Page namespace (page_namespace ) | 0 |
Page title without namespace (page_title ) | 'Monster House (video game)' |
Full page title (page_prefixedtitle ) | 'Monster House (video game)' |
Old page wikitext, before the edit (old_wikitext ) | '{{Unreferenced|date=August 2007}}
{{Infobox VG
|title = Monster House
|image = [[Image:Monster House.jpg|256px]]
|caption = PAL region cover art for [[PlayStation 2|PS2]]
|developer = [[Artificial Mind and Movement|A2M]]
|publisher = [[THQ]]
|released = {{collapsible list|title=July 18, 2006|'''Nintendo DS'''<br />{{vgrelease|NA=July 18, 2006|EU=August 4, 2006|AUS=September 7, 2006}}{{vgrelease|JP=February 1, 2007}}'''Game Boy Advance'''<br />{{vgrelease|NA=July 18, 2006|EU=August 4, 2006|AUS=September 7, 2006}}'''GameCube'''<br />{{vgrelease|NA=July 18, 2006|EU=August 4, 2006|AUS=September 7, 2006}}'''PlayStation 2'''<br />{{vgrelease|NA=July 18, 2006|EU=August 4, 2006|[[South Korea|KO]]|August 10, 2006}}<br />{{vgrelease|AUS=September 7, 2006}}}}
|genre = [[Adventure game|Adventure]]
|modes = [[Single-player]], [[Multiplayer video game|multiplayer]]
|ratings = [[Entertainment Software Rating Board|ESRB]]: E (Everyone)
|platforms = [[Nintendo GameCube|GameCube]], [[PlayStation 2]], [[Nintendo DS|DS]], [[Game Boy Advance|GBA]]
}}
'''''Monster House''''' is an [[adventure game|adventure]] [[video game]] released in 2006 by [[A2M]]. The game is based on the [[Monster House (film)|film of the same name]].
Although the game was marketed toward the same pre-teen audience as the accompanying film, its gameplay was highly reminiscent of ''[[Resident Evil 4]]''; the game was generally higher-quality than many other games based on children's films, and it received high ratings from numerous prominent gaming magazines and websites, including [[Play (U.S. magazine)|Play]] magazine and [[GameZone]].
As a bonus feature, the full version of [[Thou Art Dead]], the arcade game played in the film by [[Jon Heder]]'s character, Skull, was included on the game disc. [[Thou Art Dead]] was an original [[Horror and terror|horror]] [[platformer]], reminiscent of both [[Castlevania]] and the [[Ghosts 'n Goblins]] series.
== Developer credits ==
* [[Game designer]] - Justin Przedwojewski
* [[Level designer]] - Farid Ansari
* Additional level design - Eva Bunodiere, Kevin Finnigan, Simon Labelle
* Story - Stephen David Wark
** Dialogues - Lucien Soulban
* [[Game artist|Lead artist]] - Stephanie Marshall
* [[3D modeling|3D modelers]] - Eric Turmel, Alex Cournoyer
* [[3D animation|3D animators]] - Bissier Maximov, Jean Banville
* Lead [[game programmer]] - Sauliel Menard-Lamarre
* Game programmers - Hugo Frappier, John Corbett, Mihai Draghici
* Lead [[Game engine|engine]] programmer - Michael Lavaire
* Engine programmers - Stephane Leblanc, Jean-Sebastien Dasse
* [[Art director]] - Sebastien Brassard
* [[User interface design]]er - Nicolas Brunoni
* Sound technical director - Jean-Frederic Vachon
* [[Sound design]]er - Mike Baugh
* Lead [[game tester]] - Cedric Michea
* Game analyst - Vincent Noiret
* Tester - Andre Laniel
* Production manager - Sylvie Rochon
* [[Video game director]] - Jean Carrieres
* [[Creative director]] - David Osborne
* Game executive - Pierre Robidoux
{{adventure-videogame-stub}}
{{THQ-stub}}
[[Category:2006 video games]]
[[Category:GameCube games]]
[[Category:PlayStation 2 games]]
[[Category:Nintendo DS games]]
[[Category:Game Boy Advance games]]
[[Category:Adventure games]]
[[Category:THQ games]]
