Cranston Manor
Appearance
Cranston Manor | |
---|---|
Developer(s) | On-Line Systems |
Publisher(s) | On-Line Systems |
Designer(s) | Harold DeWitz Ken Williams[2] |
Series | Hi-Res Adventure |
Engine | ADL |
Platform(s) | Apple II, FM-7, PC-88, PC-98 |
Release | |
Genre(s) | Adventure |
Mode(s) | Single-player |
Cranston Manor is a graphic adventure released in 1981, based on Larry Ledden's text adventure game The Cranston Manor Adventure. It was created by Ken Williams and Harold DeWitz.[2] In the game, the player must invade a mansion that was occupied by a millionaire and steal the sixteen treasures that are inside of it.[3] The game allows players to switch between graphics-based and text-based gameplay.[3]
This is Hi-Res Adventures #3 developed by On-Line Systems.[3]
References
- ^ Cranston Manor at GameFAQs
- ^ a b Hague, James. "The Giant list of Classic Game Programmers".
- ^ a b c "Cranston Manor manual" (PDF). Museum of Computer Adventure Game History. On-Line Systems. 1981.