File:Adelle Lutz Corporate Adam + Eve 2002.jpg
Adelle_Lutz_Corporate_Adam_+_Eve_2002.jpg (283 × 352 pixels, file size: 77 KB, MIME type: image/jpeg)
Summary
[edit]This is a two-dimensional representation of a copyrighted sculpture, statue or any other three-dimensional work of art. As such it is a derivative work of art, and per US Copyright Act of 1976, § 106(2) whoever holds copyright of the original has the exclusive right to authorize derivative works. Per § 107 it is believed that reproduction for criticism, comment, teaching and scholarship constitutes fair use and does not infringe copyright. It is believed that the use of a picture
qualifies as fair use under the Copyright law of the United States. Any other uses of this image, on Wikipedia or elsewhere, might be copyright infringement. | |
Description |
Corporate Adam + Eve, 2002. Image, David Byrne. The image illustrates a mid-career work and body of work in Adelle Lutz’s career in the 2000s, when she created costume art using human hair as an expressive element, which explored ideas around the body, concealment, propriety, desire and disgust. This work (and others in the series) were widely discussed in journals and daily press publications and publicly exhibited in prominent venues, nationally and internationally. |
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Source |
Artist Adelle Lutz. Copyright held by the artist. |
Article | |
Portion used |
Detail |
Low resolution? |
Yes |
Purpose of use |
The image serves an informational and educational purpose as the primary means of illustrating a key mid-career body of work in Lutz’s career in the late 1990s and early 2000s, when she shifted from costume design to art, when she created costume art and sculptural objects using human hair as an expressive element in order to explore ideas around the body, concealment, propriety, desire and disgust. Because the article is about an artist and her work, the omission of the image would significantly limit a reader's understanding and ability to visualize this key shift in her career and its impact. Lutz’s work of this type and this work in particular is discussed extensively in the article and by prominent critics cited in the article, and were publicly exhibited nationally and internationally. |
Replaceable? |
There is no free equivalent of this or any other of this series by Adelle Lutz, so the image cannot be replaced by a free image. |
Other information |
The image will not affect the value of the original work or limit the copyright holder's rights or ability to distribute the original due to its low resolution and the general workings of the art market, which values the actual work of art. Because of the low resolution, illegal copies could not be made. |
Fair useFair use of copyrighted material in the context of Adelle Lutz//en.wikipedia.org/wiki/File:Adelle_Lutz_Corporate_Adam_%2B_Eve_2002.jpgtrue |
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 17:10, 19 March 2019 | 283 × 352 (77 KB) | Mianvar1 (talk | contribs) | {{Non-free 3D art|image has rationale=yes}} {{Non-free use rationale | Article = Adelle Lutz | Description = ''Corporate Adam + Eve'', 2002. Image, David Byrne. The image illustrates a mid-career work and body of work in Adelle Lutz’s career in the 2000s, when she created costume art using human hair as an expressive element, which explored ideas around the body, concealment, propriety, desire and disgust. This work (and others in the series) were widely discussed in journals... |
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