User:Sangdeboeuf/gg
Many observers have connected GamerGate to larger problems of misogyny in the tech industry of Silicon Valley.[1]
Adrienne Massanari writes in New Media & Society that the architecture of Reddit in particular enables a "toxic technoculture" that encourages anti-feminist and misogynistic activism.[2][3]
Aftermath
The women targeted by Gamergate have continued to be attacked in right-wing media and men's-rights websites, and have been forced to limit their public appearances and social-media activity.[4]
Gamergate became a notable cultural component of the so-called alt-right in the 2016 American presidential election.[5][6][7][8]
As of 2018, "Not only are Gamergate supporters still active, but its most visible advocates seem to be thriving in the age of President Trump."[9]
"The methods deployed in this ground-zero Gamergate event have since become standard practice for internet mobs wishing to attack seemingly anyone they believe to be a foe."[10]
See also
Notes
- ^ Barnes (2018), p. 94.
- ^ Barnes (2018), p. 100.
- ^ Massanari, Adrienne (2015). "#Gamergate and The Fappening: How Reddit's algorithm, governance, and culture support toxic technocultures". New Media & Society. 19 (3): 329–346. doi:10.1177/1461444815608807. ISSN 1461-4448.
- ^ Salter (2017), p. 51. sfnp error: multiple targets (2×): CITEREFSalter2017 (help)
- ^ Fraser, Giles (August 25, 2016). "The alt right is old racism for the tech-savvy generation". The Guardian. Archived from the original on January 10, 2017.
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suggested) (help) - ^ Martens, Todd (January 7, 2017). "Rally white men. Demean women. Mock the impact of misogyny. How will Gamergate values play out in Trump's America?". LA Times. Archived from the original on January 8, 2017.
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- ^ VanDerWerff, Todd; Romano, Aja (July 27, 2018). "Alt-right internet mobs are attacking celebrities with their own jokes. The irony is stark". Vox.
References
- Barnes, Renee (2018). "Lessons from #Gamergate". Uncovering Online Commenting Culture: Trolls, Fanboys and Lurkers. London, UK: Palgrave Macmillan. pp. 93–111. ISBN 978-3-31-970234-6.
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suggested) (help) - Jane, Emma A. (2017). Misogyny Online: A Short (and Brutish) History. SAGE Publications. ISBN 978-1-47-391600-5.
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(help) - Murray, Soraya (2018). On Video Games: The Visual Politics of Race, Gender and Space. London, UK: I.B.Tauris. ISBN 978-1-78-453741-8.
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(help) - Nieborg, David; Foxman, Maxwell (2018). "Mainstreaming Misogyny: The Beginning of the End and the End of the Beginning in Gamergate Coverage". In Vickery, J.R.; Everbach, T. (eds.). Mediating Misogyny: Gender, Technology, and Harassment. London, UK: Palgrave Macmillan. pp. 111–130. ISBN 978-3-31-972916-9.
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Further reading
- Aghazadeh, Sarah A.; et al. (2018). "GamerGate: A Case Study in Online Harassment". In Golbeck, Jennifer (ed.). Online Harassment. Springer. doi:10.1007/978-3-319-78583-7_8. ISBN 978-3-31-978582-0.
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(help) - Jones, Bethan (2018). "#AskELJames, Ghostbusters, and #Gamergate". In Booth, Paul (ed.). A Companion to Media Fandom and Fan Studies. John Wiley & Sons. pp. 415–429. doi:10.1002/9781119237211.ch26. ISBN 978-1-11-923721-1.
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suggested) (help) - Kidd, Dustin (2018). "GamerGate: Gender Perspectives on Social Media". Social Media Freaks: Digital Identity in the Network Society. New York, N.Y.: Routledge. ISBN 978-0-81-335066-0.
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(help) - Massanari, Adrienne L. (2017). "'Damseling For Dollars': Toxic Technocultures and Geek Masculinity". In Lind, R.A. (ed.). Race and Gender in Electronic Media: Content, Context, Culture. New York: Routledge. pp. 312–327. ISBN 978-1-13-864010-8.
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suggested) (help) - Ruffino, Paolo (2018). Future Gaming: Creative Interventions in Video Game Culture. London, UK; Cambridge, Mass.: Goldsmiths Press. pp. 103–112. ISBN 978-1-90-689755-0.
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(help) - Salter, Michael (2017). "From geek masculinity to Gamergate: the technological rationality of online abuse" (PDF). Crime, Media, Culture: An International Journal. 14 (2): 247–264. doi:10.1177/1741659017690893.
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(help) - Zuckerberg, Donna (2018). Not All Dead White Men: Classics and Misogyny in the Digital Age. Harvard University Press. p. 21. ISBN 978-0-67-497555-2.
Law
- Dewey, Caitlin (February 17, 2016). "In the battle of Internet mobs vs. the law, the Internet mobs have won". The Washington Post.
- Edwards, Jim (February 16, 2017). "FBI's 'Gamergate' file says prosecutors didn't charge men who sent death threats to female video game fans — even when suspects confessed". Business Insider.
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at position 109 (help) - Robertson, Adi (January 27, 2017). "The FBI has released its Gamergate investigation records". The Verge.
Politics
- Coaston, Jane (March 5, 2018). "Gamergate vs. Trump". Vox.
- Condis, Megan (2018). "From #GamerGate to Donald Trump: Toxic Masculinity and the Politics of the Alt-Right". Gaming Masculinity: Trolls, Fake Geeks, and the Gendered Battle for Online Culture. University of Iowa Press. ISBN 978-1-60-938565-1.
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(help) - Romano, Aja (April 26, 2018). "How the alt-right's sexism lures men into white supremacy". Vox.
- Sherr, Ian; Carson, Erin (November 27, 2017). "GamerGate to Trump: How video game culture blew everything up". CNET.