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Lumines II

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Lumines II
Developer(s)Q Entertainment
Publisher(s)Buena Vista Games
Designer(s)Tetsuya Mizuguchi
Platform(s)PlayStation Portable
Release

Genre(s)Puzzle
Mode(s)Ad hoc: 1-2 players

Lumines II is a sequel to the popular puzzle game Lumines. The game was released on November 7, 2006 in North America.

Gameplay

The gameplay in Lumines II is very similar to its predecessor, Lumines. The object is still to move blocks of four different colored squares across the board; while trying to create a single square of the same colour. This all must be done before a "timeline" crosses the screen deleting the squares that you make. Deleting four or more squares will add a bonus multiplier to your score. (Refer to the Gameplay section of Lumines for more details).

With the introduction of video skins (skins that incorporate a music video in the background), the level advancement works differently from Lumines or Lumines Live. Instead of progressing to the next skin after clearing a fixed number of squares, video skins are played through the full length of the video, regardless of the number of squares you complete, before moving to the next skin. Non-video skins progress as before, based on completing a fixed number of squares.

Q Entertainment has announced that there will be no Infrastructure gameplay in "Lumines II". The game is visually similar to Lumines Live during both gameplay and in the menus.


New Features

Lumines II is set to have these brand new features:

  • Licensed "soundtrack" featuring songs and music videos by popular musicians
  • All-new battle modes
  • Create your own playlist of skins with Skin Edit
  • New game mode—mission

New Skins

The following skins that feature today's popular artists have been confirmed to be playable in Lumines II. Some of the skins have music and music videos and some just have music.

Skins with music and music videos:

Skins with only music:

  • Junkie XL--"Breezer"
  • Stigmato Inc--"Reality Check"