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List of best-selling game consoles

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Sony's PlayStation 2 is the best-selling game system overall with over 155 million units worldwide.[1]

A video game console is a standardized computing device tailored for video gaming that requires a monitor or television set as an output.[2] Handheld controllers are commonly used as input devices. Video game consoles may use one or more storage media like hard disk drives, optical discs, and memory cards for content. They weigh between 2 and 9 pounds (1–4 kg) on average,[3] most are boxlike in shape,[2] and their compact size allows them to be easily used in a variety of locations with an electrical outlet.[3] Each are usually developed by a single business organization.[2] Dedicated consoles can only play built-in games.[4] Gaming consoles in general are also described as "dedicated" in distinction from the more versatile personal computer and other consumer electronics.[5][6][7] Sanders Associates engineer Ralph H. Baer along with company employees Bill Harrison and Bill Rusch licensed their television gaming technology to contemporary major TV manufacturer Magnavox. This resulted in Magnavox Odyssey's 1972 release—the first commercially available video game console.[8]

A handheld game console is a lightweight device with a built-in screen, games controls, speakers,[9] and has greater portability than a standard video game console.[3] It is capable of playing multiple games unlike tabletop and handheld electronic game devices. Tabletop and handheld electronic game devices of the 1970s and 1980s are the precursors of handheld game consoles.[10] Mattel introduced the first handheld electronic game with the 1977 release of Auto Race.[11] Later, several companies—including Coleco and Milton Bradley—made their own single-game, lightweight tabletop or handheld electronic game devices.[12] The oldest handheld game console with interchangeable cartridges is the Milton Bradley Microvision in 1979.[13] Nintendo is credited with popularizing the handheld console concept with the Game Boy's release in 1989[10] and continues to dominate the handheld console market.[14][15]

Best-selling game consoles

The Nintendo DS product line are the best-selling handheld consoles, selling 154.02 million units worldwide. The original (left) sold 18.79 million units. The majority of sales came from the DS Lite (right) at 93.86 million units.[16]
Two members of the DS product line, the DSi (left) and DSi XL (right) helped to further drive sales, moving 41.37 million units combined.[16]

The following tables contain video game consoles and handheld game consoles that have sold at least 1 million units worldwide either through to consumers or inside retail channels. Each console include sales from every iteration unless otherwise noted. The years correspond to when the home or handheld game console was first released—excluding test markets. Each year links to the corresponding "year in video gaming".

 #  Background shading indicates current generation consoles on the market.  †  Dagger glyph indicates dedicated consoles.  ‡  Double-dagger glyph indicates hybrid video game consoles.

Hardware firms labelled  Atari ,  Microsoft ,  Nintendo ,  Sega  or  Sony  have more than two consoles listed; those with a white background do not.

