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{{short description|2010 video game}}
{{Infobox VG
{{featured article}}
| title = God of War III
{{Use American English|date=July 2024}}
| collapsible =
{{Use mdy dates|date=July 2024}}
| state =
{{Infobox video game
| show image =
| image = [[File:God of War III not final art.jpg|256px]]
| title = God of War III
| caption = North American cover art.
| image = God of War III cover art.jpg
| alt = Cover art with a close-up of prot
| aspect ratio =
agonist Kratos
| resolution = [[720p]]<ref name="Playstation.Blog - Jeff Rubenstein - Social Media Manager, Sony Computer Entertainment America">{{cite web|url=http://blog.us.playstation.com/2010/01/god-of-war-iii-info-drought-ends-now/#comment-314113|title=God of War III Info Drought Ends Now|date=2010-01-18|last=Rubenstein|first=Jeff|publisher=[[Sony Computer Entertainment]]|accessdate=2010-01-18}}</ref><ref name="720P Native">{{cite web|url=http://www.thatvideogameblog.com/2010/01/20/god-of-war-iii-downgraded-to-720p-native-resolution/|title=God of War III downgraded to 720p native resolution|date=2010-01-20|last=Dahlquist|first=Brian|publisher=That Video Game Blog|accessdate=2010-01-20}}</ref>
| developer = [[Santa Monica Studio]]{{efn|Ported to PlayStation 4 by Wholesale Algorithms, Mercenary Technology,<ref>{{cite web |url=http://www.mercenarytechnology.com/#portfolio |title=Portfolio |work=Mercenary Technology|access-date=July 5, 2020}}</ref> and Red Kite Games.<ref>{{cite web |url=https://ogdb.eu/index.php?section=title&titleid=10585 |title=OGBD – God of War III (2010) |work=Online Games-Datenbank|access-date=July 5, 2020}}</ref>}}
| developer = [[SCE Studios Santa Monica|Santa Monica Studio]]
| publisher = [[Sony Computer Entertainment]]
| publisher = [[Sony Computer Entertainment]]
| director = [[Stig Asmussen]]
| director = Stig Asmussen<ref name="GamePro interview">{{cite web|url=http://www.gamepro.com/article/features/212635/god-of-war-3-director-reveals-plans-for-future-dlc-and-why-multiplayer-wont-work/|title=God of War 3 director reveals plans for future DLC and why multiplayer won't work - Page 1|date=2009-11-04|last=Shaw|first=Patrick|publisher=[[GamePro]]|accessdate=2009-11-27}}</ref>
| producer = Steve Catersonعءت
| designer =
| distributor =
| license =
| series = ''[[God of War (series)|God of War]]''
| engine = Santa Monica's ''God of War III'' Engine<ref name="Game Engine">{{cite web|url=http://ps3.ign.com/objects/886/886158.html|title=IGN: God of War III|publisher=[[IGN]]|accessdate=2010-3-6}}</ref>
| version =
| release = {{vgrelease|NA=March 16, 2010<ref name="3/16">{{cite web|url=http://blog.us.playstation.com/2010/01/it%e2%80%99s-official-god-of-war-iii-will-be-attacking-stores-on-march-16th/|title=It’s Official, God of War III Will Be Attacking Stores on March 16th!|date=2010-1-28|last=Levine|first=Eric|publisher=[[Sony Computer Entertainment]]|accessdate=2010-01-28}}</ref>|AUS=March 18, 2010|EU=March 19, 2010<ref name="EU & JP Release" />}}
| genre = [[Hack and slash]], [[action-adventure game|action-adventure]]
| modes = [[Single-player]]
| ratings = {{vgratings|BBFC=18<ref>{{cite web|url=http://www.bbfc.co.uk/website/Classified.nsf/e8ea0df3a881175480256d58003cb570/f35ea10716c7e366802576ba004daba8?OpenDocument|title=God of War III rated 18 by the BBFC|date=January 29, 2010|publisher=[[British Board of Film Classification]]|accessdate=2010-02-01}}</ref>|ESRB=M|PEGI=18|OFLC=MA15+<ref>{{cite web|url=http://classification.gov.au/www/cob/find.nsf/d853f429dd038ae1ca25759b0003557c/23afb6a78e987f48ca2576a90057ea3e!OpenDocument|title=Classification Database - GOD OF WAR III (MA 15+)|date=January 12, 2010|publisher=Australian Classification Board|accessdate=2010-02-19}}</ref>}}
| platforms = [[PlayStation 3]]
| media = [[Blu-ray Disc]]
| requirements =
| input = [[Gamepad]]
}}
'''''God of War III''''' is an upcoming action-adventure [[videogame]] for [[PlayStation 3]], developed by [[SCE Studios Santa Monica|Sony Santa Monica]], published by [[Sony Computer Entertainment]] and due for release worldwide in March 2010<ref name="3/16" /><ref name="GoW3Official">{{cite web|url=http://www.us.playstation.com/PS3/Games/God_of_War_III/|title=God of War III|publisher=PlayStation.com|accessdate=2009-01-31}}</ref><ref name="God of War 3 Ultimate Trilogy Edition - EBGames Australia">{{cite web|url=http://www.ebgames.com.au/ps3-149070-God-of-War-3-Ultimate-Trilogy-Edition-PlayStation-3|title=God of War III Ultimate Trilogy Edition for PlayStation 3|publisher=[[EBGames Australia]]|accessdate=2010-02-22}}</ref><ref name="EU & JP Release">{{cite web|url=http://www.gamespot.com/ps3/action/godofwariii/similar.html?mode=versions|title=God of War III for PlayStation 3|publisher=[[GameSpot]]|accessdate=2010-2-2}}</ref>. It is the fifth and final chapter<ref>{{cite web|url=http://www.joystiq.com/2008/12/15/sony-god-of-war-3-will-be-last-installment/|title=Sony: God of War 3 will be the 'last installment'|last=Dobson|first=Jason|date=December 15, 2008|publisher=Joystiq|accessdate=2009-12-21}}</ref><ref>{{cite web|url=http://news.softpedia.com/news/God-of-War-III-is-the-Last-Game-in-the-Series-100285.shtml|title=God of War III is the Last Game in the Series|last=Dumitrescu|first=Andrei |date=December 18, 2008|publisher=Softpedia|accessdate=2009-12-21}}</ref><ref>{{cite web|url=http://www.destructoid.com/sony-says-god-of-war-iii-will-be-the-last-installment-in-series-114713.phtml|title=Sony says God of War III will be the 'last installment' in series |last=Chester|first=Nick|date=December 15, 2008|publisher=Destructoid|accessdate=2009-12-21}}</ref> in the current story arc, chronologically after ''[[God of War: Chains of Olympus]]'', ''[[God of War (video game)|God of War]]'', ''[[God of War: Betrayal]]'', and ''[[God of War II]]''. ''God of War III'', however, will not be the last ''God of War'' game of the [[God of War (series)|series]].<ref name="GoW3 not last GoW game" /> The ''Ultimate Edition'' was announced on October 30, 2009, and will include exclusive content.<ref name="GoW3 UE">{{cite web |url=http://blog.us.playstation.com/2009/10/god-of-war-iii-ultimate-edition-and-pre-order-items-announced/ |title=''God of War III Ultimate Edition'' and Pre-Order Items Announced |first=Anthony |last=Caiazzo |date=30 October 2009 |work=PlayStation.Blog.US |publisher=Sony Computer Entertainment America |accessdate=21 November 2009}}</ref> At the [[Spike Video Game Awards|2009 Spike Video Game Awards]], ''God of War III'' was awarded the Most Anticipated Game of 2010 award.<ref>{{cite web|url=http://www.spike.com/event/vga2009/page/vote/category/34776|title=Most Anticipated Game|publisher=[[Spike TV|SPIKE]]|accessdate=2009-12-21}}</ref>
==Gameplay==
[[File:God of War III Gameplay.png|thumb|left|212px|Kratos attacking a group of [[skeleton]] enemies with [[Perses (Titan)|Perses]] in the background.]]
''God of War III'' features gameplay similar to that of previous installments. Eight weapons have been confirmed so far: the Blades of Athena, the Blades of Exile, the Blades of Hades, the Nemesis Whip, the Blade of Olympus, Apollo's Bow, Hermes' Boots,<ref>{{cite web|url=http://kotaku.com/5480829/god-of-war-iii-blow-out|title=God of War III Blow Out|last=Ashcraft|first=Brian|date=2010-2-26|publisher=[[Kotaku]]|accessdate=2010-3-6}}</ref> and the [[Cestus]], a pair of fist gauntlets shaped like lion heads acquired from [[Hercules]]. This new weapon has the ability to smash through solid objects such as rocks and plowing through enemy shields, as well as a slightly smaller range than the extending chains as the Blades of Athena. The Golden Fleece appears on [[Kratos (God of War)|Kratos]]' arm in gameplay trailers and the demo, and the Icarus' wings, showing that he keeps both from his adventure in ''[[God of War II]]''. However, it is unknown if Kratos keeps Poseidon's Trident from the first two games. Magic Abilities have been announced, with 4 abilities being confirmed, Army of Hades, Hephaestus Fury, Solar Flare and Army of Sparta.


In a recent screenshot, and in the demo, Kratos is seen tearing off the head of the God [[Helios]]. In the game his head can be used in a similar fashion to the head of [[Medusa]] and [[Euryale]] from previous games. Although where their powers revolved around stone, Helios's stems from light. Its functions include blinding undead soldiers temporarily, as a lantern in dark areas and to find hidden rooms and passages. Kratos will also get Hermes's boots, which will allow him to run on walls. Kratos will also get the Helmet of Hades, which will make him invisible for a short while. It has also been confirmed that Kratos will fight Stheno, the last living Gorgon queen, although it is unknown whether he will use her head as a weapon after he defeats her.<ref>{{cite news|title=God of War 3 Preview|publisher=Game Freaks 365|url=http://gamefreaks365.com/review.php?artid=1613|accessdate=2009-06-12}}</ref>


Developers have stated that more weapons will be announced and will be more user-friendly than the sub-weapons from previous titles. Combos from previous titles will also make a return as well as new combos. The number of enemies onscreen has been increased to 50 as opposed to the maximum of 15 in previous ''[[God of War]]'' installments.<ref name="GameInformer">{{cite journal|date=March 2009|title=[[Game Informer]]|publisher=[[GameStop|GameStop Corporation]]|issue=191|pages=45–53}}</ref>


| designer = Todd Papy
Game director Stig Asmussen claimed that the hardware capabilities of the [[PlayStation 3]] would allow more flexibility in creating the characters of ''God of War III'' and to allow for further interaction with the environment. On March 26, 2009 a gameplay trailer was released at the Game Developers Conference. The trailer showed Kratos fighting a group of soldiers briefly and taking control of a cyclops to quickly dispatch the enemies, and ultimately killing the cyclops after the soldiers die. The trailer shown is gameplay from the E3 2009 demo.
| programmer = Vassily Filippov
| artist = Ken Feldman
| writer = [[Marianne Krawczyk]]
| composer = {{Unbulleted list|[[Gerard Marino]]|[[Cris Velasco]]|Ron Fish|[[Mike Reagan]]|[[Jeff Rona]]}}
| series = ''[[God of War (franchise)|God of War]]''
| platforms = {{Unbulleted list|[[PlayStation 3]]|[[PlayStation 4]]}}
| released = '''PlayStation 3'''{{Video game release|NA|March 16, 2010|AUS|March 18, 2010|,}}'''PlayStation 4'''{{Video game release|NA|July 14, 2015|PAL|July 15, 2015|EU|July 17, 2015}}
| genre = [[Action-adventure game|Action-adventure]], [[hack and slash]]
| modes = [[Single-player video game|Single-player]]
| caption = North American box art
}}


'''''God of War III''''' is a 2010 [[action-adventure game]] developed by [[Santa Monica Studio]] and published by [[Sony Computer Entertainment]] for the [[PlayStation 3]]. It is the fifth installment in the [[God of War (franchise)|''God of War'' series]], the seventh chronologically, and the sequel to the 2007 video game ''[[God of War II]]''. Loosely based on [[Greek mythology]], the game is set in [[ancient Greece]] with [[Revenge|vengeance]] as its central motif. The player controls the protagonist [[Kratos (God of War)|Kratos]], the former God of War, after his betrayal at the hands of [[Zeus]], King of the [[Twelve Olympians|Olympian gods]], whom he learned was his father. Reigniting the [[Titanomachy|Great War]], Kratos ascends [[Mount Olympus]] until he is abandoned by the [[Titan (mythology)|Titan]] [[Gaia (mythology)|Gaia]]. Guided by [[Athena]]'s spirit, Kratos battles monsters, gods, and Titans in a search for [[Pandora]], without whom he cannot open [[Pandora's box|Pandora's Box]], defeat Zeus, and end the reign of the Olympian gods.
[[Christer Ericson]] of [[SCE Santa Monica Studio]] has announced on his [[Twitter]] page that God Of War III has seamless loading. Meaning there will be No Loading screens and No HDD installation requirement.<ref>{{cite web|url=http://twitter.com/ChristerEricson/status/9568581261|title=Christer Ericson's Tweets: God Of War 3 No Loading and No HDD Install|publisher=[[SCE|SONY]]|accessdate=2010-02-24}}</ref>


The gameplay is similar to previous installments, focusing on [[combo (video gaming)|combo-based]] combat with the player's main weapon—the Blades of Exile—and secondary weapons acquired during the game. It utilizes the series' trademark [[quick time event]]s, where the player acts in a timed sequence to defeat strong enemies and [[boss (video gaming)|bosses]]. The player can use up to four magical attacks and a power-enhancing ability as alternative combat options, and the game features [[puzzle video game|puzzles]] and [[platform game|platforming]] elements. Compared with previous installments, ''God of War III'' offers a revamped magic system, more enemies, new camera angles, and [[downloadable content]].
In a recent 2 minute demo shown in January 2010, Kratos is seen fighting a [[Leviathan]] that is attacking Gaia's arm. During this fight, the camera pans out away from the fight sequence, however, the player is still controlling Kratos while the camera is panning out adding a new level of gameplay to the fight sequences.<ref>{{cite web|url=http://au.ps3.ign.com/articles/106/1061530p1.html|title=God of War III Quick Hit|last=Miller|first=Greg|date=2010-1-18|publisher=[[IGN]]|accessdate=2010-3-3}}</ref> This fight can be seen at the end of the recent "Vengeance" trailer.


''God of War III'' was critically acclaimed upon release, with praise for the graphics, gameplay, and scope, although the plot received a mixed response. The game received several awards, including "Most Anticipated Game of 2010" and "Best PS3 Game" at the 2009 and 2010 [[Spike Video Game Awards]], respectively, and the "Artistic Achievement" award at the 2011 [[7th British Academy Video Games Awards|British Academy of Film and Television Arts]] (BAFTA) Video Game Awards. The second best-selling game in the ''God of War'' series and the [[List of best-selling PlayStation 3 video games|ninth best-selling PlayStation 3 game of all time]], it sold nearly 5.2 million copies worldwide by June 2012 and was included in the ''[[God of War Saga]]'' released for PlayStation 3 on August 28, 2012. Since its release, it has also been named as [[List of video games considered the best|one of the greatest video games ever made]]. In celebration of the ''God of War'' franchise's tenth anniversary, a remastered version of the game, titled '''''God of War III Remastered''''', was released for the [[PlayStation 4]] (PS4) on July 14, 2015; as of June 2023, the remastered version has sold an estimated 4 million copies. After two more prequels were released, a direct sequel to ''God of War III'' simply titled ''[[God of War (2018 video game)|God of War]]'' was released on April 20, 2018, which served as a soft-reboot of the franchise and shifted the setting to [[Norse mythology]].
The game will feature a challenge mode, like the previous installments, called the "Challenges of Olympus" as well as a battle arena.


