Template:AMD Radeon Vega Pro series
Appearance
Model (Codename) |
Launch | Architecture (Fab) |
Transistors Die Size |
Core | Fillrate[a][b][c] | Processing power[a][d] (GFLOPS) |
Memory | TDP (W) | Bus interface | Release Price (USD) | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Config[e] | Clock[a] (MHz) | Texture (GT/s) | Pixel (GP/s) | Single | Double | Bus type & width (bit) |
Size (GiB) | Clock (MT/s) | Band- width (GB/s) | |||||||
Radeon Vega Pro 16 (Vega 12)[1] |
October 2018 | GCN 5th gen (14 nm) |
Unknown | 1024:??:??:16 | 1185 | Unknown | Unknown | 2427 | 2x SP =4854 |
HBM2 1024-bit |
4 | 5100 | 192 | Unknown | PCIe 3.0 ×16 | Unknown |
Radeon Vega Pro 20 (Vega 12)[1] |
October 2018 | Unknown | 1280:??:??:20 | 1300 | Unknown | Unknown | 3328 | 2x SP =6656 |
Unknown | Unknown |
- ^ a b c Boost values (if available) are stated below the base value in italic.
- ^ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
- ^ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
- ^ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
- ^ Unified Shaders : Texture Mapping Units : Render Output Units : Compute Units
References
- ^ a b "AMD's Vega Mobile Lives: Vega Pro 20 & 16 in Updated MacBook Pros In November". anandtech.com. Retrieved 13 January 2019.