All game consoles

Million-selling game consoles
Platform Firm Released[2] Units sold Ref.
PlayStation 2 Sony Template:Vgy >155 million [note 1]
Nintendo DS Nintendo Template:Vgy 154.02 million [16]
Game Boy
Game Boy Color
Nintendo Template:Vgy
Template:Vgy
118.69 million [note 2]
PlayStation Sony Template:Vgy 102.49 million [32]
Wii Nintendo Template:Vgy 101.63 million [16]
Xbox 360 Microsoft Template:Vgy 84 million [note 3]
PlayStation 3 Sony Template:Vgy >83.8 million [note 1]
PlayStation Portable Sony Template:Vgy 82 million [note 1]
Game Boy Advance Nintendo Template:Vgy 81.51 million [16]
PlayStation 4 # Sony Template:Vgy 70.6 million [39][40][41]
Nintendo 3DS # Nintendo Template:Vgy 68.98 million [42]
Nintendo Entertainment System Nintendo Template:Vgy 61.91 million [16]
Super Nintendo Entertainment System Nintendo Template:Vgy 49.10 million [16]
Nintendo 64 Nintendo Template:Vgy 32.93 million [16]
Sega Genesis Sega Template:Vgy 30.75 million [note 4]
Atari 2600 Atari Template:Vgy 30 million [43]
Xbox One # Microsoft Template:Vgy 25–30 million
(estimate)
[note 3]
Xbox Microsoft Template:Vgy 24 million [44]
GameCube Nintendo Template:Vgy 21.74 million [16]
Wii U Nintendo Template:Vgy 13.56 million [16]
Master System Sega Template:Vgy 10–13 million [note 5]
Sega Game Gear Sega Template:Vgy 10.62 million [51]
Nintendo Switch #‡ Nintendo Template:Vgy 10 million [52]
PlayStation Vita # Sony Template:Vgy 10–15 million
(estimate)
[note 1]
TurboGrafx-16 NEC/Hudson Soft
[note 6]
Template:Vgy 10 million [54]
Sega Saturn Sega Template:Vgy 9.26 million [55]
Dreamcast Sega Template:Vgy 9.13 million [55][56][57][58]
Sega Pico Sega Template:Vgy >3.4 million [note 7]
WonderSwan Bandai Template:Vgy 3.5 million [note 8]
Color TV-Game Nintendo Template:Vgy 3 million [67][68]
Intellivision Mattel Template:Vgy 3 million [69]
N-Gage Nokia Template:Vgy 3 million [70]
ColecoVision Coleco Template:Vgy >2 million [note 9]
Magnavox Odyssey² Magnavox/Philips Template:Vgy 2 million [74]
Atari Lynx Atari Template:Vgy >1 million [note 10]
Philips CD-i Philips Template:Vgy >1 million [note 11]
Telstar Coleco Template:Vgy >1 million [79][note 12]
Atari 5200 Atari Template:Vgy 1 million [81]

Home game consoles

Only the PlayStation (top) and Wii (bottom) join the PlayStation 2 in home consoles surpassing 100 million units sold.
The first popular home console, the Atari 2600 (1980 version pictured), was released in 1977.[82]
Million-selling home game consoles
Platform Firm Released[2] Units sold Ref.
PlayStation 2 Sony Template:Vgy >155 million [note 1]
PlayStation Sony Template:Vgy 102.49 million [32]
Wii Nintendo Template:Vgy 101.63 million [16]
Xbox 360 Microsoft Template:Vgy 84 million [note 3]
PlayStation 3 Sony Template:Vgy >83.8 million [note 1]
PlayStation 4 # Sony Template:Vgy 70.6 million [39][40][41]
Nintendo Entertainment System Nintendo Template:Vgy 61.91 million [16]
Super Nintendo Entertainment System Nintendo Template:Vgy 49.10 million [16]
Nintendo 64 Nintendo Template:Vgy 32.93 million [16]
Sega Genesis Sega Template:Vgy 30.75 million [note 4]
Atari 2600 Atari Template:Vgy 30 million [43]
Xbox One # Microsoft Template:Vgy 25–30 million
(estimate)
[note 3]
Xbox Microsoft Template:Vgy 24 million [44]
GameCube Nintendo Template:Vgy 21.74 million [16]
Wii U Nintendo Template:Vgy 13.56 million [16]
Master System Sega Template:Vgy 10–13 million [note 5]
Nintendo Switch #‡ Nintendo Template:Vgy 10 million [52]
TurboGrafx-16 NEC/Hudson Soft
[note 6]
Template:Vgy 10 million [54]
Sega Saturn Sega Template:Vgy 9.26 million [55]
Dreamcast Sega Template:Vgy 9.13 million [55][56][57][58]
Sega Pico Sega Template:Vgy >3.4 million [note 7]
Color TV Game Nintendo Template:Vgy 3 million [67][68]
Intellivision Mattel Template:Vgy 3 million [69]
ColecoVision Coleco Template:Vgy >2 million [note 9]
Magnavox Odyssey² Magnavox/Philips Template:Vgy 2 million [74]
Philips CD-i Philips Template:Vgy >1 million [note 11]
Telstar Coleco Template:Vgy >1 million [79][note 12]
Atari 5200 Atari Template:Vgy 1 million [81]

