Super Mario Odyssey
Super Mario Odyssey | |
---|---|
Developer(s) | Nintendo EPD |
Publisher(s) | Nintendo |
Director(s) | Kenta Motokura |
Producer(s) | Yoshiaki Koizumi |
Composer(s) |
|
Series | Super Mario |
Platform(s) | Nintendo Switch |
Release |
|
Genre(s) | Platform |
Mode(s) | Single-player, multiplayer |
Super Mario Odyssey[a] is an upcoming 3D platform video game developed and published by Nintendo for the Nintendo Switch, set for release worldwide on October 27, 2017. As a part of the Super Mario series, the game returns to the primarily open-ended, exploration-based gameplay previously featured in Super Mario 64 and Super Mario Sunshine.
Gameplay
Super Mario Odyssey puts the player in the role of Mario as he travels across many worlds on his hat-shaped ship, the "Odyssey", in an effort to rescue Princess Peach from Bowser, who plans to marry her.[1][2] The game sees Mario traveling to various worlds known as "Kingdoms," which return to the free-roaming exploration-based level design featured in Super Mario 64 and Super Mario Sunshine and each feature unique designs, ranging from photo-realistic cities to more fantasy-based worlds.[3][4][5] Each kingdom has Mario searching for and clearing various objectives in order to obtain items known as Power Moons, which can power up the Odyssey and grant access to new worlds. Checkpoints littered throughout each world allow Mario to instantly warp to them once activated.[6][7]
In addition to Mario's existing repertoire of moves, such as triple-jumping and wall-jumping, Mario is now able to throw out his cap, which is possessed by a spirit named Cappy. The cap can be thrown in multiple directions to attack enemies and can also be used as a temporary platform.[6][8] When the cap is thrown at certain objects, enemies, or non-playable characters, Mario is able to take possession of them, officially referred to as "capturing", allowing him to use unique abilities. For example, Mario can possess a Bullet Bill to fly across large gaps, a bolt of electricity to climb up electric wires, and a tank to fire at enemies.[9][10] Throughout the game, Mario can pick up coins, including ones unique to each kingdom, to be spent on items such as new hats and outfits, some of which are required for completing certain objectives.[6] The game also features cooperative play, in which a second player takes control of Cappy and can attack enemies independently of Mario.[11][12] The game also features a photo mode that allows players to use a free-moving camera to take and save screenshots, with additional options such as filters and stickers.[13][14] Use of the Odyssey-themed Mario, Peach, and Bowser Amiibo figurines each allow for special in-game abilities.[15] All other Amiibos can be scanned to provide hints to finding Power Moons.[16] n
Development
The game's development began immediately after Super Mario 3D World released in late 2013.[8] Under director Kenta Motokura, the team experimented to find fun concepts based on the series' "theme of surprise". For example, the team found that throwing a hat was the most pleasing action to perform with the Joy-Con controller, resulting in the hat "capture" game mechanic.[8] The brainstorm resulted in a large number of eccentric prototypes,[8][17] and the developers sought to incorporate them all by orienting the game as a series of dense, sandbox environments.[8] This led to the game's varied Kingdom environments, each with unique game mechanics.[17] The developers prioritized the city environment when selecting which environments to represent in Odyssey. They wanted a familiar aspect from the series to anchor players in the novel setting, and so chose Pauline, a character who first appeared alongside Mario in Donkey Kong, to be the mayor of the world known as New Donk City. Their character development of Pauline led to Odyssey's theme song, "Jump Up, Super Star!", the first Super Mario theme with vocals, being performed by her voice actress.[18] Some of Mario's costume options reference the character's costumes in prior games of the series, such as Mario's Picross and Super Mario Maker.[19][20]
