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Tom Clancy

AllTeam November 20, 2006 I noticed that it reads "The series, created by American author Tom Clancy, follows the character Sam Fisher, a "Splinter Cell" employed by a black-ops division of the National Security Agency, dubbed Third Echelon." However this is untrue. Tom Clancy did not create the Splinter Cell series. It does take place in his 'universe' but he is not the creater of the Splinter Cell Series.

Game cube

Whats the Gamecubes bonus fearure thingy? User:Zerath13 june 21 2006 at 1:10 PM EST

None known at this time. It is quite possible that there will not be one because of the power that the GameCube can handle.
-- Kcirtap1990 04:02, 25 July 2006 (UTC)[reply]

The cube is more powerful than the PS2. So if it has special the 'cube should be able to also. lwelyk 20:16, 20 October 2006 (UTC)[reply]

Playstation 3 Version

"However, several retail websites such as EBgames [1] and Best Buy [2] list on their websites that the PS3 version will be released on April 1, 2007 or November 18, 2006 respectively."

I originally added this, but took it down. I havn't found a confirmed status on the PS3 version because some places list it as coming and there was never any word that it would not be released. AllTeam 3:05p EST, 15 November 2006


demo date

i know that a bunch of sources are saying the demo is due out on september 19. that's not necessarily correct. the original announcement is here. it says probably not more than a month before release, which some media assume means exactly one month before october 19, and state as september 19. they assuming and that is not correct. the good sources actually cite rhoulette's announcements, proving that this is the original. the bad ones don't cite their source, but trust me, this is the original. ColdFusion650 15:41, 17 August 2006 (UTC)[reply]

  • Whoever corrected the date on the demo information, please edit out the old date next time, not just post it.

Multiplayer Controversy

I have attempted to try to turn to the previous "Multiplayer Controversy" section which had been tagged into something useful and factually accurate. Part of me just thinks it would be best if we scrap the whole section, but I did would I could. If you have corrections, let me know. AlexeiSeptimus 00:53, 22 September 2006 (UTC)[reply]

The old Multiplayer Controversy section had been tagged cleanup. If there is something with my replacement which you find inadequate, edit the current wording or completely rewrite the section but don't revert it back to the old language, it's simply not encyclopedia quality. AlexeiSeptimus 23:48, 30 September 2006 (UTC)[reply]

I have the PS2 version and made the appropiate corrections here. Both teams play EXACTLY like spies. The mercs that people are used (from SP: Pandora Tomorrow & Chaos Theory) are no longer available.

Release Date?

The article lists October 17 as the release date. I just saw a commercial that said October 19. Amazon.com (Splinter Cell: Double Agent) says October 24.

IGN has (at least) two conflicting accounts: October 19 (An article from August 7), and October 24 (A later article from September 1).

Can we get a definitive source for this? Capitan Obvio 02:37, 12 October 2006 (UTC)[reply]

Pretty much a moot point now, but the realease date as stated by Ubisoft and it's various distributors (namely, EBGames, Gamestop, Wal-Mart, etc.) was October 24th. Sadly, once reserve sales had topped out at various reserving entities, gamers were then told the ship date was the 24th, that the actual release would be 25th or later, and I quote an EBGames manager here, "Since we never really know if a game will come in a few days later than it's scheduled release and really, release dates aren't concrete." Since I work for a retailer, I know that a release date IS concrete, as if you put a product on the shelves before a release, you can be fined. Too bad gamers who expect a game to be out on the advertised release date cannot fine the game company and distrubtor for outright lying about release dates.

Multiplayer

Nice job with the remodeled multiplayer section. I'd like to see a little bit on tactics too, like the new humiliation move given to the Mercs

hmm shouldnt the thing about this game being underdevelopment be taken off? seeing as its out for 360 and on tuesday its out for xbox, ps2 psp and gamecube.

More content should be added to multiplayer since it has taken a very drastic change. Everyone knows the sticky shocker was removed but removal of the split jump, wall flip, and even the wall press should be written down.

PC System specs

The specs for the PC version are crazy, I've never seen a minimum spec that high! I know it has to be accurate, as it is specific with the shaders on the video card, but if anyone has the game can they double check the box and also if theyr computer actually has that spec? It just seems, way too high JayKeaton 03:56, 21 October 2006 (UTC)[reply]


Yes the specs are indeed too high. Using a powerful shader 2.0 card (i.e. x850xt) it can't run, whereas chaos theory could run the shader 2.0 version (which was added in patch 1.4) smoothly with all the next gen settings on (HDR etc.) and other settings maxed out (at 1280x1024). Having asked Ubisoft, they said the graphics in double agent can't be displayed by a non-shader model 3.0 card. Obviously this seems odd for all the next gen effects in chaos theory could also be generated with SM 2.0. It would probably be a hassle to implement SM 2.0 in double agent but possible nonetheless. Additionally, Ubisoft told me there will be no patch! I have thus returned my game and I guess many others will too.