[[Category:Video games based on Amblin Entertainment films]]' |
New page wikitext, after the edit (new_wikitext ) | '{{Unreferenced|date=August 2007}}
{{Infobox VG
|title = Monster House
|image = [[Image:Monster House.jpg|256px]]
|caption = PAL region cover art for [[PlayStation 2|PS2]]
|developer = [[Artificial Mind and Movement|A2M]]
|publisher = [[THQ]]
|released = {{collapsible list|title=July 18, 2006|'''Nintendo DS'''<br />{{vgrelease|NA=July 18, 2006|EU=August 4, 2006|AUS=September 7, 2006}}{{vgrelease|JP=February 1, 2007}}'''Game Boy Advance'''<br />{{vgrelease|NA=July 18, 2006|EU=August 4, 2006|AUS=September 7, 2006}}'''GameCube'''<br />{{vgrelease|NA=July 18, 2006|EU=August 4, 2006|AUS=September 7, 2006}}'''PlayStation 2'''<br />{{vgrelease|NA=July 18, 2006|EU=August 4, 2006|[[South Korea|KO]]|August 10, 2006}}<br />{{vgrelease|AUS=September 7, 2006}}}}
|genre = [[Adventure game|Adventure]]
|modes = [[Single-player]], [[Multiplayer video game|multiplayer]]
|ratings = [[Entertainment Software Rating Board|ESRB]]: E (Everyone)
|platforms = [[Nintendo GameCube|GameCube]], [[PlayStation 2]], [[Nintendo DS|DS]], [[Game Boy Advance|GBA]]
}}
'''''Monster House''''' is an [[adventure game|adventure]] [[video game]] released in 2006 by [[A2M]]. The game is based on the [[Monster House (film)|film of the same name]].
Although the game was marketed toward the same pre-teen audience as the accompanying film, its gameplay was highly reminiscent of ''[[Resident Evil 4]]''; the game was generally higher-quality than many other games based on children's films, and it received high ratings from numerous prominent gaming magazines and websites, including [[Play (U.S. magazine)|Play]] magazine and [[GameZone]].
As a bonus feature, the full version of [[Thou Art Dead]], the arcade game played in the film by [[Jon Heder]]'s character, Skull, was included on the game disc. [[Thou Art Dead]] was an original [[Horror and terror|horror]] [[platformer]], reminiscent of both [[Castlevania]] and the [[Ghosts 'n Goblins]] series.
== Developer credits ==
* [[Game designer]] - Justin Przedwojewski
* [[Level designer]] - Farid Ansari
* Additional level design - Eva Bunodiere, Kevin Finnigan, Simon Labelle
* Story - Stephen David Wark
** Dialogues - Lucien Soulban
* [[Game artist|Lead artist]] - Stephanie Marshall
* [[3D modeling|3D modelers]] - Eric Turmel, Alex Cournoyer
* [[3D animation|3D animators]] - Bissier Maximov, Jean Banville
* Lead [[game programmer]] - Sauliel Menard-Lamarre
* Game programmers - Hugo Frappier, John Corbett, Mihai Draghici
* Lead [[Game engine|engine]] programmer - Michael Lavaire
* Engine programmers - Stephane Leblanc, Jean-Sebastien Dasse
* [[Art director]] - Sebastien Brassard
* [[User interface design]]er - Nicolas Brunoni
* Sound technical director - Jean-Frederic Vachon
* [[Sound design]]er - Mike Baugh
* Lead [[game tester]] - Cedric Michea
* Game analyst - Vincent Noiret
* Tester - Andre Laniel
* Production manager - Sylvie Rochon
* [[Video game director]] - Jean Carrieres
* [[Creative director]] - David Osborne
* Game executive - Pierre Robidoux
{{adventure-videogame-stub}}
{{THQ-stub}}
[[Category:2006 video games]]
[[Category:GameCube games]]
[[Category:PlayStation 2 games]]
[[Category:Nintendo DS games]]
[[Category:Game Boy Advance games]]
[[Category:Adventure games]]
[[Category:THQ games]]
[[Category:Video games based on Amblin Entertainment films]]
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