==Plot==
== Gameplay ==
Not much is known about the plot yet, but the basic plot is just known for the time being. Kratos, along with the [[Titans]] will declare a new [[Titanomachy|Great War]] against [[Olympus]], looking for revenge for the deeds [[Zeus]] did to Kratos. The story is likely to indicate [[Athena]]'s Words from ''God of War II'', "The Titans Cannot Be Trusted", suggesting that The Titans might have lied to Kratos to win the War. The story will conclude the ''[[God of War (series)|God of War]]'' Trilogy, however, ''God of War III'' will not be the last ''God of War''.


{{further|Common gameplay elements in the God of War series}}
==Development==
''God of War III'' is an [[Action-adventure game|action-adventure]] game with [[hack and slash]] elements. It is a [[third-person (video games)|third-person]] [[single-player video game]]. As with previous installments, the player controls the character [[Kratos (God of War)|Kratos]] from a [[Virtual camera system#Fixed|fixed-camera]] perspective in [[combo (video gaming)|combo-based combat]], [[Platform game|platforming]], and [[puzzle video game|puzzle games]].<ref>{{cite web |url=https://www.engadget.com/2010/02/26/god-of-war-iii-features-first-person-kills/ |title=God of War III features 'first-person kills' |date=February 26, 2010 |last=Yoon |first=Andrew |publisher=[[AOL]] |work=[[Engadget]]|access-date=April 9, 2014|archive-url=https://web.archive.org/web/20150402112656/http://www.engadget.com/2010/02/26/god-of-war-iii-features-first-person-kills/|archive-date=April 2, 2015|url-status=dead}}</ref> The enemies are an assortment of [[Greek mythology|Greek mythological]] creatures, including [[centaur]]s, [[harpy|harpies]], [[chimera (mythology)|chimeras]], [[cyclops|cyclopes]], [[satyr]]s, [[minotaur]]s, [[Siren (mythology)|Sirens]], [[cerberus]]es, and [[Gorgon]]s. The player must also climb walls and ladders, jump across chasms, and swing on ropes to proceed through the game. The puzzles included vary in difficulty: some puzzles only require objects to be placed in a specific position, while some require timing and precision, such as a puzzle with mechanics similar to ''[[Guitar Hero]]''.<ref name="manual">{{Harvnb|Santa Monica Studio, ed.|(2010)|pp=6–7|ref=manual}}</ref> In addition to finding Gorgon Eyes and [[Phoenix (mythology)|Phoenix]] Feathers of the previous games, Minotaur Horns are a new item to be found. Where the eyes and feathers increase the player's [[health (gaming)|health]] and [[magic point|magic]] meters, the horns increase the items meter, which allows further use of secondary weapons, called "Items".<ref name="p10">{{Harvnb|Santa Monica Studio, ed.|(2010)|p=10|ref=manual}}</ref>
''God of War III'' was first discussed by [[Cory Barlog]] at a ''[[God of War II]]'' launch event.<ref>{{cite web|url=http://www.1up.com/do/newsStory?cId=3164206|title=Cory Barlog Leaving SCEA|last=Leone|first=Matt|date=November 6, 2007|publisher=1UP.com|accessdate=2009-01-31}}</ref> He said that the game would run at full [[1080p]] HD resolution, and the game would support [[Sixaxis]] tilt and vibration functions.<ref name="Wired">{{cite web|url=http://www.gamespot.com/ps3/action/godofwariii/video/6211094|title=GameSpot Video: God of War III Stage Demo|last=Pham|first=Bryan|date=June 2, 2009|publisher=GameSpot News|accessdate=2009-09-11}}</ref> This was stated before the [[DualShock 3]] controller was announced; therefore causing confusion as the Sixaxis controller did not support rumble. Barlog also expressed an interest in adding a [[cooperative]] mode "if we can do something unique with it".<ref>{{cite web|url=http://www.psu.com/God-of-War-3-on-PS3-confirmed,-with-rumble--a942-p0.php|title=God of War 3 on PS3 confirmed, with rumble?|last=Pinter|first=Justin|date=March 13, 2007|publisher=PlayStation Universe|accessdate=2009-01-31}}</ref> In November 2009, Stig Asmussen, Game Director for ''God of War III'', told [[GamePro]] that multi-player wouldn't work in ''God of War III''. He said that "with ''God of War 3'', there's a story we want to tell and an experience we want to deliver, and multiplayer doesn't fit into that." However, he did mention that there were conversations about multi-player and that there were a lot of things for them to think about. When the game went gold on February 20, 2010, it was confirmed that multiplayer was not included.<ref name="GamePro interview" /> In March 2009 during the Game Developers Conference, the developers stated that the Sixaxis capabilities have been removed, due to the fact that the developers "could not find a suitable situation to use Sixaxis in the game effectively", and have decided to scrap the idea altogether rather than put it in and have it working poorly.<ref>{{cite web|url=http://www.joystiq.com/2009/02/13/joystiq-interview-god-of-war-3s-stig-asmussen-game-director/|title=Joystiq interview: God of War 3 director Stig Asmussen|last=Kelly|first=Kevin|date=February 13, 2009|publisher=Joystiq|accessdate=2009-02-20}}</ref> In November 2009, however, Stig Asmussen told GamePro that they were not completely done with the Sixaxis support. He said they weren't currently using it, but that didn't mean they wouldn't get something for it by the time the game ships, which the game went gold on February 20, 2010 and did not include Sixaxis support.<ref name="GamePro interview">{{cite web|url=http://www.gamepro.com/article/features/212643/god-of-war-3-q-a-with-stig-asmussen-page-2/|title=God of War 3 director reveals plans for future DLC and why multiplayer won't work - Page 2|date=2009-11-04|last=Shaw|first=Patrick|publisher=[[GamePro]]|accessdate=2009-11-27}}</ref> In the development of lighting the game [[Illuminate Labs]] product Turtle was used <ref>http://features.cgsociety.org/story_custom.php?story_id=5250</ref>.


=== Combat ===
In 2007, ''God of War'' director [[David Jaffe]] stated that, "''God of War'' explains, or ultimately will explain, why there are no more Greek myths." He has also stated that it will be "hell on earth" as the gods and the titans battle each other for domination. Though Jaffe and Barlog left Sony for other opportunities, they are still credited for the series.<ref>{{cite web|url=http://www.gamedaily.com/articles/news/david-jaffe-would-love-to-be-involved-in-god-of-war-iii/18768/?biz=1|title=David Jaffe 'Would Love to be Involved' in God of War III |last=Brightman|first=James|date=December 6, 2007|publisher=GameDaily|accessdate=2009-01-31}}</ref> On December 8, 2009, Stig Asmussen told [[IGN]] that Cory Barlog "was with the team as Game Director for the first eight months of development," and that "he has had a major impact on the game." He also mentioned that even though Cory left the team, they spoke several times and "bounced a few ideas off him," but there was no formal collaboration. He also mentioned that David Jaffe "has been around the studio a few times" and that they've spoken as well and "have gone over some high level stuff with him to get his observations and feedback" on a few occasions.<ref name="IGN interview">{{cite web|url=http://ps3.ign.com/articles/105/1052951p1.html|title=God of War III Q&A|date=2009-12-08|last=Roper|first=Chris|publisher=[[IGN]]|accessdate=2009-12-15}}</ref>
[[File:GoW3 Kratos vs Hercules QTE.jpg|thumb|alt=Screenshot of fight|Kratos (left) battles boss character [[Hercules]] (right). This is an example of a [[quick time event|QTE]] sequence found in all ''God of War'' games; moving the left [[analog stick]] as shown by the orange arrow will allow him to continue his attack.]]
Kratos' main weapon is the Blades of Exile, replacing the Blades of [[Athena]] used in previous installments and the opening moments of the game. The weapon is a pair of blades attached to chains wrapped around Kratos' wrists and forearms that can be swung in a number of maneuvers. During the game, Kratos acquires new weapons—the Claws of [[Hades]], the [[Nemean lion|Nemean]] Cestus, and the [[Nemesis (mythology)|Nemesis]] Whip—with other combat options. The Nemean Cestus, a pair of gauntlets, and the Nemesis Whip, similar to the Blades of Exile, are required to advance in parts of the game; for example, the Nemean Cestus is needed to break through objects composed of [[onyx]].<ref name="manual" />


Unlike in previous games, magical abilities are learned with the acquisition of a new weapon, giving each weapon its own magic attack; for example, the Army of Sparta may only be used with the Blades of Exile. Magic gives Kratos a variety of ways to attack and kill enemies, such as the Claws of Hades' Soul Summon ability, which conjures souls to attack enemies. Other magic includes the Nemean Cestus' Nemean Roar and the Nemesis Whip's Nemesis Rage. In addition to four primary weapons, three secondary ones, known as Items, are acquired:<ref name="manual" /> the Bow of [[Apollo]], the Head of [[Helios]], and the Boots of [[Hermes]]. All three are required to advance in certain stages of the game; for example, the Head of Helios can be used as a lantern in dark areas and to reveal hidden doorways.<ref name="p5">{{Harvnb|Santa Monica Studio, ed.|(2010)|p=5|ref=manual}}</ref>
In November 2009, Stig Asmussen told GamePro that one of the biggest challenges in developing ''God of War III'' on the PlayStation 3 was the "complexity of everything." He said that with the previous games, it would only take a few months to do one thing, now it took them to about a year to do that one thing because the "level of detail that's expected is so high and intricate, it crosses multiple departments." He also mentioned that the game should fall in between 10 to 20 hours, "depending on how good of a gamer you are."<ref name="GamePro interview" /> John Hight, studio director at Santa Monica, reassured that ''God of War III'' lasts longer than 10 hours. "We've done a lot of play testing on it," Hight said. "We know, for a really hardcore player, it'll take them longer than it took them to play either of the previous ''God of War'' games."<ref name="1/21/10" /> In December 2009, Asmussen told IGN that they were in the final stages of development. "The entire game is together from start to finish and we're working our butts off putting on the finishing touches."<ref name="IGN interview" />


The relics [[Poseidon]]'s Trident, the [[Golden Fleece]], and [[Icarus]]' Wings acquired in previous games are retained and used to overcome environmental obstacles, with the Golden Fleece used to deflect enemy attacks. Hades' Soul allows Kratos to swim in the River [[Styx]]. The Blade of Olympus, a primary weapon in ''[[God of War II]]'', is used in this game with the special ability Rage of Sparta for temporary invulnerability and increased attack damage.<ref name="manual" />
The first teaser for ''God of War III'' appeared on the back of the instruction manual of the retail version of ''[[God of War: Chains of Olympus]]'', depicting the then PlayStation 3 logo surrounded by the [[omega]] logo and stating below that the game is 'coming soon'.<ref>{{cite web|url=http://ps3.ign.com/articles/856/856008p1.html |title=God of War III Ad|last=Miller|first=Greg|date=February 29, 2008|publisher=[[IGN]]|accessdate=2009-01-31}}</ref> On July 15, 2008, a teaser trailer was shown at [[Sony Computer Entertainment|SCE]]'s E3 press conference.<ref name="1UpGoW">{{cite web|url=http://www.1up.com/do/newsStory?cId=3168748|title=E3 2008: God of War 3 Teaser Trailer|last=Whiting|first=Mark|date=July 15, 2008|publisher=1Up|accessdate=2009-01-31}}</ref> It involves a monologue by Zeus regarding the rise to power of the Olympians and how their rule is now threatened. As Zeus urges his fellow gods to war, the scene cuts from the burning countryside around [[Mount Olympus]] to a ruined temple, upon which a shadowed [[Kratos (God of War)|Kratos]] stands. Zeus concludes his speech, saying ''"In the end, he will suffer! In the end, we will triumph! In the end..."'' at which point, Kratos cuts in with the game's tagline ''"There will be only Chaos!"''<ref name="1UpGoW"/>


New additions to the gameplay include the combat grapple, a ranged-grab maneuver which, depending on the weapon, can pull Kratos towards foes or force them away—necessary at certain points in the game, with Kratos riding harpies across chasms—and a simple grab allowing him to use a weak foe as a [[battering ram]]. Kratos can now rapidly switch among the four primary weapons in battle, continuing the same attack combination. Other extra features include the addition of ten Godly Possessions, often hidden near defeated foes and providing additional abilities like unlimited magic during [[New Game Plus|bonus play]].<ref name="p10" /> The challenge mode in this game is called the Challenge of Olympus (seven trials) and is unlocked after the game's completion. This mode requires players to complete a series of specific tasks—for example, killing all enemies without weapons in a limited amount of time. The player may [[unlockable (gaming)|unlock]] additional rewards, such as bonus costumes for Kratos, behind-the-scenes videos, and [[concept art]] of the characters and environments, by completing the game's difficulty levels and challenge mode. A new mode, the Combat Arena, allows players to set difficulty levels and choose opponents to hone playing skills.<ref>{{Harvnb|Santa Monica Studio, ed.|(2010)|p=11|ref=manual}}</ref>
[[File:God of War III Gameplay 2.png|thumb|right|212px|Kratos fighting with Hades, a new boss in ''God of War III''.<ref>{{cite web|url=http://media.ps3.ign.com/media/886/886158/imgs_1.html|title=God of War III Screenshots|publisher=[[IGN]]|accessdate=2009-12-21}}</ref>]]
On December 14, 2008, another trailer premiered at the [[Spike Video Game Awards]].<ref>{{cite web|url=http://multiplayerblog.mtv.com/2008/12/02/jack-black-brutal-legend-god-of-war-iii-gameplay-footage-debuting-at-spike-vgas/|title=Jack Black, ‘Brutal Legend,’ ‘God of War III’ Gameplay Footage Debuting At Spike VGAs |last=Totilo|first=Stephen|date=December 2, 2008|publisher=MTV Multiplayer|accessdate=2009-01-31}}</ref> It opens with Kratos saying ''"My vengeance is everything."'' The trailer proceeds with scenes of Kratos attacking groups of undead, harpies, a cyclops, and a centaur. The trailer shows Kratos wielding two massive, fiery gauntlet weapons called the Cestus. Kratos' final words are ''"Everything must come to an end!"''<ref>{{cite web|url=http://www.gametrailers.com/player/43622.html|title=God of War III Spike VGA World Premiere Trailer|date=December 15, 2008|publisher=GameTrailers|accessdate=2009-01-31}}</ref> The dubbed "official" ''God of War III'' trailer was released on February 13, 2009, entitled ''Fear Nothing''. This trailer is an expansion of the last one, featuring Kratos running through a forest-like terrain of [[Gaia (mythology)|Gaia's]] back, fighting several enemies, including a centaur and the final enemy, a cyclops, while destroying a chain that was keeping Gaia from advancing towards Olympus. While this occurs, Kratos monologues on who he is and how it all came down to this, with the final line being "I fear nothing." <ref name="FearNothing">{{cite web|url=http://uk.ps3.ign.com/dor/objects/886158/god-of-war-iii/videos/god3_trailer_021209.html|title=God of War III PlayStation 3 Trailer - Fear Nothing Trailer |date=February 13, 2009|publisher=[[IGN]]|accessdate=2009-02-14}}</ref> A new ''God of War III'' game trailer debuted exclusively on [[GameTrailers TV with Geoff Keighley|Spike's GameTrailers TV]] on February 11, 2010.<ref name="Poster & Trailer" /> The new trailer, called "Vengeance", showed new gameplay footage in a Hollywood movie style. The footage showed the Blade of Olympus which it's whereabouts were previously unknown and a short scene in which Zeus grapples Kratos. The footage also showed a scene where Kratos is on Gaia's back when a [[leviathan]] attacks her arm in which Kratos must fight. On the US PlayStation Blog, Stig Asmussen confirmed that all footage from the trailer "is pulled straight from the game – there is no trickery, etc. Everything is running in 'real time.'" He also said that "there are no 'cinematic' sequences here, meaning this is all gameplay."<ref>{{cite web|url=http://blog.us.playstation.com/2010/02/god-of-war-iii-vengeance-trailer/|title=God of War III Vengeance Trailer|date=2010-2-12|last=Asmussen|first=Stig|publisher=[[Sony Computer Entertainment]]|accessdate=2010-2-12}}</ref> All four trailers, in addition to three wallpapers for the PS3, are currently available to download and view in [[720p]] or [[1080p]] from the [[PlayStation Store]].


