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Natalie Rusk

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Natalie Rusk
Born (1965-02-02) February 2, 1965 (age 59)
NationalityAmerican
Alma materBrown University (BA)
Harvard University (EdM)
Tufts University (PhD)
Known forScratch
Computer Clubhouse
Scientific career
FieldsLearning
Motivation
Emotions
Educational Programs and Technologies
Youth Development[1]
InstitutionsMassachusetts Institute of Technology
ThesisLearning goals for emotion regulation: A randomized intervention study (2011)
Doctoral advisorFred Rothbaum[2]
Websiteweb.media.mit.edu/~nrusk/ Edit this at Wikidata

Natalie Rusk is a research scientist in the Lifelong Kindergarten (LLK) group,[3] part of the MIT Media Lab at the Massachusetts Institute of Technology.[1][4][5][6]

Education

Rusk was educated at Brown University where she graduated with a Bachelor of Arts degree with a focus on Chinese language, Chinese literature and Computer science in 1988.[7] She moved to the Harvard Graduate School of Education where she was awarded a Master of Education (EdM) degree specializing in educational technology in 1989.[8] She completed her PhD in child development supervised by Fred Rothbaum at Tufts University in 2011.[2] Her thesis used a randomized controlled trial to investigate learning goals for emotional self-regulation.[2]

Career and research

Rusk's research interests are in learning, motivation, emotions, educational programs and technologies and youth development.[1][9][10] Rusk co-founded the Computer Clubhouse,[11] a network of after-school activities serving children and young adults, in 1993. Rusk is a co-creator of Scratch,[12][13][14] a programming language and online community designed for children to make and share computer animations, video games, interactive stories, and other media. She has collaborated closely with Mitchel Resnick on technology education and computer science education for young people.[1]

Rusk is the lead author of Scratch Coding Cards[15] and editor of Start Making a guide to engaging young peope in maker culture.[8][16]

Awards and honors

Rusk was the keynote speaker at the Cambridge Computing Education Research Symposium (CCERS) hosted by the Raspberry Pi Foundation and the University of Cambridge in 2020.[17]

References

  1. ^ a b c d Natalie Rusk publications indexed by Google Scholar Edit this at Wikidata
  2. ^ a b c Rusk, Natalie (2011). Learning Goals for Emotion Regulation: A Randomized Intervention Study. tufts.edu (PhD thesis). Tufts University. hdl:10427/011521. ProQuest 899781409. Free access icon
  3. ^ "Group Overview ‹ Lifelong Kindergarten". mit.edu. Massachusetts Institute of Technology.
  4. ^ Natalie Rusk on Twitter Edit this at Wikidata
  5. ^ Tiku, Nitasha (2014). "How to Get Girls Into Coding". nytimes.com. New York City: New York Times.
  6. ^ Natalie Rusk Homepage web.media.mit.edu/~nrusk/ Edit this at Wikidata
  7. ^ Natalie Rusk on LinkedIn Edit this at Wikidata
  8. ^ a b "Person Overview ‹ Natalie Rusk". mit.edu. Massachusetts Institute of Technology.
  9. ^ Natalie Rusk at DBLP Bibliography Server Edit this at Wikidata
  10. ^ Natalie Rusk author profile page at the ACM Digital Library Edit this at Wikidata
  11. ^ Resnick, M., Rusk, N., Cooke, S. (1998). "The Computer Clubhouse: Technological Fluency in the Inner City" (PDF). High Technology and Low-Income Communities. MIT Press.{{cite journal}}: CS1 maint: multiple names: authors list (link)
  12. ^ Maloney, John; Resnick, Mitchel; Rusk, Natalie; Silverman, Brian; Eastmond, Evelyn (2010). "The Scratch Programming Language and Environment" (PDF). ACM Transactions on Computing Education. 10 (4): 1–15. doi:10.1145/1868358.1868363. ISSN 1946-6226. Free access icon
  13. ^ Resnick, Mitchel; Maloney, John; Hernández, Andrés; Rusk, Natalie; Eastmond, Evelyn; Brennan, Karen; Millner, Amon; Rosenbaum, Eric; Silver, Jay; Silverman, Brian; Kafai, Yasmin (2009). "Scratch: Programming for All" (PDF). Communications of the ACM. 52 (11): 60–67. doi:10.1145/1592761.1592779. Free access icon
  14. ^ Maloney, John H.; Peppler, Kylie; Kafai, Yasmin; Resnick, Mitchel; Rusk, Natalie (2008). "Programming by choice: urban youth learning programming with Scratch" (PDF). ACM SIGCSE Bulletin. 40 (1): 367. doi:10.1145/1352135.1352260. Free access icon
  15. ^ Rusk, Natalie (2019). The Official Scratch Coding Cards (Scratch 3.0). ISBN 978-1457187919. OCLC 945947519.
  16. ^ Rusk, Natalie (2016). Start Making! A Guide to Engaging Young People in Maker Activities. ISBN 978-1593279769. OCLC 1011088647.
  17. ^ "Cambridge Computing Education Research Symposium". raspberrypi.org. Cambridge.