Unlike prior titles which send Mario back to the beginning of the level after finding each main collectible, the Power Moons are designed to be found in continual exploration, with the game having more major collectibles than previous one in the series. The lack of required Power Moons for game progression gave players a wider liberty to explore at their leisure rather than advancing the story—a new direction for the series and a design challenge for development staff.[17] The developers wanted players to check everything that aroused their attention for secrets.[8] Shigeru Miyamoto, the series' creator, was not involved in the game's daily decision-making, but the development team consulted him on the best ways to express a game concept. Miyamoto's criticism was highly specific and critical, but offered as suggestions rather than ultimatums, and highly supportive overall.[21]
Promotion and release
Producer Yoshiaki Koizumi first hinted that a new 3D Mario game was in development in 2014.[22] The title was teased in the Nintendo Switch's late 2016 announcement trailer,[23][24] and formally announced at Nintendo's January 2017 presentation on the new console.[25] Gameplay footage soon followed.[26] At E3 2017, a New Donk City-themed section with multiple kiosks was set up, allowing attendees to demo the game.[27]
Odyssey was designed to appeal to Mario's core audience—a departure from the series' recent focus on casual players.[25][28][29] The game is set to release on October 27, 2017.[30] White wedding-themed Mario, Bowser, and Princess Peach Amiibo figurines will release alongside the game.[31] A month before release, it was announced in a Nintendo Direct that the game would be available as a limited edition bundle, which includes the Switch console with a pair of Cappy-red colored Joy-Cons, a Switch carrying case, and an eShop digital download code of the game.[32]
Reception
Pre-release
Super Mario Odyssey received widespread acclaim when it was shown at E3 2017.[33] Odyssey was the show's most popular game on social media and considered best in show among developers in attendance.[33][34] The BBC wrote that Odyssey was a capstone on "Nintendo's triumphant comeback", following its success with The Legend of Zelda: Breath of the Wild earlier in 2017.[33] Early impressions from critics noted that the game was dense with secrets and more focused on exploration than progression.[8] USgamer's editor-in-chief liked the structure of small platforming challenges within the Sand Kingdom's sandbox world but complained that Odyssey lacked in gameplay execution, with missions in the New Donk City level that felt "slow and boring". She praised Nintendo for experimenting rather than re-creating Super Mario Galaxy.[35] Andrew Webster of The Verge thought that the structure of the game lent itself well to the portable nature of the Switch, which players could play for either long sessions in order to follow the missions, or in short bursts while collecting "Power Moons", which the author compared to the "shrines" in Breath of the Wild, which were hidden mini-dungeons scattered throughout the world.[6] Despite the praise, Webster noted that the motion controls "felt frustratingly imprecise", preferring the accuracy of standard controls.[6] The ability for Mario to turn into his 2D Super Mario Bros. form in certain constrained segments was compared to the puzzles featured in The Legend of Zelda: A Link Between Worlds,[36][37] while VentureBeat made note of similarities between the game and the Sonic the Hedgehog series.[38]
Accolades
Year | Awards | Category | Result | Ref |
---|---|---|---|---|
2017 | IGN's Best of E3 | Best Platformer | Won | [39] |
Best Nintendo Switch Game | Won | |||
Game of Show | Won | |||
Game Critics Awards | Best Action/Adventure Game | Won | [40] | |
Best Console Game | Won | |||
Best of Show | Won | |||
Destructoid's Best of E3 | Best of Show | Won | [41] | |
Gamescom | Best of Gamescom | Won | [42] | |
Best Action Game | Won | |||
Best Family Game | Won | |||
Best Nintendo Switch Game | Won | |||
'Most Wanted' Consumer Award | Won |
Notes
References
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- ^ Pereira, Chris (September 14, 2017). "Nintendo Switch's Super Mario Odyssey Has A Really Cool Photo Mode". GameSpot. Retrieved September 20, 2017.
- ^ "New Super Mario Odyssey footage shows more hats, more worlds, photo mode, and amiibo support". VG247.com. Retrieved September 21, 2017.
- ^ "Super Mario Odyssey has minigames, a tiara, and the best dinosaur". EGMNOW.com. Retrieved September 21, 2017.
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External links
- 3D platform games
- Cooperative video games
- Mario platform games
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