== Synopsis ==
On December 16, 2008, Sony claimed that ''God of War III'' will be the last in the franchise.<ref>{{cite web|url=http://www.1up.com/do/newsStory?cId=3171882|title=Sony Claims God of War 3 is Last in the Franchise|last=Stallock|first=Kyle|date=December 16, 2008|publisher=1UP.com|accessdate=2009-01-31}}</ref> In January 2010, however, John Hight told [[Joystiq]] that "while ''God of War III'' will conclude the trilogy, it won't spell the end of the franchise". With the third game "capping off what we started with ''God of War''," Hight says we should expect more ''God of War'' games to follow, but the decision on where to take the franchise after the initial trilogy (and portable prequel) won't be taken lightly. "We're going to be really careful about what we do next," he assures.<ref name="GoW3 not last GoW game">{{cite web|url=http://www.joystiq.com/2010/01/19/interview-god-of-war-3-ends-trilogy-but-not-franchise/|title= Interview: God of War III ends trilogy, but not franchise, Sony's John Hight says|date=2010-1-19|last=Yoon|first=Andrew|publisher=[[Joystiq]]|accessdate=2010-01-26}}</ref>
=== Setting ===
As with previous games, ''God of War III'' is set in an alternate version of [[ancient Greece]] populated by [[Twelve Olympians|Olympian gods]], [[Titan (mythology)|Titans]], [[Greek Heroic Age|heroes]], and other characters from Greek mythology. The events of the game are set between 2007's ''God of War II'' and 2018's ''[[God of War (2018 video game)|God of War]]''. The game is set across several locations on [[Mount Olympus]], including the Tomb of [[Ares]], the ancient city of [[Olympia, Greece|Olympia]], the Path of [[Eos]], the [[Labyrinth]], several areas of the Palace of the Gods, such as the Forum and [[Hera]]'s Gardens, and the [[Greek underworld|Underworld]] and [[Tartarus]].


The Tomb of Ares—housing the former God of War's remains—and the city of Olympia lie on the sides of Mount Olympus. Just beyond the city is the Path of Eos, a hidden cavern near the foot of Olympus. The Palace of the Gods is the home of the Olympians, and features the Forum (a small coliseum), Hera's Gardens, and the chambers of Aphrodite and Poseidon. The Labyrinth is a large aerial puzzle constructed by the architect [[Daedalus]] to imprison [[Pandora]] in the Caverns of Olympus, home of [[Scorpius#Mythology|Skorpius]] and its offspring. The Underworld, ruled by [[Hades]] and divided by the River Styx, is the realm of the dead. Hades' palace contains the remains of his wife, [[Persephone]], whom Kratos killed in ''[[God of War: Chains of Olympus|Chains of Olympus]]''. The Underworld is also home to statues of the three Judges of the Underworld, who hold the Chain of Balance connecting the Underworld to Olympus. Tartarus is the prison of the dead where the Titan [[Cronus|Cronos]] was banished after Kratos retrieved Pandora's Box from Pandora's Temple in 2005's ''[[God of War (2005 video game)|God of War]]''.
The script for the game is approximately 120 pages long.<ref>{{cite web|url=http://www.eurogamer.net/articles/god-of-war-iii-to-get-120-page-script|title=God of War III to get 120-page script News |last=Gibson |first=Ellie|date=September 16, 2008|publisher=Eurogamer|accessdate=2009-01-31}}</ref> In a February 2009 interview, ''God of War III'' director Stig Asmussen mentioned the possibility of downloadable content. In November 2009, he told GamePro that the game might be shipped with a certain amount of challenges, and that they might put out a download pack with new challenges to keep the series going.<ref name="GamePro interview" /> On March 23, 2009, it emerged that Sony was asking current PlayStation 3 owners what type of content they'd like in a Collector's Edition.<ref>{{cite web|url=http://www.pushsquare.com/1036/god-of-war-iii-collectors-edition-is-planned-fans-asked-to-describe-what-theyd-like-in-it/|title=God Of War III Collector's Edition Is Planned, Fans Asked To Describe What They'd Like In It|date=March 23, 2009|publisher=PuShSquare|accessdate=2009-03-30}}</ref> From this, ''[[God of War Collection]]'' was made. In October 2009, an "Ultimate Edition" was revealed for the North American release. An "Ultimate Trilogy Edition" was announced in December 2009 for a limited European, Australian, and New Zealand release. A "Trilogy Edition" was announced soon after for the Japan release.


=== Characters ===
On February 16, 2010, it was revealed that there are no true CGI cinematics in ''God of War III''. SCEA says their in-game PS3 engine is plenty capable of blending the non-interactive sequences with the interactive, so there's basically no difference between the two. SCEA animator Bruno Velazquez said "that while the first two ''God of War'' titles certainly boasted CGI cinematics, there will actually be no true CGI in the third and final installment." He continues to say that "Everything you see is 100% in-game. All camera features, including motion blur, run real-time in the cinematics and in-game. For this game we decided to try and blend in the cinematic sequences with the in-game sequences, so all models and assets are used for cinematics and for in-game."<ref>{{cite web|url=http://www.psxextreme.com/ps3-news/6615.html|title=God Of War III Cinematics And In-Game Visuals The Same|date=2010-2-16|last=Dutka|first=Ben|publisher=PSXExtreme|accessdate=2010-2-22}}</ref>
{{Main|Characters of God of War}}
Kratos (voiced by [[Terrence C. Carson]]), the protagonist of the game, is a Spartan [[demigod]] warrior who became the God of War after killing Ares and seeks revenge on Zeus for his betrayal. Other characters include Greek gods such as Athena (Erin Torpey), the Goddess of Wisdom and Kratos' mentor and ally; Zeus ([[Corey Burton]]), King of the Gods, Kratos' father and the primary antagonist; Poseidon ([[Gideon Emery]]), God of the Sea; Hades ([[Clancy Brown]]), God of the Underworld; [[Hephaestus]] ([[Rip Torn]]), the [[Blacksmith|Smith God]]; Hermes ([[Greg Ellis (actor)|Greg Ellis]]), Messenger of the Gods and the God of Speed and Commerce; Helios ([[Crispin Freeman]]), the Sun God; Hera ([[Adrienne Barbeau]]), Queen of the Gods who controls plant life; and Aphrodite ([[April Stewart]]), Goddess of Love and Sexuality. Several Titans are featured, including [[Gaia (mythology)|Gaia]] ([[Susan Blakeslee]]), Cronos (George Ball), [[Epimetheus (mythology)|Epimetheus]], [[Oceanus]], and [[Perses (Titan)|Perses]]. Other characters include [[Hercules]] ([[Kevin Sorbo]]), a demigod and Kratos' half-brother; the architect Daedalus ([[Malcolm McDowell]]), Icarus' father; and Pandora (Natalie Lander), Hephaestus's artificial daughter. Minor characters include the three Judges of the Underworld: King [[Minos]] ([[Mark Moseley (actor)|Mark Moseley]]), King [[Rhadamanthus]], and King [[Aeacus]]; [[Pirithous|Peirithous]] ([[Simon Templeman]]), an Underworld prisoner in love with Persephone, and Kratos' wife and daughter: Lysandra ([[Gwendoline Yeo]]) and Calliope ([[Debi Derryberry]]), who appear in a plot sequence in which Kratos journeys through his own psyche.<ref name="characters" />


=== Plot ===
Later, he clarified that not all cutscenes are realtime and some were pre-rendered earlier. "When I mentioned that GOW3 has no CG, I was referring to the fact that we do not have pre-renderd scenes that were created outside of the game engine, like GOW 1 and 2. In GOW3 all the cutscenes are created using our in-game engine, however some scenes were just too epic to run real time and thus are recorded videos."<ref>{{cite web|url=http://www.split-screen.com/2010/02/23/are-god-of-war-3s-cutscenes-pre-rendered-and-no-we-dont-mean-cg/|title=Are God of War 3’s Cutscenes Pre-rendered? |date=2010-2-23|accessdate=2010-2-23}}</ref> Therefore all of the in-game graphics are created using the ''God of War III'' engine, however, not all cutscenes are rendered in real-time. The ''God of War III'' engine is a new game engine that Sony Santa Monica has built from the ground up.<ref name="Game Engine"/> According to Sony Santa Monica's director of technology Tim Moss, ''God of War III'' takes up 35 [[gigabytes]] on the Blu-ray disc it ships on.<ref>{{cite web|url=http://www.destructoid.com/god-of-war-iii-eats-up-35-gigs-on-a-blu-ray-disc-164577.phtml|title=God of War III eats up 35 gigs on a Blu-ray disc|date=2010-2-22|last=Chester|first=Nick|publisher=Destructoid|accessdate=2010-3-6}}</ref>
Kratos, Gaia, and the other Titans ascend Mount Olympus to destroy the Olympian gods.{{refn|name=Timeline1|group=N|Continuing immediately after ''[[God of War II]]''}} Poseidon launches an assault against them, but is killed by Kratos, causing the oceans to flood Greece. Reaching Olympus' peak, they attempt to attack Zeus, but he knocks them off the mountain with his lightning bolt. As Gaia clings to the mountainside, she refuses to save Kratos, deeming him a pawn for the Titans' revenge.


Kratos falls into the River Styx, where he loses the Blade of Olympus before the souls of the Underworld weaken him and ruin the Blades of Athena. Climbing from the river, he is greeted by Athena's spirit, who ascended to a higher existence after sacrificing herself to save Zeus from Kratos,{{refn|name=Timeline2|group=N|As depicted in ''[[God of War II]]''}} and had witnessed truths which she previously could not see. She gives Kratos the Blades of Exile and tells him he must extinguish the Flame of Olympus to kill Zeus. After finding the three Judges of the Underworld and the Chain of Balance, Kratos briefly meets the spirit of Pandora, whom he initially mistakes for his dead daughter, Calliope. Following an encounter with the Olympian blacksmith Hephaestus and recovering the Blade of Olympus, he kills Hades{{refn|name=Timeline3|group=N|Hades at one point mentions the death of Persephone in ''[[God of War: Chains of Olympus]]''}} and releases the souls of the Underworld. Kratos considers searching for Calliope's soul, but Athena reminds him of his quest, and he leaves the Underworld. Kratos reaches Olympia and finds Gaia pleading for help, only for Kratos to sever her arm as payback for her earlier betrayal, causing her to fall to her apparent death.
The game went gold on February 20, 2010.<ref>{{cite web|url=http://www.computerandvideogames.com/article.php?id=235761|title=God of War 3 goes gold|last=Ingham|first=Tim|date=2010-02-20|publisher=''[[Computer and Video Games]]''|accessdate=2010-02-22}}</ref>


[[File:GoW3 Kratos-vs-Cronos.jpg|thumb|right|upright=1.36|Kratos (bottom left) battles enemies on [[Cronus|Cronos]]' arm. The image also depicts the size of the [[Titan (mythology)|Titans]] featured in the game.]]
==Release==
Kratos continues his ascent, murdering powerful foes such as the Titan Perses and the Sun God Helios, plunging Greece into eternal darkness in the process. He also pursues the overconfident Hermes to the Chamber of the Flame and finds that Pandora's Box is held within the Flame of Olympus, which Athena says can only be quelled by Pandora herself. Kratos then catches and kills Hermes, releasing a plague upon Greece. At the Forum, he has an audience with the drunken Hera, who ignores his request for Pandora's location and summons Hercules, whom Kratos offers a chance to step aside from his war to no avail. After discussing his jealousy of his half-brother, Hercules duels with Kratos, but Kratos gains the upper hand and kills him. Kratos then encounters Aphrodite, who is indifferent to his war on Olympus. She leads him back to her estranged husband, Hephaestus, through Hyperion's Gate. The blacksmith, learning of Kratos' plan to quell the Flame of Olympus, sends him to Tartarus to retrieve the [[Omphalos Stone]], claiming he will forge a new weapon for the Spartan. Kratos encounters Cronos, kills the Titan for the stone, and returns to Hephaestus. After forging the weapon, Hephaestus tries to kill Kratos, but is impaled by his own anvil. Before dying, Hephaestus admits that he was trying to protect his daughter Pandora, who was imprisoned in the Labyrinth after Kratos opened her box,{{refn|name=Timeline4|group=N|As depicted in the [[God of War (2005 video game)|first ''God of War'' game]]}} and pleads with Kratos to spare her. Reusing the Hyperion Gate, Kratos travels through Hera's Garden, where he kills Hera for insulting Pandora, ending all Greek plant life, before making his way to the Labyrinth.
On January 28, 2010, [[SCE Studios Santa Monica]] announced that ''God of War III'' will have a North American release date of March 16, 2010.<ref name="3/16"/> It will be released on March 18, 2010 in Australia, March 19, 2010 in Europe, and March 25, 2010 in Japan.


The imprisoned architect, Daedalus, distraught to learn of his son Icarus' death, dies as Kratos proceeds to unite the Labyrinth and venture through the aerial puzzle to rescue Pandora. Neutralizing the judges and breaking the Chain of Balance, Kratos raises the Labyrinth, and Pandora tries to enter the Flame. Zeus intervenes and fights Kratos, but Pandora sacrifices herself despite Kratos' reluctance. Finding Pandora's Box empty, Kratos attacks Zeus before Gaia joins the fray and attempts to kill them both. They escape through an open wound on her body and continue their battle inside her chest. Kratos impales Zeus against Gaia's heart with the Blade of Olympus, killing her and apparently Zeus. Believing Zeus to be dead, Kratos leaves but is attacked by Zeus' astral form, who rids him of his weapons and powers. Before Zeus can finish him off, Kratos is saved by a vision of Pandora during a journey into his psyche. With the help from the spirits of Calliope and his wife Lysandra, Kratos forgives himself before regaining consciousness along with the power of hope. He forces Zeus' spirit back into his body and then beats him to death.
===Marketing===
[[File:God of War III Ultimate Trilogy Edition.png|thumb|right|200px|The contents of the ''God of War III Ultimate Trilogy Edition'' for Europe, Australia, and New Zealand.]]
In October 2009, [[SCE Studios Santa Monica]] announced the ''God of War III Ultimate Edition''. With a pre-order, the package includes a high-end sculpted replica of [[Pandora's Box]], a limited edition ''God of War'' art book, and exclusive digital content available via the [[PlayStation Network]]. The exclusive digital content includes the ''God of War'' Combat Arena, a premium Kratos skin (Dominus), ''God of War: Unearthing the Legend Franchise Documentary'', the ''God of War'' trilogy soundtrack, and the ''God of War: Blood and Metal EP'', which is a heavy metal homage featuring original music from bands on the [[Roadrunner Records]] label such as [[Opeth]], [[Killswitch Engage]], [[Dream Theater]], [[Trivium (band)|Trivium]], and [[Mutiny Within]] with songs inspired by ''God of War''.<ref>{{cite web|url=http://blog.us.playstation.com/2009/10/god-of-war-iii-ultimate-edition-and-pre-order-items-announced/|title=God of War III Ultimate Edition and Pre-Order Items Announced|last=Caiazzo|first=Anthony|date=2009-10-30|publisher=[[Sony Computer Entertainment]]|accessdate=2009-11-03}}</ref><ref>{{cite web|url=http://www.roadrunnerrecords.com/news/Roadrunner-Announces-God-of-War-EP-20823.aspx|title=Roadrunner Announces God of War EP|last=Records|first=Roadrunner|date=2009-12-21|publisher=[[Sony Computer Entertainment]]|accessdate=2010-01-25}}</ref> The ''God of War: Blood and Metal EP'' was released on March 2, 2010.<ref>{{cite web|url=http://blog.us.playstation.com/2010/03/god-of-war-iii-blood-and-metal-ep-out-now/|title=God of War III Blood & Metal EP Out Now|date=2010-3-2|last=Brown|first=Chris|publisher=[[Sony Computer Entertainment]]|accessdate=2010-3-3}}</ref>


