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User:Kevinstone/Fluxx Goals

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Fluxx is a card game, played with a specially-designed 84-card deck. It is different from most other card games, in that the rules and the conditions for winning are altered throughout the game, via cards played by the players. One aspect of the game is the ever changing objective, 'the goal'[1]. For example a goal might be to have both the Chocolate and Milk Keeper cards in play. Each version of Fluxx has its own set of goals.

Version 3.1 Goals

The table below shows which Keepers are involved with other Keepers in the goals.

Keeper
THE BRAIN [No TV] Love The Rocket
BREAD Cookies The Toaster
CHOCOLATE Cookies Death Milk The Sun
COOKIES Bread Chocolate Milk
DEATH Chocolate War
DREAMS Money Sleep
LOVE [No Other Keepers] The Brain Peace
MILK Chocolate Cookies
MONEY Dreams Time
THE MOON The Rocket The Sun
PEACE [No War] Love
THE ROCKET The Brain The Moon
SLEEP Dreams Time
THE SUN Chocolate The Moon
TELEVISION The Toaster
TIME Money Sleep
THE TOASTER Bread Television
WAR Death

Chocolate and Cookies both seems sensible cards to keep in front of you. The entries in brackets show any special criteria that has to be met in order to win. For example The Brain [No TV] means that if no one has Television on the table, then the player with The Brain on the table wins.

In addition two other goals exist, as shown below.

Goal
5 Keepers If someone has 5 or more Keepers on the table, then the player with the most Keepers in play wins. In the event of a tie, play continues until a clear winner emerges.
10 Cards In Hand If someone has 10 or more cards in his or her hand, then the player with the most cards in hand wins. In the event of a tie, play continues until a clear winner emerges.

See Also

  • Fluxx - the main article about the game.

References