Handheld game consoles

Sony's PlayStation Portable signified the company's debut in the handheld market. Forbes editor Penelope Patsuris noted "The competition marks the first time that a company with real clout has challenged the lock that Nintendo has had on handheld gaming for 15 years."[14]
Million-selling handheld game consoles
Platform Firm Released[2] Units sold Ref.
Nintendo DS Nintendo Template:Vgy 154.02 million [16]
Game Boy
Game Boy Color
Nintendo Template:Vgy
Template:Vgy
118.69 million [note 2]
PlayStation Portable Sony Template:Vgy 82 million [note 1]
Game Boy Advance Nintendo Template:Vgy 81.51 million [16]
Nintendo 3DS # Nintendo Template:Vgy 68.98 million [42]
Sega Game Gear Sega Template:Vgy 10.62 million [51]
PlayStation Vita # Sony Template:Vgy 10–15 million
(estimate)
[note 1]
Nintendo Switch #‡ Nintendo Template:Vgy 10 million [52]
WonderSwan Bandai Template:Vgy 3.5 million [note 8]
N-Gage Nokia Template:Vgy 3 million [70]
Atari Lynx Atari Template:Vgy >1 million [note 10]

Best-selling game consoles by firm

Total amount of every console with at least 1 million units sold.

Million-selling game consoles by firm
Manufacturer Home
console sales
Handheld
console sales
Total sales
Nintendo 283.67 million 415.79 million 699.46 million
Sony >388.69 million >86 million >474.69 million
Microsoft 118 million 118 million
Sega 59.14–62.14 million >14.02 million >76.16 million
Atari 31 million >1 million >32 million
Hudson Soft/NEC 10 million 10 million
Bandai 3.5 million 3.5 million
Coleco >3 million >3 million
Magnavox/Philips >3 million >3 million
Mattel 3 million 3 million
Nokia 3 million 3 million