Kratos looks upon an apocalyptic Greece in complete chaos. Athena reappears, demanding that Kratos return what she thinks he took from Pandora's Box. When Kratos tells her it was empty, she refuses to believe this, explaining that when Zeus sealed the evils of the world in the box after the Great War, she placed the power of hope in it as well, foreseeing that it would eventually be opened. Athena then realizes that when Kratos opened the box to defeat Ares, the evils escaped and slowly corrupted the gods while Kratos was imbued with hope, which had been hidden by the guilt and failures of his past. She demands Kratos to return the power of hope with the intention of establishing her own rule over Greece. Kratos refuses and seemingly kills himself with the Blade of Olympus so that hope can be distributed among mankind. A disappointed Athena leaves empty-handed while Kratos collapses on a mural of a phoenix.
Pre-orders for the ''Ultimate Edition'' began on October 30, 2009. Select retailers also include a pre-order bonus, which is a premium skin for Kratos. These include the "Apollo" skin, the "Forgotten Warrior" skin, and the "Phantom of Chaos" skin, available from [[Amazon.com]], [[Game Crazy]] or [[Play.com]], and [[GameStop]] respectively. In addition to the GameStop pre-order, beginning February 11, 2010, for those who pre-order or already have pre-ordered from GameStop, they will receive a 17x24 poster signed by [[Andy Park (comics)|Andy Park]], Concept Artist for ''God of War III''.<ref name="Poster & Trailer">{{cite web|url=http://blog.us.playstation.com/2010/02/new-god-of-war-iii-pre-order-bonus-and-trailer/|title=New God of War III Pre-Order Bonus and Trailer|date=2010-2-11|last=Caiazzo|first=Anthony|publisher=[[Sony Computer Entertainment]]|accessdate=2010-2-11}}</ref> GameStop is also having a "Be the Envy of the Gods" sweepstakes for all who have pre-ordered from them. Users simply use their receipt code or online confirmation code to enter in the sweepstakes at GameStop.com. Prizes include Pizza for a year, a Sony Home Entertainment System, a VIP trip to a premier music festival, or an MMA experience in Las Vegas. GameStop is giving away four weekly grand prizes and more than 2,200 prizes through March 15, 2010.<ref>{{cite web|url=http://blog.us.playstation.com/2010/02/god-of-war-iii-gamestop-pre-order-sweepstakes-announced/|title=God of War III GameStop Pre-Order Sweepstakes Announced|date=2010-2-17|last=Caiazzo|first=Anthony|publisher=[[Sony Computer Entertainment]]|accessdate=2010-2-18}}</ref>


In a [[post-credits scene]], a trail of blood is seen leading away from the mural and the Blade of Olympus, implying Kratos' survival.{{refn|name=Timeline5|group=N|As depicted in the 2018 [[God of War (2018 video game)|''God of War'']] game}}
On December 15, 2009, the ''God of War'' team began taking video submissions of players to see who is the "Ultimate ''God of War'' fan." The development team selected the top 18 submissions which are included within the ending credits of ''God of War: Unearthing the Legend Franchise Documentary'' – a full-length movie documentary depicting the history of the ''God of War'' franchise. All the selected winners will receive a copy of the ''God of War III Ultimate Edition'' signed by the development team.<ref>{{cite web|url=http://blog.us.playstation.com/2009/12/are-you-the-ultimate-god-of-war-fan/|title=Are You the Ultimate God of War Fan?|date=2009-12-15|author=Chanana2|publisher=[[Sony Computer Entertainment]]|accessdate=2009-12-15}}</ref> The winners were announced on March 5, 2010.<ref>{{cite web|url=http://blog.us.playstation.com/2010/03/god-of-war-unearthing-the-legend-winners/|title=God of War Unearthing the Legend Winners!|date=2010-3-5|last=Chan|first=Ken|publisher=[[Sony Computer Entertainment]]|accessdate=2010-3-5}}</ref>


== Development ==
On December 17, 2009, [[SCE Studios Santa Monica]] announced the ''God of War III Ultimate Trilogy Edition'' which contains more content than the ''God of War III Ultimate Edition'' for a limited release in [[Europe]], [[Australia]], and [[New Zealand]]. The package contains all of the content in the ''God of War III Ultimate Edition'', in addition to including ''[[God of War Collection]]'', all four of the premium Kratos skins, and ''God of War'' postcards.<ref>{{cite web |url=http://blog.eu.playstation.com/2009/12/17/god-of-war-iii-ultimate-trilogy-edition/ |title=God of War III: Ultimate Trilogy Edition |author=Thach Quach |date=November 17, 2009 |work= |publisher=[[PlayStation]] Blog Europe |accessdate=December 17, 2009}}</ref> Pre-orders for the ''Ultimate Trilogy Edition'' began on January 14, 2010 at [[Game (retailer)|Game]] and [[Gamestation]]
In a 2007 interview with ''[[GameTrailers]]'', ''God of War'' creator and game director [[David Jaffe]] explained his original intention for the series, which is different from the actual ending of ''God of War III'', which was based on game director Stig Asmussen's vision. Jaffe's idea was that "''God of War'' explains, or ultimately will explain, why there are no more Greek myths". He said that it would have been "hell on earth" as the gods and Titans battled each other for domination. Other mythological pantheons would have become involved after Kratos killed Zeus and the other Greek gods, and the result would be that humankind no longer believed in the gods—according to Jaffe, the only way a god can truly die.<ref>{{cite web |url=http://www.gametrailers.com/video/sdcc-10-gttv-extended/702452 |title=SDCC 10: David Jaffe Interview |date=August 2, 2010 |publisher=[[Viacom (2005–present)|Viacom]] |work=[[GameTrailers]]|access-date=August 2, 2010|archive-url=https://web.archive.org/web/20130102122043/http://www.gametrailers.com/videos/mmw93t/gt-tv-sdcc-10--david-jaffe-interview|archive-date=January 2, 2013|url-status=live}}</ref> ''God of War III'' was first mentioned by ''God of War II'' game director [[Cory Barlog]] at a ''God of War II'' launch event.<ref>{{cite web |url=http://www.1up.com/do/newsStory?cId=3164206 |title=Cory Barlog Leaving SCEA |last=Leone |first=Matt |date=November 6, 2007 |publisher=[[Ziff Davis Media]] |work=[[1UP.com|1UP]]|access-date=January 31, 2009|archive-url=https://web.archive.org/web/20121102191456/http://www.1up.com/news/cory-barlog-leaving-scea|archive-date=November 2, 2012|url-status=dead}}</ref> Barlog said that the game would have full [[1080p]] HD resolution (changed to [[720p]] in final release<ref name="Playstation.Blog – Jeff Rubenstein – Social Media Manager, Sony Computer Entertainment America">{{cite web |url=http://blog.us.playstation.com/2010/01/18/god-of-war-iii-info-drought-ends-now/#comment-314113 |title=''God of War III'' Info Drought Ends Now |date=January 18, 2010 |last=Rubenstein |first=Jeff |publisher=[[Sony Computer Entertainment]]|access-date=January 18, 2010|archive-url=https://web.archive.org/web/20141230000355/http://blog.us.playstation.com/2010/01/18/god-of-war-iii-info-drought-ends-now/|archive-date=December 30, 2014|url-status=dead}}</ref>) and support [[Sixaxis]] tilt and vibration functions.<ref name="Wired">{{cite web |url=http://www.gamespot.com/ps3/action/godofwariii/video/6211094 |title=GameSpot Video: ''God of War III'' Stage Demo |last=Pham |first=Bryan |date=June 2, 2009 |publisher=[[CBS Interactive]] |work=[[GameSpot]]|access-date=September 11, 2009|archive-url=https://web.archive.org/web/20120928205331/http://www.gamespot.com/god-of-war-iii/videos/god-of-war-iii-stage-demo-6211094/|archive-date=September 28, 2012|url-status=live}}</ref> Announced before the [[DualShock 3]] controller was introduced, this caused confusion since the Sixaxis controller does not support rumble.<ref name="cooperative mode">{{cite web |url=http://www.psu.com/God-of-War-3-on-PS3-confirmed,-with-rumble--a942-p0.php |title=''God of War 3'' on PS3 confirmed, with rumble? |last=Pinter |first=Justin |date=March 13, 2007 |publisher=PlayStation Universe|access-date=January 31, 2009|archive-url=https://web.archive.org/web/20140219101925/http://www.psu.com/a942/God-of-War-3-on-PS3-confirmed%2C-with-rumble?page=0|archive-date=February 19, 2014|url-status=live}}</ref> During the 2009 [[Game Developers Conference]] (GDC), the creative team said that the Sixaxis tilt capability had been removed because they "could not find a suitable situation to use Sixaxis in the game effectively".<ref>{{cite web |url=http://www.joystiq.com/2009/02/13/joystiq-interview-god-of-war-3s-stig-asmussen-game-director/ |title=Joystiq interview: ''God of War 3'' director Stig Asmussen |last=Kelly |first=Kevin |date=February 13, 2009 |publisher=[[AOL]] |work=[[Joystiq]]|access-date=February 20, 2009|archive-url=https://web.archive.org/web/20120921063245/http://www.joystiq.com/2009/02/13/joystiq-interview-god-of-war-3s-stig-asmussen-game-director/|archive-date=September 21, 2012|url-status=dead}}</ref>


After the first eight months of development, Barlog left Santa Monica for other opportunities,<ref>{{cite web |url=https://www.eurogamer.net/articles/2017-06-21-god-of-war-director-explains-why-the-entire-game-has-no-camera-cuts |title=God of War director explains why entire game has no camera cuts |date=June 21, 2017 |last=Bratt |first=Chris |work=[[Eurogamer]] |publisher=Gamer Network|access-date=December 27, 2018 |quote=I think about if I'd stayed and finished out ''God of War 3''. I wrote the script for that and did the initial layout and just decided I needed to move on. I had some opportunities with people and was like, I want to learn from them. [[George Miller (director)|George Miller]] offered to teach me and I'm like, you know what? I'm not passing that up.}}</ref> and Stig Asmussen took over as game director; Asmussen previously served as lead environment artist and art director on ''God of War'' and ''God of War II'', respectively. In an interview with ''[[IGN]]'', Asmussen said that Barlog "had a major impact on the game" and although he had left the team, they spoke several times afterwards and "bounced a few ideas off him," but there was no formal collaboration. He also said that David Jaffe "[had] been around the studio a few times" and they "[had] gone over some high-level stuff with him to get his observations and feedback."<ref name="IGN interview">{{cite web |url=http://ps3.ign.com/articles/105/1052951p1.html |title=''God of War III'' Q&A |date=December 8, 2009 |last=Roper |first=Chris |publisher=[[Ziff Davis Media]] |work=[[IGN]]|access-date=December 15, 2009|archive-url=https://web.archive.org/web/20140301180211/http://www.ign.com/articles/2009/12/08/god-of-war-iii-qa|archive-date=March 1, 2014|url-status=live}}</ref> Early in development when Barlog was still with the team, he expressed interest in a [[Cooperative video game|cooperative]] mode "if we can do something unique with it".<ref name="cooperative mode" /> In November 2009, Asmussen told ''[[GamePro]]'' that although a multiplayer option had been discussed, it was unsuitable for ''God of War III'': "There's a story we want to tell and an experience we want to deliver, and multi-player doesn't fit into that."<ref name="GamePro interview" /> By December 2009, the game was in its final developmental stages.<ref name="IGN interview" />
On January 13, 2010, [[7-Eleven]] began taking pre-orders for ''God of War III'', with an exclusive pre-order bonus, a ''God of War III'' poster.<ref>{{cite web|url=http://blog.us.playstation.com/2010/01/pre-order-your-copy-of-god-of-war-iii-at-7-eleven-now/|title=Pre-Order Your Copy of God of War III at 7-Eleven NOW!|date=2010-1-13|last=Caiazzo|first=Anthony|publisher=Sony Computer Entertainment|accessdate=2010-01-13}}</ref> On January 29, 2010, it was announced that from February 1, 2010 until March 31, 2010, 7-Eleven will be selling a limited time Slurpee drink called "Kratos Fury", which is a blend of blackberries and frosty lime flavors. It is available in one of four exclusive ''God of War III'' Slurpee cups. There are also Slurpee nation rewards with the cups that can be redeemed on Slurpee.com for exclusive ''God of War III'' and Slurpee themed downloadable content. The content that can be redeemed, with the correct amount of points, include a ''God of War III'' Behind-The-Scenes Video, two ''God of War III'' themed PC wallpapers, a Kratos dynamic [[XrossMediaBar|XMB]] theme, a ''God of War III'' XMB theme, ''God of War III'', Slurpee, and 7-Eleven themed virtual shirts for [[PlayStation Home]], and an in-game Kratos skin; the Kratos Morpheus Armor. 7-Eleven is also featuring 2 Liter and 20 oz bottles of [[Mountain Dew]] that have a code on the tag of the bottles neck that can be redeemed on PSN for another ''God of War III'' virtual t-shirt and a Mountain Dew virtual hoodie for PlayStation Home.<ref>{{cite web|url=http://blog.us.playstation.com/2010/01/kratos-fury-invading-local-7-eleven-stores/|title=Kratos Fury Invading Local 7-Eleven Stores|date=2010-1-29|last=Brody|first=Evan|publisher=[[Sony Computer Entertainment]]|accessdate=2010-01-29}}</ref><ref>{{cite web|url=http://www.slurpeenationrewards.com/boutique/god-of-war-iii/|title=God of War III|publisher=Slurpee Nation Rewards|accessdate=2010-2-1}}</ref> The 7-Eleven promotions for ''God of War III'' are only available in the United States and at select 7-Eleven stores.


