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List of game controllers

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The following is a list of game controllers:

Name Image Platform Specifications Original release date Refs
Atari CX40 joystick Atari 2600 Connectivity: Atari joystick port
Input: 1 digital button, eight-directional digital joystick
1978 [1]
NES Zapper NES Connectivity: NES controller port
Input: 1 digital button, photodiode
February 18, 1984 [2]
PlayStation controller PlayStation Connectivity: PlayStation controller port
Input: 10 digital buttons, D-pad
December 3, 1994 [3]
Xbox controller Xbox Connectivity: Xbox controller port
Dimensions: 6.5 × 5 × 3 in
Input: 2 analog triggers, 2 clickable analog sticks, 4 digital buttons, 6 pressure-sensitive buttons, D-pad
Mass: < 16 oz.
November 15, 2001 [4]
Xbox 360 controller Xbox 360 Connectivity: USB, wireless (proprietary 2.4 GHz protocol), 2.5 mm headset jack
Input: 2 analog triggers, 2 clickable analog sticks, 9 digital buttons, D-pad
November 22, 2005
Wii Remote Wii Connectivity: Bluetooth, Accessory connector port (400 kHz I²C)
Input: 8 digital buttons, accelerometer, D-pad, gyroscope (Wii Remote Plus only), infrared sensor
November 19, 2006 [5]
DualShock 4 PlayStation 4 Connectivity: Bluetooth, Micro-USB, extension port, stereo headset jack
Dimensions: 161 x 57 x 100 mm
Input: 11 digital buttons, 2 analog sticks, 2 analog triggers, D-pad, two-point capacitive clickable touchpad
Mass: 210 g
November 15, 2013 [6]
Steam Controller Linux, Mac OS, Windows Connectivity: USB
Input: 2 analog triggers, 1 clickable analog stick, 2 clickable touchpads, 9 digital buttons, gyroscope
November 10, 2015

References

  1. ^ "Subject: Atari 8-Bit Computers: Frequently Asked Questions". Utrecht University. June 11, 2015. Retrieved August 9, 2020.
  2. ^ Cunningham, Andrew (December 18, 2014). "Duck Hunt's Virtual Console debut, and why the original hates your new TV". Ars Technica. Retrieved August 9, 2020.
    Serrano, Aarón Rodríguez; Núñez, Marta Martín; Catalán, Shaila García (May 4, 2020). "10 - Augmented Reality". Reimagining Communication: Mediation. Routledge. ISBN 9781351015417. Retrieved August 9, 2020.
  3. ^ "NG Hardware: PlayStation". Next Generation. December 1995. pp. 39, 41. Retrieved August 10, 2020.
  4. ^ Loguidice, Bill; Barton, Matt (February 24, 2014). "Microsoft Xbox (2001)". Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time. CRC Press. pp. 3.6-8, 3.6-16–3.6-17. Retrieved August 10, 2020.
  5. ^ Jones, Steven E.; Thiruvathukal, George K. (February 24, 2012). Codename Revolution: The Nintendo Wii Platform. MIT Press. pp. 55, 58, 64, 67. ISBN 9780262300537. Retrieved August 9, 2020.
    Fletcher, JC (November 1, 2010). "Wii Remote Plus vs. Wii Remote". Engadget. Retrieved August 10, 2020.
    Lee, Johnny Chung (July–September 2008). Hacking the Nintendo Wii Remote (PDF) (Thesis). IEEE Computer Society. pp. 39–40. doi:10.1109/MPRV.2008.53. Retrieved August 10, 2020.
  6. ^ "Tech specs". Sony Interactive Entertainment. Archived from the original on August 10, 2020. Retrieved August 10, 2020.
    Seppala, Timothy J. (October 31, 2013). "Official PlayStation 4 FAQ explains what the system can (and can't) do". Engadget. Retrieved August 10, 2020.