Notes

  1. ^ a b c d e f g h Sony stopped divulging individual platform sales starting with 2012 fiscal reports,[17][18] and continues to sporadically.[19] PlayStation 2: 138.8 million units sold as of Sony's first fiscal quarter ending June 2009 (Q1 FY2009).[20] Sony sold 16.2 million units from Q2 FY2009 until March 31, 2012.[21] It was discontinued worldwide on January 4, 2013.[22] PlayStation 3: A Sony press release reported 80 million sold as of November 2, 2013.[23] 3.4 million were shipped in 2014 and 0.4 million in the first quarter of 2015.[24] PlayStation Portable: 52.9 million units sold as of Q1 FY2009.[20] Sony sold 23.4 million units from Q2 FY2009 until March 31, 2012.[25] On June 3, 2014, IGN reported a sales figure of 80 million,[26] but the Associated Press noted "More than 76 million PSP machines were sold, as of two years ago, the last time a tally was taken."[27] Shipments to North America ended in January 2014, and to Japan in June 2014. Shipments to Europe ended during the latter part of 2014.[27] IGN reported in mid-November that 82 million PSP were manufactured and shipped at end of production.[28] PlayStation Vita: 4 million reported by The Guardian on January 4, 2013.[22] Glixel stated in June 2017 that 15 million were sold,[29] while the Electronic Entertainment Design and Research suggests a couple million less by end of 2015.[30]
  2. ^ a b Nintendo only provided a combined sales total.[31] Before Game Boy Color's release in late-1998,[2] previous models sold 64.42 million units combined worldwide.[16]
  3. ^ a b c d Starting with Microsoft's fiscal quarter ending June 2014 (Q4), the company stopped divulging individual platform sales in their fiscal reports.[33][34] Microsoft stated it will shift focus to the amount of active users on Xbox Live starting in late 2015.[35] Xbox 360: Sold 84 million as of June 2014.[36] Xbox One: Microsoft CEO Satya Nadella unveiled at a December 3, 2014 shareholder presentation that 10 million units were sold.[37] Third-party estimates suggest sales reached approximately 25-30 million worldwide by late 2016.[38]
  4. ^ a b 30.75 million sold by Sega worldwide as of March 1996,[51][55] not including third-party sales. In addition, Tec Toy sold 3 million in Brazil,[83][84] and Majesco Entertainment projected it would sell 1.5 million in the United States.[85]
  5. ^ a b 10–13 million, not including recent Brazil sales figures.[45][46] Screen Digest wrote in a 1995 publication that the Master System's active installed user base in Western Europe peaked at 6.25 million in 1993. Those countries that peaked are France at 1.6 million, the United Kingdom at 1.35 million, Germany at 700 thousand, Spain at 550 thousand, the Netherlands at 200 thousand, and other Western European countries at 1.4 million. However, Belgium peaked in 1991 with 600 thousand, and Italy in 1992 with 400 thousand. Thus it is estimated approximately 6.8 million units were purchased in this part of Europe.[47] 1 million were sold in Japan as of 1986.[48] 2 million were sold in the United States.[49] 8 million were sold by Tectoy in Brazil as of 2016.[50]
  6. ^ a b Designed by Hudson and manufactured and marketed by NEC.[53]
  7. ^ a b Sega sold this amount as of April 2005.[59] Its successor launched on August 6, 2005.[60] Majesco re-manufactured and distributed the Pico in the United States starting at the end of 1999.[61]
  8. ^ a b Bandai released three WonderSwan iterations.[62] A March 2003 Famitsu article reported the original (March 1999)[63] and color (December 2000)[63] versions sold approximately 3 million units combined,[64] while the SwanCrystal (July 2002)[62] sold over 200 thousand units.[64] Bandai announced the transition from hardware to third-party development in February 2003 due to declining sales and will supply software to the competitor's Game Boy Advance by March 2004.[65] Average weekly Famitsu sales during the transition were only a couple hundred units,[1] and the SwanCrystal went build to order starting in autumn 2003.[64] WonderSwan hardware designer Koto claimed over 3.5 million were sold.[66]
  9. ^ a b The ColecoVision reached 2 million units sold by the spring of 1984. Console quarterly sales dramatically decreased at this time, but it continued to sell modestly[71][72] with most inventory gone by October 1985.[73]
  10. ^ a b The Wall Street Journal reported in November 1992 approximately 1 million were sold.[75] Around June 1994, Atari shifted its focus from the Lynx to its Jaguar console.[76]
  11. ^ a b This Philips-reported figure was in The New York Times on September 15, 1994.[77] The CD-i was discontinued in 1998.[78]
  12. ^ a b Coleco launched Telstar in 1976 and sold a million. Production and delivery issues, and dedicated consoles being replaced by electronic handheld games dramatically reduced sales in 1977. Over a million Telstars were scrapped in 1978, and it cost Coleco $22.3 million that year[72]—almost bankrupting the company.[80]

References

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  21. ^ a b Stuart, Keith (January 4, 2013). "PlayStation 2 manufacture ends after 12 years". The Guardian. Retrieved November 22, 2013.
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  26. ^ a b Associated Press (June 3, 2014). "Sony to Stop Selling PlayStation Portable". Associated Press. Retrieved July 10, 2014.
  27. ^ Moriarty, Colin (November 17, 2014). "Vita Sales Are Picking Up Thanks to PS4 Remote Play". IGN. Retrieved November 18, 2014.
  28. ^ Baker, Chris (June 28, 2017). "PlayStation Vita's Rebirth as a Boutique Platform". Glixel. Retrieved July 7, 2017.
  29. ^ Zatkin, Geoffrey (2016). Awesome Video Game Data 2016 (PDF). Game Developers Conference 2016. Electronic Entertainment Design and Research. p. 11.
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  31. ^ a b "PlayStation Cumulative Production Shipments of Hardware". Sony Computer Entertainment. Archived from the original on May 24, 2011. Retrieved October 31, 2013. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  32. ^ "Earnings Release FY14 Q3". Microsoft. April 24, 2014. Retrieved April 24, 2014. Microsoft sold in 2.0 million Xbox console units, including 1.2 million Xbox One consoles.
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  36. ^ "Microsoft Annual Meeting of Shareholders". Microsoft. December 3, 2014. Retrieved January 31, 2015. Finally, our gaming business is thriving with the Xbox One hitting 10 million units sold. I am thrilled to welcome Mojang and Minecraft community to Microsoft.
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1 WonderSwan Famitsu sources

2 Release year sources

Bibliography