In December 2008, Sony reported that ''God of War III'' would be the last game in the series.<ref>{{cite web |url=http://www.1up.com/do/newsStory?cId=3171882 |title=Sony Claims ''God of War 3'' is Last in the Franchise |last=Stallock |first=Kyle |date=December 16, 2008 |publisher=[[Ziff Davis Media]] |work=[[1up.com|1UP]]|access-date=January 31, 2009|archive-url=https://web.archive.org/web/20130523072744/http://www.1up.com/news/sony-claims-god-war-3|archive-date=May 23, 2013|url-status=dead}}</ref> However, in January 2010 John Hight told [[Joystiq]]: "While ''God of War III'' will conclude the trilogy, it won't spell the end of the franchise&nbsp;... We're going to be really careful about what we do next".<ref name="GoW3 not last GoW game">{{cite web |url=http://www.joystiq.com/2010/01/19/interview-god-of-war-3-ends-trilogy-but-not-franchise/ |title=Interview: ''God of War III'' ends trilogy, but not franchise, Sony's John Hight says |date=January 19, 2010 |last=Yoon |first=Andrew |publisher=[[AOL]] |work=[[Joystiq]]|access-date=January 26, 2010|archive-url=https://web.archive.org/web/20120104191651/http://www.joystiq.com/2010/01/19/interview-god-of-war-3-ends-trilogy-but-not-franchise/|archive-date=January 4, 2012|url-status=dead}}</ref> Asmussen mentioned the possibility of [[downloadable content]]; the game would be shipped with the regular challenge mode, and new challenge modes might be released as downloadable content to maintain the series.<ref name="GamePro interview">{{cite magazine |url=http://www.gamepro.com/article/features/212635/god-of-war-3-director-reveals-plans-for-future-dlc-and-why-multiplayer-wont-work/ |title=''God of War 3'' director reveals plans for future DLC and why multiplayer won't work&nbsp;– Page 1 |date=November 4, 2009 |last=Shaw |first=Patrick |publisher=[[International Data Group|IDG]] |magazine=[[GamePro]]|access-date=November 27, 2009|archive-url=https://web.archive.org/web/20091025020513/http://www.gamepro.com/article/features/212635/god-of-war-3-director-reveals-plans-for-future-dlc-and-why-multiplayer-wont-work/|archive-date=October 25, 2009|url-status=live}}</ref> In March 2009, it was reported that Sony was seeking opinions about a collector's edition from PlayStation 3 owners.<ref>{{cite web |url=http://www.pushsquare.com/1036/god-of-war-iii-collectors-edition-is-planned-fans-asked-to-describe-what-theyd-like-in-it/ |title=''God Of War III Collector's Edition'' Is Planned, Fans Asked to Describe What They'd Like In It |date=March 23, 2009 |publisher=PuShSquare|access-date=March 30, 2009|archive-url=https://web.archive.org/web/20120426011246/http://www.pushsquare.com/news/2009/03/god_of_war_iii_collectors_edition_is_planned_fans_asked_to_describe_what_theyd_like_in_it|archive-date=April 26, 2012|url-status=live}}</ref> In October, an ''Ultimate Edition'' was unveiled for North America, and an ''Ultimate Trilogy Edition'' was announced soon afterwards for a limited European, Australian, and New Zealand release. A ''Trilogy Edition'' was announced for Japan, where the [[Computer Entertainment Rating Organization]] (CERO) gave the game an adults-only Z rating after the previous two versions were considered suitable for players 17 and older.<ref>{{cite web |url=http://www.giantbomb.com/god-of-war-iii/3030-20461/releases/ |title=''God of War III'' releases |publisher=[[CBS Interactive]] |work=[[Giant Bomb]]|access-date=February 28, 2014|archive-url=https://web.archive.org/web/20131120030315/http://www.giantbomb.com/god-of-war-iii/3030-20461/releases/|archive-date=November 20, 2013|url-status=dead}}</ref>
In Japan, ''God of War III'' will be released in two packages: a standalone version and a ''God of War Trilogy'' edition version. The "Trilogy" edition includes ''God of War III'' and ''God of War Collection''. Both standalone and "Trilogy" versions of this game are published by [[Sony Computer Entertainment]], however the ''God of War Collection'' disc contained in the "Trilogy" edition is published by [[Capcom]] who has published the previous ''God of War'' games released in Japan.<ref>{{cite web|url=http://www.jp.playstation.com/scej/title/gow3/top.html#/outline|title=God of War III|publisher=PlayStation.com(Japan)|accessdate=2010-3-1}}</ref> In Europe, [[Amazon.fr]] will be releasing a special ''God of War III'' PS3 bundle. The bundle will include a 250GB PS3 and a copy of ''God of War III''.<ref name="1/21/10">{{cite web|url=http://www.psu.com/God-of-War-III-to-last-more-than-10-hours;-European-bundle-revealed--a008547-p0.php|title=God of War III to last more than 10 hours; European bundle revealed|date=2010-1-21|last=Dolge|first=Adam|publisher=[[PlayStation Universe]]|accessdate=2010-01-21}}</ref> On February 14, 2010, it was announced that Sony and [[Spike TV]] were challenging the biggest ''God of War III'' fans to become the "Last Titan Standing". Fans, who were 21 years of age or older, could enter the "Last Titan Standing" contest to get a chance to play ''God of War III'' before the rest of the world. Deadline to enter was February 19, 2010.<ref>{{cite web|url=http://blog.us.playstation.com/2010/02/be-the-last-titan-standing-be-the-first-to-play-god-of-war-iii/|title=Be the Last Titan Standing; Be the First to Play God of War III|date=2010-2-14|last=Caiazzo|first=Anthony|publisher=[[Sony Computer Entertainment]]|accessdate=2010-2-14}}</ref><ref>{{cite web|url=http://www.spike.com/blog/be-last-titan/92566|title=God Of War III: Be The Last Titan Standing Casting Call|date=2010-2-12|publisher=[[Spike TV]]|accessdate=2010-2-14}}</ref> DC Unlimited, makers of the ''[[World of Warcraft]]'', ''[[Resistance (series)|Resistance]]'' and ''[[Ratchet & Clank (series)|Ratchet & Clank]]'' action figures, will be making action figures based on ''God of War III''.<ref>{{cite web|url=http://comics.ign.com/articles/106/1069212p1.html|title=God of War Toys Coming|date=2010-2-12|last=George|first=Richard|publisher=[[IGN]]|accessdate=2010-2-16}}</ref>


=== Technical ===
On March 8, 2010 on GodofWar.com, the developers have released a new exclusvie feature called the "Path to Olympus." It's a primer to get players ready for ''God of War III'''s launch. The Path to Olympus episodes will take players through some of Kratos' most prolific and darkest moments, while providing the back story leading up the beginning of ''God of War III''. GodofWar.com will be releasing new content leading up to launch that will quickly get players up to speed on the story.<ref>{{cite web|url=http://blog.us.playstation.com/2010/03/08/god-of-war-iii-path-to-olympus-experience-launches-on-godofwar-com/|title=God of War III Path To Olympus Experience Launches on GodofWar.com|date=2010-3-8|last=Berman|first=Malcolm|publisher=[[Sony Computer Entertainment]]|accessdate=2010-3-9}}</ref>
Asmussen said that one of the greatest challenges in developing ''God of War III'' for the PlayStation 3 was the "complexity of everything"; individual tasks, such as designing Helios' decapitation, could take a year because the "level of detail [that was] expected [was] so high and intricate, it [crossed] multiple departments." He said that the PlayStation 3's hardware capabilities allowed more flexibility in character creation and interaction with the environment.<ref name="GamePro interview" /><ref name="IGN interview" /> The character model for Kratos in the [[PlayStation 2]] (PS2) games used about 5,000 [[polygon (computer graphics)|polygons]]; the PS3 model was about 20,000 – a high number, but less than that used by other models such as [[Nathan Drake (character)|Nathan Drake]] in ''[[Uncharted 2: Among Thieves]]'', who used 35,000. Ken Feldman, the art director, commented that the polygon count was not the only factor, and cited the increased texture detail as one of the reasons for Kratos' realistic appearance. The developers used a new technique called blended normal [[texture mapping|mapping]] to add realism to the basic model and hugely enhance the range of animation available (e.g., muscle movement, including visible veins, and facial animations). All of the main protagonists were animated by hand because the animators produced more effective work than basic motion capture, though the voice actors' facial movements were recorded by [[Image Metrics]]'s performance capture system. For animating things like hair, the animators created a [[secondary animation]] code, known as [[Dynamic simulation|Dynamic Simulation]], which allows the PS3 itself to mathematically calculate the way it should look; it accurately generates motion that previously took the animators long hours to replicate.<ref>{{cite web |url=http://www.eurogamer.net/articles/the-making-of-god-of-war-iii |title=The Making of God of War III |date=March 27, 2010 |last=Leadbetter |first=Richard |publisher=Eurogamer Network |work=[[Eurogamer]]|access-date=January 27, 2015|archive-url=https://web.archive.org/web/20150210203229/http://www.eurogamer.net/articles/the-making-of-god-of-war-iii|archive-date=February 10, 2015|url-status=dead}}</ref>


The engine for ''God of War III'' was from the first two installments. Santa Monica senior producer Steve Caterson said that the development team ported [[Kinetica (game engine)|''God of War II''{{'}}s engine]] to the PlayStation 3 and were able to quickly play the game. Everything that Kratos could do in previous games, he could do on the PlayStation 3, which allowed the developers to immediately begin designing new content. As the game was being developed, the code department would swap out PlayStation 2 components with PlayStation 3 components. They replaced the renderer, the particle system, and the collision system.<ref>{{cite web |url=http://www.gamasutra.com/view/feature/132688/interview_the_shape_of_god_of_war_.php?print=1 |title=Interview: The Shape of God of War III |last=Graft |first=Kris |publisher=[[UBM TechWeb]] |work=[[Gamasutra]]|access-date=February 10, 2015|archive-url=https://web.archive.org/web/20160303212449/http://www.gamasutra.com/view/feature/132688/interview_the_shape_of_god_of_war_.php?print=1|archive-date=March 3, 2016|url-status=dead}}</ref> Feldman said that although they were re-using the engine from ''God of War II'', the core engine for ''God of War III'' was brand new.<ref>{{cite web |url=https://www.engadget.com/2009/02/13/joystiq-interview-god-of-war-3s-ken-feldman-art-director/ |title=Joystiq interview: God of War 3's Ken Feldman, art director |date=February 13, 2009 |last=Kelly |first=Kevin |publisher=[[AOL]] |work=[[Engadget]]|access-date=March 17, 2015|archive-url=https://web.archive.org/web/20150402102724/http://www.engadget.com/2009/02/13/joystiq-interview-god-of-war-3s-ken-feldman-art-director/|archive-date=April 2, 2015|url-status=dead}}</ref> Between the 2009 [[Electronic Entertainment Expo]] (E3) and the time the game shipped, [[spatial anti-aliasing|morphological anti-aliasing]] (MLAA) was added, which graphics engineer Ben Diamand said "improved edges dramatically and saved substantial amounts of frame-rate." MLAA is "now a popular edge-detection process that can cost-effectively remove jagged edges from each frame", which helped Santa Monica free up the processing cycle and "allowed them to add to the spectacle in other ways." Diamand also said that "depth-of-field, motion blur, crepuscular 'god' rays and refraction were either added or improved in quality and speed" during that same time period.<ref>{{cite web |url=http://www.eurogamer.net/articles/digitalfoundry-how-sony-santa-monica-mastered-the-ps3 |title=How Santa Monica Studio mastered PlayStation 3 |date=May 4, 2013 |last=Morgan |first=Thomas |publisher=Eurogamer Network |work=[[Eurogamer]]|access-date=January 27, 2015|archive-url=https://web.archive.org/web/20150306202614/http://www.eurogamer.net/articles/digitalfoundry-how-sony-santa-monica-mastered-the-ps3|archive-date=March 6, 2015|url-status=dead}}</ref>
Like other exclusive PlayStation 3 titles, ''God of War III'' has received an "It Only Does Everything" advertising campaign commerical with [[Kevin Butler (character)|Kevin Butler]], this one being called "It Only Does Epic Trilogies". In this commercial, Sadie O'Dowd, titled "Insignificant Other", calls PlayStation about how her boyfriend got ''God of War III'' and is now ignoring her. At the same time, Kevin Butler, titled "Regional Manager of War" is playing ''God of War III'' ignoring Sadie.<ref name="3/10/2010">{{cite web|url=http://blog.us.playstation.com/2010/03/09/it-only-does-epic-trilogies/|title=It Only Does Epic Trilogies|date=2010-3-9|last=Dille|first=Peter|publisher=[[Sony Computer Entertainment]]|accessdate=2010-3-10}}</ref>


Asmussen estimated overall game length to be 10 to 20 hours, "depending on how good of a gamer you are."<ref name="GamePro interview" /> Santa Monica studio director John Hight reassured players that ''God of War III'' lasts longer than 10 hours: "We've done a lot of play testing on it&nbsp;... We know, for a really hardcore player, it'll take them longer than it took them to play either of the previous ''God of War'' games."<ref name="1/21/10" /> The finished game script was about 120 pages long,<ref>{{cite web |url=http://www.eurogamer.net/articles/god-of-war-iii-to-get-120-page-script |title=''God of War III'' to get 120-page script |last=Gibson |first=Ellie |date=September 16, 2008 |publisher=Eurogamer Network |work=[[Eurogamer]]|access-date=January 31, 2009|archive-url=https://web.archive.org/web/20130202025342/http://www.eurogamer.net/articles/god-of-war-iii-to-get-120-page-script|archive-date=February 2, 2013|url-status=live}}</ref> and the number of onscreen enemies increased from 15 in the previous games to a maximum of 50. To light the game, Turtle by Illuminate Labs was used.<ref>{{Cite web |url=https://www.gamasutra.com/view/news/116505/Swedish_Lighting_Tool_Developer_Illuminate_Labs_Expands_In_US.php |title=Swedish Lighting Tool Developer Illuminate Labs Expands in U.S. |date=October 7, 2009}}</ref><ref>{{cite web |url=http://features.cgsociety.org/story_custom.php?story_id=5250 |title=Developer interview with Art Director Ken Feldman and Lead Animator Bruno Velazquez |publisher=CGSociety|access-date=July 13, 2012|archive-url=https://web.archive.org/web/20130103003402/http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/god_of_war_iii|archive-date=January 3, 2013|url-status=dead}}</ref> Head of development Christer Ericson of Santa Monica Studio confirmed that ''God of War III'' has seamless loading; no loading screens and no [[hard disk drive]] installation requirement.<ref>{{cite web |url=http://www.eurogamer.net/articles/god-of-war-iii-needs-no-hdd-install |title=God of War III needs no HDD install |date=February 23, 2010 |last=Purchase |first=Robert |publisher=Eurogamer Network |work=[[Eurogamer]]|access-date=February 16, 2015|archive-url=https://web.archive.org/web/20150217063321/http://www.eurogamer.net/articles/god-of-war-iii-needs-no-hdd-install|archive-date=February 17, 2015|url-status=dead}}</ref><ref>{{cite web |url=http://www.eurogamer.net/articles/the-making-of-god-of-war-iii?page=3 |title=The Making of God of War III – Page 3 |date=March 27, 2010 |last=Leadbetter |first=Richard |publisher=Eurogamer Network |work=[[Eurogamer]]|access-date=February 17, 2015|archive-url=https://web.archive.org/web/20150211010111/http://www.eurogamer.net/articles/the-making-of-god-of-war-iii?page=3|archive-date=February 11, 2015|url-status=dead}}</ref> Animator Bruno Velazquez said that while the first two ''God of War'' titles had [[computer-generated imagery]] (CGI) cinematics, there would be no true CGI in the third game:<ref>{{cite web |url=http://www.psxextreme.com/ps3-news/6615.html |title=''God Of War III'' Cinematics and In-Game Visuals the Same |date=February 16, 2010 |last=Dutka |first=Ben |publisher=Present Poise Media |work=PSXExtreme|access-date=February 22, 2010|archive-url=https://web.archive.org/web/20130322054534/http://www.psxextreme.com/ps3-news/6615.html|archive-date=March 22, 2013|url-status=dead}}</ref> "all the cutscenes are created using our in-game engine."<ref>{{cite web |url=http://www.psuni.com/sony-most-god-of-war-iii-cutscenes-will-be-real-time-2663/ |title=Sony: Most ''GOWIII'' cutscenes won't be pre-rendered |date=February 23, 2010 |last=Steen |first=Patrick |publisher=Academic Gamers Inc. |work=PlayStation University|access-date=February 19, 2013|archive-url=https://web.archive.org/web/20140308070651/http://www.psuni.com/sony-most-god-of-war-iii-cutscenes-will-be-real-time-2663/|archive-date=March 8, 2014|url-status=dead}}</ref> A ''God of War III'' game trailer debuted on [[GameTrailers TV with Geoff Keighley|Spike's ''GameTrailers TV'']] on February 11, 2010,<ref name="Poster & Trailer" /> and Asmussen confirmed that all footage is of gameplay.<ref>{{cite web |url=http://blog.us.playstation.com/2010/02/god-of-war-iii-vengeance-trailer/ |title=''God of War III'' Vengeance Trailer |date=February 12, 2010 |last=Asmussen |first=Stig |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=February 12, 2010|archive-url=https://web.archive.org/web/20130112213010/http://blog.us.playstation.com/2010/02/12/god-of-war-iii-vengeance-trailer/|archive-date=January 12, 2013|url-status=live}}</ref> New camera angles were added; during some major battles the player can still control Kratos while the camera [[panning (camera)|pans]] away from the fight, and a [[first-person (video games)|first-person]] camera view was used for the final portion of the Poseidon and Zeus [[boss fight]]s.<ref>{{cite web |url=http://au.ps3.ign.com/articles/106/1061530p1.html |title=''God of War III'' Quick Hit |last=Miller |first=Greg |date=January 18, 2010 |publisher=[[Ziff Davis Media]] |work=[[IGN]]|access-date=March 3, 2010|archive-url=https://web.archive.org/web/20140219215409/http://www.ign.com/articles/2010/01/18/god-of-war-iii-quick-hit|archive-date=February 19, 2014|url-status=live}}</ref> According to Santa Monica Studio director of technology Tim Moss, ''God of War III'' used 35 [[gigabyte]]s (GB) of [[Blu-ray Disc]].<ref>{{cite web |url=http://www.destructoid.com/god-of-war-iii-eats-up-35-gigs-on-a-blu-ray-disc-164577.phtml |title=''God of War III'' eats up 35 gigs on a Blu-ray disc |date=February 22, 2010 |last=Chester |first=Nick |publisher=[[Destructoid]]|access-date=March 6, 2010|archive-url=https://web.archive.org/web/20130412131834/http://www.destructoid.com/god-of-war-iii-eats-up-35-gigs-on-a-blu-ray-disc-164577.phtml|archive-date=April 12, 2013|url-status=live}}</ref> ''God of War III''{{'}}s budget was $44&nbsp;million [[USD]], and the game had a staff of 132 at the end of its development.<ref>{{cite web |url=http://www.giantbomb.com/videos/god-of-war-iii-interview/2300-2133/ |title=''God of War III'' Interview |last=Shoemaker |first=Brad |date=March 8, 2010 |work=[[Giant Bomb]] |publisher=[[CBS Interactive]]|access-date=March 15, 2013|archive-url=https://web.archive.org/web/20130514174336/http://www.giantbomb.com/videos/god-of-war-iii-interview/2300-2133/|archive-date=May 14, 2013|url-status=live}}</ref>
Kratos will also be invading the world of [[NASCAR]]. On Saturday, March 20, 2010, the No. 20 car will be sporting a brand new ''God of War III'' and GameStop themed paint scheme driven by [[Joey Logano]] during the [[Scotts Turf Builder 300]] at [[Bristol Motor Speedway]].<ref name="3/10/2010" />