Dennis Haysbert

Dennis Haysbert is the only actor to portray the voice of Lambert. The other person that was listed is actually a deceased boxer. Manofthespoon 22:53, 24 October 2006 (UTC)[reply]

There's more than one Don Jordan in the world. The Don Jordan of the Splinter Cell series portrayed Lambert in Splinter Cell, Splinter Cell: Chaos Theory, and Splinter Cell: Double Agent. Dennis Haysbert was only used as the voice of Lambert in Splinter Cell: Pandora Tomorrow. I'm changing it back to Don Jordan.--Cooldude6681 06:59, 26 October 2006 (UTC)[reply]

Yes. http://imdb.com/title/tt0837133/ --Dreaded Walrus 07:03, 26 October 2006 (UTC)[reply]
Okay, seeing how User:Manofthespoon again changed it to Dennis Haysbert, I will go into more detail. As seen in the previous link I provided, Don Jordan is the voice actor for Lambert in Double Agent. User:Manofthespoon, when reverting this time (using the IP 82.37.152.150, claimed that "Dennis Haysbert always has voiced Lambert."
Wrong. As seen on this IMDB link, which is Dennis Haysbert's filmography, it can clearly be seen that the only Splinter Cell he did, as Cooldude6681 said, was Pandora Tomorrow. All the other Splinter Cell pages on IMDB display Don Jordan's name, and Don Jordan's page displays the other Splinter Cell games. I was originally just passing through this article and cleaning up one of the sections, as seen in the page history, but I will not stand to allow false information being added by anyone, whether deliberate, or whether the user responsible simply doesn't know any better. If it's the latter, I recommend that User:Manofthespoon reads this discussion page, and realises his mistake. If it is the former, and User:Manofthespoon is disrupting Wikipedia deliberately, then I shall have to add the appropriate template to the user's talk page, and revert on sight. --Dreaded Walrus 11:14, 26 October 2006 (UTC)[reply]

Unreal Engine

Unless you people can prove otherwise, the engine will remain at Unreal Engine 3.0 —The preceding unsigned comment was added by Zabrak (talkcontribs) .

There is no proof that it uses Unreal Engine 3.0, and much proof that it uses 2.5, including magazine interviews with the developers that I have read. Even a Google search for "Double Agent" + "Unreal 3" is made up largely of pages saying it should have used 3.0, or that the next game will use 3.0.
Likewise, a Google search for "Double Agent" + "Unreal 2" is made up mostly of pages saying it is using a modified version of 2.5.
And perhaps, most tellingly of all, as I used in the edit summary, the Unreal Wiki, which is "dedicated to gathering documentation on the Unreal Engine" mentions that it uses 2.5.
So that is why I reverted it back to 2.5. :) --Dreaded Walrus 01:13, 29 October 2006 (UTC)[reply]

I seriously couldn't believe my eyes when I seen this was running on Unreal Engine 2.5, it looks like it could easily be UE3. I think if it was UE3, it would have lower requirements than it does.--211.27.39.57 02:38, 15 November 2006 (UTC)[reply]

Version differences

Reading this comment over at Penny Arcade, I think a section comprehensivly describing which version has which features would be in line. Right now this information is more or less littered across the article and spoilers are quite a bit hard to dodge this way. - Cyrus XIII 09:06, 31 October 2006 (UTC)[reply]

Yes. I agree entirely. I remember reading about a year ago in Edge that there would be some major differences between the "next-gen" version and the "current-gen" version, and it seems that they were right. The only problem now is finding a reference, an online source that points out the differences quite comprehensively. Of course, we could just see if any editor here has, for example, the PS2 and 360 versions, but that would probably qualify as original research --Dreaded Walrus 11:59, 31 October 2006 (UTC)[reply]

Try the review sections over at IGN.com. I didn't read that thoroughly, but I think they pretty much summed up all the differences.

Fom what I could gather at IGN, Ubisoft essentially produced two different games, the Xbox 360/PC version an the PS2/GC/Wii version. They differ in gameplay, level design and apparently the latter version takes a deeper approach at the story (which will probably matter to quite a few gamers out there). Now all we need is a decent approach how to include this information in the article and maybe a few more compact sources. (Digging through all those IGN reviews was quite puzzling.) Suggestions? - Cyrus XIII 16:41, 9 November 2006 (UTC)[reply]

Cleaned up the "Ending" section

Had a bit of rubbishy formatting, and the description of the "Worst" ending was a complete lie! Sam does NOT go to LA to arm the last bomb, that's total rubbish. What I posted there is what actually happens. Seriphyn

Can someone please correct Goof #2 about two officers talking?

"In the Money Train mission, an officer is talking to an officer about him being just a "baby" on the force. The officer states that he was in the blackout of '08, probably a reference to the Penthouse mission in Splinter Cell: Chaos Theory, but also, the year is 2008 and, if the officer really did start on the force a year before, he would have been there too.."

This is really muddled. Who says who is a baby? Who was in the Penthouse mission? I don't know this goof, but someone who does please correct it.—The preceding unsigned comment was added by Wikaly324 (talkcontribs) .

Goof #1

Sarah Burns' gravestone is not seen in the game (at least in the 360), but it is in the PSP version. Wouldn't the goof belong on the Splinter Cell: Essentials page instead? —The preceding unsigned comment was added by Halohawk14 (talkcontribs) .

System Requirements is wrong

Even though I have 10 gb free of hard drive space, it still won't install as it is complaining about not having enough space

It really needs 12gb for a full install. --84.249.253.201 15:36, 26 December 2006 (UTC)[reply]

UPSILON Force

Is the multiplayer considered canon like the previous Versus modes? Are the spies in this version of multiplayer still SHADOWNET? It makes me wonder what kind of organization such as UPSILON deals out Mercenaries and Spies equivalent to Third Echelon is. —The preceding unsigned comment was added by 147.144.1.251 (talk) 22:19, 5 December 2006 (UTC).[reply]

360 Version

I only played the Xbox version, the article states Hisham dies at the start, but you rescue him in another mission, unless its on Hisham. --Elven6 22:50, 10 December 2006 (UTC)[reply]

Version Bias?

Why is there only information on the 360/PC version? There also be more information on the other versions, such as PS2/GC/etc. PhnxFyreG 04:28, 30 December 2006 (UTC)[reply]