Several voice actors returned from previous installments, including Terrence C. Carson, Erin Torpey, Corey Burton, Debi Derryberry, and Gwendoline Yeo, voicing Kratos, Athena, Zeus, Calliope, and Lysandra, respectively. Susan Blakeslee, who voiced two characters in ''God of War'', voiced Gaia. Narrator [[Linda Hunt]], who previously voiced Gaia, only provided an introductory narration for the game. Rip Torn, Natalie Lander, and Malcolm McDowell joined the cast of voice actors. [[Lloyd Sherr]] and [[Nolan North]], who had originally voiced Cronos and Hades, were replaced by George Ball and Clancy Brown, respectively. Kevin Sorbo was chosen to voice Hercules because of his portrayal of the character in the television series, ''[[Hercules: The Legendary Journeys]]''.<ref>{{cite video |title=God of War III: Voice Acting |publisher=[[Santa Monica Studio]] |year=2010}}</ref> [[Elijah Wood]] had a minor voice role, and [[Josh Keaton]] and [[Fred Tatasciore]], who voiced characters in previous games, also had minor roles.<ref name="characters">{{cite video game |title=God of War III |developer=[[Santa Monica Studio]] |publisher=[[Sony Computer Entertainment]] |date=March 16, 2010 |platform=[[PlayStation 3]] |scene=Credits}}</ref>
===Demo===
At E3 2009, the ''God of War III'' demo was revealed. The demo showed Kratos on the cliffs of Mount Olympus battling the undead, a [[centaur]], a [[chimera]], and a [[cyclops]]. Kratos does not fight Helios, but he rips the head off of Helios gaining a new ability called "Helios Beam" which can be used as a lantern in dark areas, a beam to blind enemies, and to reveal hidden secrets. It is also revealed that Kratos can shoot harpies with his fire bow and use them to get across gaps that are too large to jump or glide across with the Wings of Icarus. In the demo, it is revealed that Kratos keeps the Golden Fleece and the Wings of Icarus from ''God of War II'', however, wherabouts of the Blade of Olympus are unknown.


== Release ==
Beginning October, 30, 2009, GameStop had special voucher codes for people who pre-ordered the standard or Ultimate Edition of ''God of War III''.<ref>{{cite web|url=http://blog.us.playstation.com/2009/10/god-of-war-iii-ultimate-edition-and-pre-order-items-announced/|title=God of War III Ultimate Edition and Pre-Order Items Announced|publisher=[[SCEA|SONY]]|accessdate=2010-10-30}}</ref>
At [[E3 2009]], the ''God of War III'' [[game demo|demo]] was unveiled, with Kratos on the cliffs of Mount Olympus battling Olympian legionnaires, a centaur, a chimera, and a cyclops. He decapitates Helios, encounters Perses, rides harpies, and uses the Blades of Athena and new weapons (the Nemean Cestus and Bow of Apollo). On October 28, 2009, [[Sony Computer Entertainment Europe|SCE Europe]] sent emails to PlayStation Network members with an activation code for the demo. On October 30, GameStop began providing voucher codes for customers who pre-ordered the game,<ref name="GoW3 UE items" /> and early copies of ''[[God of War Collection]]'' had a voucher code to download the demo.<ref>{{cite web |url=http://blog.us.playstation.com/2009/09/god-of-war-iii-e3-2009-demo-included-in-god-of-war-collection/ |title=''God of War III'' E3 2009 Demo Included in ''God of War Collection'' |first=John |last=Hight |date=September 23, 2009|access-date=September 23, 2009 |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|archive-url=https://web.archive.org/web/20121014170719/http://blog.us.playstation.com/2009/09/23/god-of-war-iii-e3-2009-demo-included-in-god-of-war-collection/|archive-date=October 14, 2012|url-status=live}}</ref><ref>{{cite web |url=http://blog.us.playstation.com/2009/08/god-of-war-collection-blu-ray-disc-compilation-available-this-holiday-season/ |title=''God of War Collection''&nbsp;– Blu-ray Disc Compilation Available This Holiday Season! |last=Caiazzo |first=Anthony |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]] |date=August 31, 2009|access-date=April 30, 2010|archive-url=https://web.archive.org/web/20121105060124/http://blog.us.playstation.com/2009/08/31/god-of-war-collection-blu-ray-disc-compilation-available-this-holiday-season/|archive-date=November 5, 2012|url-status=dead}}</ref> The Blu-ray version of ''[[District 9]]'' included the ''God of War III'' demo and a "making of" featurette,<ref>{{cite web |url=http://blog.us.playstation.com/2009/10/district-9-forged-together-with-god-of-war-iii/ |title=''District 9'' Forged Together with ''God of War III'' |last=Caiazzo |first=Anthony |date=October 28, 2009 |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=October 28, 2009|archive-url=https://web.archive.org/web/20121015043809/http://blog.us.playstation.com/2009/10/28/district-9-forged-together-with-god-of-war-iii/|archive-date=October 15, 2012|url-status=live}}</ref><ref>{{cite web |url=http://blog.us.playstation.com/2009/12/district-9-with-god-of-war-iii-own-it-now-on-blu-ray/ |title=''District 9'' with ''God of War III''&nbsp;– Own it NOW on Blu-ray |last=Chan |first=Ken |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]] |date=December 22, 2009|access-date=December 22, 2009|archive-url=https://web.archive.org/web/20120510042817/http://blog.us.playstation.com/2009/12/22/district-9-with-god-of-war-iii-own-it-now-on-blu-ray/|archive-date=May 10, 2012|url-status=live}}</ref> and the demo was released to [[Qore (PlayStation Network)|Qore]] subscribers on February 4, 2010.<ref>{{cite web |url=http://blog.us.playstation.com/2010/02/qore-episode-21-–-featuring-yakuza-3-battlefield-bad-company-2-resonance-of-fate-and-the-god-of-war-iii-demo/ |title=Qore Episode 21&nbsp;– Featuring ''Yakuza 3'', ''Battlefield: Bad Company 2'', ''Resonance of Fate'', and the ''God of War III'' Demo |date=February 4, 2010 |last=Furuichi |first=Kevin |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=February 11, 2010|archive-url=https://web.archive.org/web/20131021002449/http://blog.us.playstation.com/2010/02/04/qore-episode-21-%e2%80%93-featuring-yakuza-3-battlefield-bad-company-2-resonance-of-fate-and-the-god-of-war-iii-demo/|archive-date=October 21, 2013|url-status=live}}</ref> On February 25, Sony Computer Entertainment released the demo for download on the PlayStation Store in Europe and North America.<ref>{{cite web |url=http://blog.us.playstation.com/2010/02/god-of-war-iii-goes-gold-e3-demo-now-on-psn-and-new-gameplay-revealed-tonight-on-spikes-gttv/ |title=''God of War III'' Goes Gold, E3 Demo Now on PSN and New Gameplay Revealed Tonight on Spike's GTTV! |last=Caiazzo |first=Anthony |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]] |date=February 25, 2010|access-date=February 25, 2010|archive-url=https://web.archive.org/web/20121020023759/http://blog.us.playstation.com/2010/02/25/god-of-war-iii-goes-gold-e3-demo-now-on-psn-and-new-gameplay-revealed-tonight-on-spikes-gttv/|archive-date=October 20, 2012|url-status=live}}</ref> Just before the game's release, ''[[Eurogamer]]'' published an article comparing the graphics in the ''God of War III'' demo to those in the final game, reporting improved lighting and realistic [[motion blur]] in the final release.<ref>{{cite web |url=http://www.eurogamer.net/articles/digitalfoundry-godofwariii-demo-vs-retail-blog-entry |title=''God of War III'': demo vs. review code |publisher=Eurogamer Network |work=[[Eurogamer]] |date=March 9, 2010 |last=Leadbetter |first=Richard|access-date=March 15, 2010|archive-url=https://web.archive.org/web/20130216035723/http://www.eurogamer.net/articles/digitalfoundry-godofwariii-demo-vs-retail-blog-entry|archive-date=February 16, 2013|url-status=live}}</ref>


''God of War III'' was released in North America on March 16, 2010,<ref name="3/16">{{cite web |url=http://blog.us.playstation.com/2010/01/28/its-official-god-of-war-iii-will-be-attacking-stores-on-march-16th/ |title=It's Official, God of War III Will Be Attacking Stores on March 16th! |date=January 28, 2010 |last=Levine |first=Eric |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=January 28, 2010|archive-url=https://web.archive.org/web/20121004093027/http://blog.us.playstation.com/2010/01/28/its-official-god-of-war-iii-will-be-attacking-stores-on-march-16th/|archive-date=October 4, 2012|url-status=live}}</ref> on March 18 in Australia, March 20 in Europe, and March 25 in Japan. The game outsold its [[God of War II|predecessor]] by nearly 400,000 copies in its first week.<ref>{{cite web |url=http://www.1up.com/do/blogEntry?bId=9024937|archive-url=https://archive.today/20120717044648/http://www.1up.com/do/blogEntry?bId=9024937|url-status=dead|archive-date=July 17, 2012 |title=''God of War III'' Sales Pass One Million Units Worldwide |date=March 25, 2010 |last=Oliby |first=Rangle |publisher=[[Ziff Davis Media]] |work=[[1UP.com|1UP]]|access-date=March 25, 2010}}</ref> According to retail tracker [[NPD Group]], ''God of War III'' sold about 1.1 million copies in the United States by the end of March 2010, making it the best-selling game of that month, and its opening-month sales were 32 percent higher than those of ''God of War II''.<ref>{{cite magazine |url=http://gameinformer.com/b/news/archive/2010/04/15/god-of-war-and-pokemon-conquer-march-npds.aspx |title=''God of War'' and ''Pokemon'' Conquer March NPD Sales |publisher=GameStop |magazine=[[Game Informer]] |last=Kollar |first=Phil |date=April 15, 2010|access-date=April 15, 2010|archive-url=https://web.archive.org/web/20130514223007/http://www.gameinformer.com/b/news/archive/2010/04/15/god-of-war-and-pokemon-conquer-march-npds.aspx|archive-date=May 14, 2013|url-status=dead}}</ref> By June 2012, ''God of War III'' had sold almost 5.2 million copies worldwide—about 2.8&nbsp;million in North America, 2 million in [[PAL region]]s, and 417,866 in Japan and Asia.<ref name="SalesJune2012">{{cite web |url=http://www.eurogamer.net/articles/2012-06-05-god-of-war-series-has-sold-over-21-million-copies |title=''God of War'' series has sold over 21 million copies |last=Yin-Poole |first=Wesley |date=June 5, 2012|access-date=June 5, 2012 |publisher=Eurogamer Network |work=[[Eurogamer]]|archive-url=https://web.archive.org/web/20121108044426/http://www.eurogamer.net/articles/2012-06-05-god-of-war-series-has-sold-over-21-million-copies|archive-date=November 8, 2012|url-status=dead}}</ref> The game is also part of [[Greatest Hits (PlayStation range)|PlayStation 3's Greatest Hits lineup]].<ref name="GH" /> On August 28, 2012, ''God of War III'', ''God of War Collection'', and ''[[God of War: Origins Collection]]'' were released in North America as the ''[[God of War Saga]]'', part of Sony's PlayStation Collections line.<ref>{{cite web |url=http://blog.us.playstation.com/2012/08/06/never-stop-playing-with-playstation-collections/ |title=Never Stop Playing with PlayStation Collections |date=August 6, 2012 |last=Cardona |first=Christian |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=August 6, 2012|archive-url=https://web.archive.org/web/20121105062450/http://blog.us.playstation.com/2012/08/06/never-stop-playing-with-playstation-collections/|archive-date=November 5, 2012|url-status=dead}}</ref>
On October 28, 2009 [[Sony Computer Entertainment Europe|SCEE]] sent emails to PlayStation Network members with an activation code for the demo.


=== Marketing ===
Specially marked, copies of ''[[God of War Collection]]'' were released on November 17, 2009 with voucher codes to download the demo.<ref>{{Cite web | url = http://blog.us.playstation.com/2009/09/god-of-war-iii-e3-2009-demo-included-in-god-of-war-collection/ | title = God of War III E3 2009 Demo Included in God of War Collection | first = John | last = Hight | date = 2009-09-23 | accessdate = 2009-09-23 | publisher = [[Sony Computer Entertainment of America]] }}</ref><ref>{{cite web|url=http://blog.us.playstation.com/2009/08/god-of-war-collection-blu-ray-disc-compilation-available-this-holiday-season/|title=God of War Collection – Blu-ray Disc Compilation Available This Holiday Season!|publisher=[[SCEA|SONY]]|accessdate=2010-04-31}}</ref>
''God of War III'' had an extensive marketing campaign before its release. This campaign began in early 2008 when a teaser for ''God of War III'' appeared as an image (the original [[PlayStation 3]] logo surrounded by the Greek [[omega]]) at the end of the instruction manual for ''God of War: Chains of Olympus''.<ref>{{cite web |url=http://ps3.ign.com/articles/856/856008p1.html |title=''God of War III'' Ad |last=Miller |first=Greg |date=February 29, 2008 |publisher=[[Ziff Davis Media]] |work=[[IGN]]|access-date=January 31, 2009|archive-url=https://web.archive.org/web/20140219212807/http://www.ign.com/articles/2008/02/29/god-of-war-iii-ad|archive-date=February 19, 2014|url-status=live}}</ref> This was soon followed by a teaser trailer screened at Sony's 2008 E3 press conference.<ref name="1UpGoW">{{cite web |url=http://www.1up.com/do/newsStory?cId=3168748 |title=E3 2008: ''God of War 3'' Teaser Trailer |last=Whiting |first=Mark |date=July 15, 2008 |publisher=[[Ziff Davis Media]] |work=[[1up.com|1UP]]|access-date=January 31, 2009|archive-url=https://web.archive.org/web/20130404075123/http://www.1up.com/news/e3-2008-god-war-3|archive-date=April 4, 2013|url-status=dead}}</ref> Another trailer premiered at the 2008 [[Spike Video Game Awards]],<ref>{{cite web |url=http://multiplayerblog.mtv.com/2008/12/02/jack-black-brutal-legend-god-of-war-iii-gameplay-footage-debuting-at-spike-vgas/ |title=Jack Black, ''Brutal Legend,'' ''God of War III'' Gameplay Footage Debuting at Spike VGAs |last=Totilo |first=Stephen |date=December 2, 2008 |publisher=[[Viacom (2005–present)|Viacom]] |work=[[MTV.com]]|access-date=January 31, 2009|archive-url=https://web.archive.org/web/20130514231422/http://multiplayerblog.mtv.com/2008/12/02/jack-black-brutal-legend-god-of-war-iii-gameplay-footage-debuting-at-spike-vgas/|archive-date=May 14, 2013|url-status=dead}}</ref> and an "official" ''God of War III'' trailer was released in February 2009.<ref name="FearNothing">{{cite web |url=http://ps3.gamespy.com/dor/objects/886158/god-of-war-iii/videos/god3_trailer_021209.html |title=''God of War III'' PlayStation 3 Trailer – Fear Nothing Trailer |date=February 13, 2009 |publisher=[[IGN Entertainment]] |work=[[GameSpy]]|access-date=December 3, 2012|archive-url=https://web.archive.org/web/20090421040058/http://ps3.gamespy.com/dor/objects/886158/god-of-war-iii/videos/god3_trailer_021209.html|archive-date=April 21, 2009|url-status=dead}}</ref> A new trailer debuted with the release of ''God of War III'' on March 16, 2010.<ref>{{cite web |url=http://blog.us.playstation.com/2010/03/16/god-of-war-iii-out-today/ |title=''God of War III'' Out Today! |date=March 16, 2010 |last=Caiazzo |first=Anthony |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=March 16, 2010|archive-url=https://web.archive.org/web/20121019045253/http://blog.us.playstation.com/2010/03/16/god-of-war-iii-out-today/|archive-date=October 19, 2012|url-status=live}}</ref>
[[File:GoW3 Pandora's Box.jpeg|thumb|right|Replica [[Pandora's Box]] included in the ''Ultimate Edition'' and ''Ultimate Trilogy Edition'']]
In October 2009, Santa Monica Studio announced the ''God of War III Ultimate Edition'', available by pre-order in North America. The package included a replica Pandora's Box, a limited-edition ''The Art of God of War III'' book, and downloadable content (DLC) from the PlayStation Network, which included the "Challenge of Exile" mode, Kratos' "Dominus" costume, the ''[[God of War (franchise)#Documentaries|God of War: Unearthing the Legend]]'' documentary, the ''God of War Trilogy Soundtrack'', and the ''[[God of War: Blood & Metal]] [[Extended play|EP]]''.<ref name="GoW3 UE items">{{cite web |url=http://blog.us.playstation.com/2009/10/god-of-war-iii-ultimate-edition-and-pre-order-items-announced/ |title=''God of War III Ultimate Edition'' and Pre-Order Items Announced |last=Caiazzo |first=Anthony |date=October 30, 2009 |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=November 3, 2009|archive-url=https://web.archive.org/web/20121019045150/http://blog.us.playstation.com/2009/10/30/god-of-war-iii-ultimate-edition-and-pre-order-items-announced/|archive-date=October 19, 2012|url-status=dead}}</ref> A limited ''Ultimate Trilogy Edition'' was released in Europe, Australia, and New Zealand and included the contents of the ''Ultimate Edition'', as well as ''God of War Collection'', four Kratos costumes, and ''God of War'' postcards.<ref>{{cite web |url=http://blog.eu.playstation.com/2009/12/17/god-of-war-iii-ultimate-trilogy-edition/ |title=''God of War III: Ultimate Trilogy Edition'' |author=Thach Quach |date=November 17, 2009 |publisher=[[Sony Computer Entertainment Europe]] |work=[[PlayStation.Blog]]|access-date=December 17, 2009|archive-url=https://web.archive.org/web/20120906033251/http://blog.eu.playstation.com/2009/12/17/god-of-war-iii-ultimate-trilogy-edition/|archive-date=September 6, 2012|url-status=dead}}</ref> A ''God of War III'' PS3 bundle, with a 250&nbsp;GB PS3 and a copy of ''God of War III'', was also available in Europe.<ref name="1/21/10">{{cite web |url=http://www.psu.com/God-of-War-III-to-last-more-than-10-hours;-European-bundle-revealed--a008547-p0.php |title=''God of War III'' to last more than 10 hours; European bundle revealed |date=January 21, 2010 |last=Dolge |first=Adam |website=PlayStation Universe|access-date=January 21, 2010|archive-url=https://archive.today/20130131235720/http://www.psu.com/a008547/God-of-War-III-to-last-more-than-10-hours;-European-bundle-revealed?page=0|archive-date=January 31, 2013|url-status=live}}</ref> A ''God of War III'' media kit with special packaging and content was distributed to journalists in the [[PAL]] regions, and several were given as prizes on PlayStation Europe's website during the week of March 22, 2010.<ref>{{cite web |url=http://blog.eu.playstation.com/2010/03/19/god-of-war-iii-out-now-media-kit-unveiled/ |title=''God of War III'' Out Now&nbsp;– Media Kit Unveiled |date=March 19, 2010 |last=Quach |first=Thach |publisher=[[Sony Computer Entertainment Europe]] |work=[[PlayStation.Blog]]|access-date=March 19, 2010|archive-url=https://web.archive.org/web/20120915115557/http://blog.eu.playstation.com/2010/03/19/god-of-war-iii-out-now-media-kit-unveiled/|archive-date=September 15, 2012|url-status=live}}</ref> In Japan, ''God of War III'' was released in two packages: a standalone version and a ''God of War Trilogy Edition''. The latter included ''God of War III'', ''God of War Collection'', an art book, and a Kratos skin.<ref>{{cite web |url=http://www.shopncsx.com/godofwariii-1.aspx |title=''God of War III Trilogy''&nbsp;– Japan |publisher=National Console Support Inc.|access-date=August 7, 2012|archive-url=https://web.archive.org/web/20130722001025/http://www.shopncsx.com/godofwariii-1.aspx|archive-date=July 22, 2013|url-status=live}}</ref>


For pre-orders, some retailers included a premium costume for Kratos: the Apollo, Forgotten Warrior, and Phantom of Chaos skins from [[Amazon.com]], [[Game Crazy]] and [[Play.com]], and [[GameStop]], respectively. GameStop pre-orders also included a {{convert|17|x|24|in|cm|adj=on}} poster signed by ''God of War III'' concept artist [[Andy Park (artist)|Andy Park]]<ref name="Poster & Trailer">{{cite web |url=http://blog.us.playstation.com/2010/02/new-god-of-war-iii-pre-order-bonus-and-trailer/ |title=New ''God of War III'' Pre-Order Bonus and Trailer |date=February 11, 2010 |last=Caiazzo |first=Anthony |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=February 11, 2010|archive-url=https://web.archive.org/web/20121111115614/http://blog.us.playstation.com/2010/02/11/new-god-of-war-iii-pre-order-bonus-and-trailer/|archive-date=November 11, 2012|url-status=live}}</ref> and an entry in its "Be the Envy of the Gods" [[sweepstakes]].<ref>{{cite web |url=http://blog.us.playstation.com/2010/02/god-of-war-iii-gamestop-pre-order-sweepstakes-announced/ |title=''God of War III'' GameStop Pre-Order Sweepstakes Announced |date=February 17, 2010 |last=Caiazzo |first=Anthony |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=February 18, 2010|archive-url=https://web.archive.org/web/20121016180401/http://blog.us.playstation.com/2010/02/17/god-of-war-iii-gamestop-pre-order-sweepstakes-announced/|archive-date=October 16, 2012|url-status=live}}</ref> [[7-Eleven]] issued a ''God of War III'' poster for pre-orders<ref>{{cite web |url=http://blog.us.playstation.com/2010/01/pre-order-your-copy-of-god-of-war-iii-at-7-eleven-now/ |title=Pre-Order Your Copy of ''God of War III'' at 7-Eleven NOW! |date=January 13, 2010 |last=Caiazzo |first=Anthony |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=January 13, 2010|archive-url=https://web.archive.org/web/20121016175508/http://blog.us.playstation.com/2010/01/13/pre-order-your-copy-of-god-of-war-iii-at-7-eleven-now/|archive-date=October 16, 2012|url-status=live}}</ref> and sold a Kratos' Fury [[Slurpee]] in ''God of War III'' cups. The cups and their specially marked [[Mountain Dew]] bottles had codes usable on the Slurpee website for ''God of War III'' downloadable content, including a behind-the-scenes video, [[computer wallpaper|wallpapers]], [[PlayStation Home]] content, and an in-game Kratos skin, the Morpheus Armor.<ref>{{cite web |url=http://blog.us.playstation.com/2010/01/kratos-fury-invading-local-7-eleven-stores/ |title=Kratos Fury Invading Local 7-Eleven Stores |date=January 29, 2010 |last=Brody |first=Evan |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=January 29, 2010|archive-url=https://web.archive.org/web/20121226144625/http://blog.us.playstation.com/2010/01/29/kratos-fury-invading-local-7-eleven-stores/|archive-date=December 26, 2012|url-status=dead}}</ref><ref>{{cite web |url=http://www.cinemablend.com/games/God-Of-War-III-Slurpee-Offers-Exclusive-DLC-22556.html |title=''God Of War III'' Slurpee Offers Exclusive DLC |date=January 29, 2010 |last=Haas |first=Pete |publisher=Cinema Blend|access-date=July 26, 2013|archive-url=https://web.archive.org/web/20141216200923/http://www.cinemablend.com/games/God-Of-War-III-Slurpee-Offers-Exclusive-DLC-22556.html|archive-date=December 16, 2014|url-status=dead}}</ref>
On October 28, 2009, it was announced that all copies of the [[Blu-ray Disc|Blu-ray]] of ''[[District 9]]'' will come with a copy of the ''God of War III'' demo pre-loaded on the disc itself.<ref>{{cite web|url=http://blog.us.playstation.com/2009/10/district-9-forged-together-with-god-of-war-iii/|title=District 9 Forged Together With God of War III|last=Caiazzo|first=Anthony|date=2009-10-28|publisher=[[Sony Computer Entertainment]]|accessdate=2009-10-28}}</ref><ref>{{cite web|url=http://blog.us.playstation.com/2009/12/district-9-with-god-of-war-iii-own-it-now-on-blu-ray/|title=District 9 with God of War III – Own it NOW on Blu-ray|publisher=[[SCEA|SONY]]|accessdate=2009-12-22}}</ref> In addition, the demo with ''District 9'' unlocks a special "making-of" featurette of ''God of War III''. The Blu-ray of ''District 9'' was released on December 22, 2009.


In December 2009, Santa Monica accepted video submissions from players to determine the ultimate ''God of War'' fan. The top 18 submissions were included in the closing credits of ''God of War: Unearthing the Legend'', and all winners received a copy of the ''God of War III Ultimate Edition'' signed by the development team.<ref>{{cite web |url=http://blog.us.playstation.com/2009/12/are-you-the-ultimate-god-of-war-fan/ |title=Are You the Ultimate ''God of War'' Fan? |date=December 15, 2009 |author=Chanana2 |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=December 15, 2009|archive-url=https://web.archive.org/web/20121020104224/http://blog.us.playstation.com/2009/12/15/are-you-the-ultimate-god-of-war-fan/|archive-date=October 20, 2012|url-status=live}}</ref><ref>{{cite web |url=http://blog.us.playstation.com/2010/03/god-of-war-unearthing-the-legend-winners/ |title=''God of War Unearthing the Legend'' Winners! |date=March 5, 2010 |last=Chan |first=Ken |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=March 5, 2010|archive-url=https://web.archive.org/web/20130224040431/http://blog.us.playstation.com/2010/03/05/god-of-war-unearthing-the-legend-winners/|archive-date=February 24, 2013|url-status=live}}</ref> Sony and [[Spike TV]] sponsored a Last Titan Standing contest, in which fans over 21 could win a chance to play ''God of War III'' before its mainstream release.<ref>{{cite web |url=http://blog.us.playstation.com/2010/02/be-the-last-titan-standing-be-the-first-to-play-god-of-war-iii/ |title=Be the Last Titan Standing; Be the First to Play ''God of War III'' |date=February 14, 2010 |last=Caiazzo |first=Anthony |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=February 14, 2010|archive-url=https://web.archive.org/web/20131021002018/http://blog.us.playstation.com/2010/02/14/be-the-last-titan-standing-be-the-first-to-play-god-of-war-iii/|archive-date=October 21, 2013|url-status=live}}</ref><ref>{{cite web |url=http://www.spike.com/articles/29vcw0/god-of-war-iii-be-the-last-titan-standing-casting-call |title=''God Of War III'': Be the Last Titan Standing Casting Call |date=February 12, 2010 |publisher=[[Viacom (2005–present)|Viacom]] |work=[[Spike.com]]|access-date=February 14, 2010|archive-url=https://web.archive.org/web/20150131032726/http://www.spike.com/articles/29vcw0/god-of-war-iii-be-the-last-titan-standing-casting-call|archive-date=January 31, 2015|url-status=dead}}</ref> Spike's ''GameTrailers TV'' presented ''God of War III: Last Titan Standing'' on March 15, 2010, and the winner received a custom-made ''God of War III'' PS3.<ref>{{cite web |url=http://blog.us.playstation.com/2010/03/15/god-of-war-iii-launch-special-tonight-on-spike-tv-midnight-launch-events-at-game-stop/ |title=''God of War III'' Launch Special Tonight on SPIKE TV + Midnight Launch Events! |date=March 15, 2010 |last=Levine |first=Eric |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=March 16, 2010|archive-url=https://web.archive.org/web/20121019045304/http://blog.us.playstation.com/2010/03/15/god-of-war-iii-launch-special-tonight-on-spike-tv-midnight-launch-events-at-game-stop/|archive-date=October 19, 2012|url-status=dead}}</ref> A week before ''God of War III''{{'}}s release, the developers released Kratos' backstory on the ''God of War'' website, under the title "Path to Olympus".<ref>{{cite web |url=http://blog.us.playstation.com/2010/03/08/god-of-war-iii-path-to-olympus-experience-launches-on-godofwar-com/ |title=''God of War III'' Path to Olympus Experience Launches on GodofWar.com |date=March 8, 2010 |last=Berman |first=Malcolm |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=March 9, 2010|archive-url=https://web.archive.org/web/20131020233948/http://blog.us.playstation.com/2010/03/08/god-of-war-iii-path-to-olympus-experience-launches-on-godofwar-com/|archive-date=October 20, 2013|url-status=live}}</ref>
The ''God of War III'' E3 2009 demo was made available to all current (at the time) [[Qore (PlayStation Network)|Qore]] subscribers on February 4, 2010.<ref>{{cite web|url=
http://blog.us.playstation.com/2010/02/qore-episode-21-–-featuring-yakuza-3-battlefield-bad-company-2-resonance-of-fate-and-the-god-of-war-iii-demo/|title=Qore Episode 21 – Featuring Yakuza 3, Battlefield: Bad Company 2, Resonance of Fate, and the God of War III Demo|date=2010-2-4|last=Furuichi|first=Kevin|publisher=[[Sony Computer Entertainment]]|accessdate=2010-2-11}}</ref>


On March 20, 2010, a [[NASCAR]] car driven by [[Joey Logano]] during the [[Scotts Turf Builder 300]] had a ''God of War III'' and GameStop-themed paint design.<ref name="3/10/2010">{{cite web |url=http://blog.us.playstation.com/2010/03/09/it-only-does-epic-trilogies/ |title=It Only Does Epic Trilogies |date=March 9, 2010 |last=Dille |first=Peter |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=March 10, 2010|archive-url=https://web.archive.org/web/20121011004855/http://blog.us.playstation.com/2010/03/09/it-only-does-epic-trilogies/|archive-date=October 11, 2012|url-status=live}}</ref> In April, [[Machinima.com]] released five "Art of the Game" videos for ''God of War III'' on the PlayStation Store, featuring interviews with team developers.<ref>{{cite web |url=http://blog.us.playstation.com/2010/04/01/playstation-store-update-130/ |title=PlayStation Store Update |last=Chen |first=Grace |date=April 1, 2010 |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=April 2, 2010|archive-url=https://web.archive.org/web/20120525052149/http://blog.us.playstation.com/2010/04/01/playstation-store-update-130/|archive-date=May 25, 2012|url-status=live}}</ref> A ''God of War III'' [[action figure]] line was produced by DC Unlimited.<ref>{{cite web |url=http://comics.ign.com/articles/106/1069212p1.html |title=''God of War'' Toys Coming |date=February 12, 2010 |last=George |first=Richard |publisher=[[Ziff Davis Media]] |work=[[IGN]]|access-date=February 16, 2010|archive-url=https://web.archive.org/web/20130217085149/http://www.ign.com/articles/2010/02/12/god-of-war-toys-coming|archive-date=February 17, 2013|url-status=dead}}</ref> To celebrate the game's entrance into Sony's Greatest Hits library, Santa Monica sponsored a sweepstakes from March 4 to April 1, 2011. Fans could submit an original design of an "Ultimate ''God of War'' Monster" for one of three prizes: a limited folio edition, a special edition, and a paperback edition of ''The Art of God of War III'', signed by the development team.<ref name="GH">{{cite web |url=http://blog.us.playstation.com/2011/03/04/design-your-ultimate-god-of-war-monster/ |title=Design Your Ultimate ''God of War'' Monster |date=March 4, 2011 |last=Kim |first=Cecil |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=March 5, 2011|archive-url=https://web.archive.org/web/20120513131951/http://blog.us.playstation.com/2011/03/04/design-your-ultimate-god-of-war-monster/|archive-date=May 13, 2012|url-status=live}}</ref>
As of February 25, 2010, [[Sony Computer Entertainment]] has released the demo to download on the [[PlayStation Store]] in Europe and North America regions.<ref>{{cite web|url=http://blog.us.playstation.com/2010/02/god-of-war-iii-goes-gold-e3-demo-now-on-psn-and-new-gameplay-revealed-tonight-on-spikes-gttv/|title=God of War III Goes Gold, E3 Demo Now on PSN and New Gameplay Revealed Tonight on Spike’s GTTV!|publisher=[[SCEA|SONY]]|accessdate=2010-02-25}}</ref>


The game has 36 [[PS3 trophies|trophies]], awarded for player achievements (for example, "Releasing the Floodgates" for killing Poseidon). When players received the platinum trophy, they were linked to the website spartansstandtall.com. On May 4, 2010, the site became the official website for ''God of War: Ghost of Sparta'', the next installment in the series and the second for the [[PlayStation Portable]].<ref>{{cite web |url=http://ps3.gamespy.com/playstation-3/god-of-war-iii/1078744p1.html |title=''God of War III'': Platinum Trophy Reveals Teaser |date=March 19, 2010 |last=Sharkey |first=Mike |publisher=[[IGN Entertainment]] |work=[[GameSpy]]|access-date=August 7, 2012|archive-url=https://web.archive.org/web/20130218020619/http://ps3.gamespy.com/playstation-3/god-of-war-iii/1078744p1.html|archive-date=February 18, 2013|url-status=live}}</ref><ref>{{cite web |url=http://blog.us.playstation.com/2010/05/04/god-of-war-ghost-of-sparta-announced-for-psp/ |title=God of War: Ghost of Sparta Announced for PSP! |date=May 4, 2010 |last=Levine |first=Eric |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=February 16, 2015|archive-url=https://web.archive.org/web/20150217062420/http://blog.us.playstation.com/2010/05/04/god-of-war-ghost-of-sparta-announced-for-psp/|archive-date=February 17, 2015|url-status=dead}}</ref> Early copies of ''Ghost of Sparta'' (and all digital copies in Europe) included a voucher to download Kratos' brother Deimos as a costume for use in ''God of War III''.<ref name="Deimos">{{cite web |url=http://blog.us.playstation.com/2010/10/07/god-of-war-ghost-of-sparta-%e2%80%9corigins%e2%80%9d-trailer-bonus/ |title=''God of War: Ghost of Sparta'' "Origins" Trailer + Bonus |date=October 7, 2010 |last=Chan |first=Ken |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=October 8, 2010|archive-url=https://web.archive.org/web/20121019045029/http://blog.us.playstation.com/2010/10/07/god-of-war-ghost-of-sparta-%E2%80%9Corigins%E2%80%9D-trailer-bonus/|archive-date=October 19, 2012|url-status=live}}</ref>
==Previews==
GameZone's Steven Hopper sat down and previewed the game, praising its better looking textures, and overall gameplay. "Graphically, God of War 3 has definitely come a long way since its appearance at E3 last year. The character models and shadows look even more accurate and detailed, and the animation is spot on. The environments are dynamic and feel alive, and the superb art direction definitely makes this a sight to behold. While the framerate has been slowed down a bit from the PS2 excursions, motion blur and bloom lighting help add to the cinematic style of the game. All in all, this is sure to be one of the best looking games on the system."<ref>http://ps3.gamezone.com/gzreviews/p31320_03.htm</ref>


=== Downloadable content ===
==Reception==
On November 2, 2010, the Dominus character skin and Challenge of Exile mode—previously exclusive to the ''Ultimate Edition'' and ''Ultimate Trilogy Edition''—were released as a bundle on the PlayStation Store. The bundle is free for [[PlayStation Plus]] subscribers, who could receive the Phantom of Chaos and Forgotten Warrior skins when purchasing ''God of War'' and ''God of War II'', respectively, for a limited time. All previous pre-order bonus costumes—Apollo, Forgotten Warrior, and Phantom of Chaos—and the 7-Eleven promotional DLC—the Morpheus Armor—were also released on the PlayStation Store.<ref>{{cite web |url=http://blog.us.playstation.com:80/2010/11/02/playstation-store-update-163/#more-39312 |title=PlayStation Store Update |date=November 2, 2010 |last=Chen |first=Grace |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=November 2, 2010|archive-url=https://web.archive.org/web/20121003103113/http://blog.us.playstation.com/2010/11/02/playstation-store-update-163/|archive-date=October 3, 2012|url-status=dead}}</ref>
{{VG reviews

| title = God of War III
=== ''God of War III Remastered'' ===
<!-- Reviewers -->
'''''God of War III Remastered''''' is a [[High-definition remasters for PlayStation consoles|remastered port]] of ''God of War III'' for the [[PlayStation 4]] console. It was first released in North America on July 14, 2015, followed by Australia and mainland Europe on July 15, and the UK on July 17. Santa Monica's Creative Director Cory Barlog announced the remastered game in celebration of the ''God of War'' franchise's tenth anniversary.<ref name="Remastered1">{{cite web |url=http://blog.us.playstation.com/2015/03/20/god-of-war-iii-remastered-coming-to-ps4-on-july-14th/ |title=God of War III Remastered Coming to PS4 on July 14th |date=March 20, 2015 |last=Barlog |first=Cory |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=March 20, 2015|archive-url=https://web.archive.org/web/20150402121949/http://blog.us.playstation.com/2015/03/20/god-of-war-iii-remastered-coming-to-ps4-on-july-14th/|archive-date=April 2, 2015|url-status=dead}}</ref><ref name="Remastered2">{{cite web |url=http://blog.eu.playstation.com/2015/03/20/god-war-iii-remastered-coming-ps4-july/ |title=God of War III Remastered is coming to PS4 this July |date=March 20, 2015 |last=Barlog |first=Cory |publisher=[[Sony Computer Entertainment Europe]] |work=[[PlayStation.Blog]]|access-date=March 20, 2015|archive-url=https://web.archive.org/web/20150322222236/http://blog.eu.playstation.com/2015/03/20/god-war-iii-remastered-coming-ps4-july/|archive-date=March 22, 2015|url-status=dead}}</ref><ref>{{cite web |url=https://stevivor.com/features/australian-video-game-releases-july-2015/ |title=Australian video game releases: July 2015 |date=July 2, 2015 |last=Wright |first=Steve |publisher=Stevivor|access-date=April 18, 2018}}</ref> Ported by Wholesale Algorithms,<ref>{{cite web |url=http://blog.us.playstation.com/2015/07/14/god-of-war-iii-remastered-out-today-on-ps4/ |title=God of War III Remastered Out Today on PS4 |date=July 14, 2015 |last=Velasquez |first=Bruno |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=July 15, 2015|archive-url=https://web.archive.org/web/20160304093254/http://blog.us.playstation.com/2015/07/14/god-of-war-iii-remastered-out-today-on-ps4/|archive-date=March 4, 2016|url-status=dead}}</ref> the remastered version supports full 1080p resolution, targets 60 [[frame rate|frames per second]] and features a photo mode, allowing players to edit their photos and share their favorite moments.<ref name="Remastered1" /><ref name="Remastered2" /> All of the DLC that was released for ''God of War III'' is included with ''God of War III Remastered''.<ref name="IGN-PS4" /> By the end of its first week of release, ''God of War III Remastered'' was ninth in sales at retail in the UK.<ref>{{cite web |url=http://www.playstationlifestyle.net/2015/07/20/uk-sales-chart-rory-mcilroy-pga-tour-debuts-1st-god-war-3-remastered-settles-9th/ |title=UK Sales Chart: Rory McIlroy PGA Tour Debuts in 1st as God of War 3 Remastered Settles for 9th |date=July 20, 2015 |last=Dunning |first=Jason |publisher=[[CraveOnline]] |work=[[PlayStation LifeStyle]]|access-date=January 26, 2016|archive-url=https://web.archive.org/web/20160202001208/http://www.playstationlifestyle.net/2015/07/20/uk-sales-chart-rory-mcilroy-pga-tour-debuts-1st-god-war-3-remastered-settles-9th/|archive-date=February 2, 2016|url-status=dead}}</ref> For the entire month of July 2015, the downloadable version was the seventh best-selling PlayStation 4 title from the PlayStation Store.<ref>{{cite web |url=http://news.punchjump.com/2015/08/11/god-of-war-iii-remastered-ps4-grabs-top-10-psn-sales-in-july/ |title=God of War III Remastered PS4 grabs top 10 PSN sales in July |date=August 11, 2015 |author=News Division |publisher=Punch Jump|access-date=January 26, 2016|archive-url=https://web.archive.org/web/20170622053229/http://news.punchjump.com/2015/08/11/god-of-war-iii-remastered-ps4-grabs-top-10-psn-sales-in-july/|archive-date=June 22, 2017|url-status=dead}}</ref> By June 2023, the game had sold an estimated 4 million copies.<ref>{{cite web |url=https://www.playstationlifestyle.net/2023/06/05/god-of-war-franchise-most-profitable-playstation-merch-brand/ |title=God of War Is PlayStation's Most Profitable Merchandise Brand |date=June 5, 2023 |last=Khan |first=Zarmena |work=PlayStation Lifestyle |publisher=Evolve Media|access-date=June 5, 2023}}</ref>
| 1UP = A<ref name="1UP">{{cite web|url=http://www.1up.com/do/reviewPage?cId=3178252|title=God of War 3 Review for the PS3 from 1UP.com|last=Leone|first=Matt|publisher=[[1UP.com]]|date=2010-03-08|accessdate=2010-03-08}}</ref>

| EuroG = 9/10<ref name="EuroG">http://www.eurogamer.net/articles/god-of-war-iii-review</ref>
=== Soundtrack ===
|GameZone = 9/10<ref>http://ps3.gamezone.com/gzreviews/r31320.htm</ref>
{{Infobox album
| GI = 10/10<ref name="GI">{{cite web|url=http://gameinformer.com/games/god_of_war_iii/b/ps3/archive/2010/03/08/kratos-brings-down-the-mountain.aspx|title=Kratos Brings Down The Mountain|last=Juba|first=Joe|publisher=''[[Game Informer]]''|date=2010-03-08|accessdate=2010-03-08}}</ref>
| name = God of War III: Original Soundtrack from the Video Game
| GSpot = 9.0/10<ref name="GSpot">{{cite web|url=http://www.gamespot.com/ps3/action/godofwariii/review.html|title=God of War III Review for PlayStation 3|last=McShea|first=Tom|publisher=[[GameSpot]]|date=2010-03-08|accessdate=2010-03-08}}</ref>
| type = Soundtrack
| GT = 9.2/10<ref name="Gametrailers">{{cite web|url=http://www.gametrailers.com/video/review-hd-god-of-war/62753|title=God Of War III Video Game, Review HD|publisher=[[GameTrailers]]|date=2010-03-08|accessdate=2010-03-08}}</ref>
| artist = various composers
| IGN = 9.3/10<ref name="IGN">{{cite web|url=http://ps3.ign.com/articles/107/1075014p1.html|title=God of War III Review - PlayStation 3 Review at IGN|last=Roper|first=Chris|publisher=[[IGN]]|date=2010-03-08|accessdate=2010-03-08}}</ref>
| cover =
| OPMUK = 9/10<ref name="OPMUK" />
| border = yes
| PSM3 = 20/20<ref name="PSM3" />
| alt =
| MC = 94/100<ref>{{cite web|url=http://www.metacritic.com/games/platforms/ps3/godofwar3|title=God of War III (ps3) reviews at Metacritic.com|publisher=[[Metacritic]]|accessdate=2010-3-9}}</ref>
| released = {{Start date|2010|03|30}}
| GR = 93.46%<ref>{{cite web|url=http://www.gamerankings.com/ps3/943928-god-of-war-iii/index.html|title=God of War III for PlayStation 3|publisher=[[GameRankings]]|accessdate=2010-3-9}}</ref>
| recorded =
| venue =
| studio =
| genre = [[Contemporary classical music]]
| length = 58:42
| label = [[Sony Computer Entertainment]] and [[Sumthing Else]]<ref>{{cite web |url=http://www.sumthing.com/p/god-of-war-3/ |title=God of War 3 |publisher=Sumthing.com|access-date=January 19, 2015|archive-url=https://web.archive.org/web/20160401041451/http://www.sumthing.com/p/god-of-war-3/|archive-date=April 1, 2016|url-status=dead}}</ref>
| producer =
| prev_title =
| prev_year =
| next_title =
| next_year =
}}
}}


In March and April 2010, ''God of War III: Original Soundtrack from the Video Game'', composed by [[Gerard Marino|Gerard K. Marino]], Ron Fish, [[Mike Reagan]], [[Jeff Rona]], and [[Cris Velasco]], was included as downloadable content in the ''God of War III Ultimate Edition'' and ''Ultimate Trilogy Edition''.<ref name="GoW3 UE items" /> Its [[Compact Disc|CD]] was released on March 30 by SCE and [[Sumthing Else]].<ref>{{cite web |url=http://www.game-ost.com/albums/3291/god_of_war_iii_original_soundtrack_from_the_video_game/ |title=God of War III: Original Soundtrack from the Video Game |publisher=Game-OST|access-date=May 5, 2015|archive-url=https://web.archive.org/web/20160311054022/http://game-ost.com/albums/3291/god_of_war_iii_original_soundtrack_from_the_video_game|archive-date=March 11, 2016|url-status=dead}}</ref> The soundtrack was recorded by the Skywalker Session Orchestra and the Czech National Symphony Chorus.<ref name="Tracksounds" /> Each composer provided a different aesthetic to the score: for example, Marino's approach was brooding, rhythmic, and percussive, and Fish set hopeless and somber moods.<ref>{{cite web |url=http://www.originalsoundversion.com/god-of-war-iii-marino-velasco-rona-and-reagan-have-their-vengeance/ |title=God of War III: Marino, Velasco, Rona, Fish, and Reagan Have Their Vengeance |date=April 5, 2010 |last=Dabi |first=Gideon |publisher=Original Sound Version|access-date=February 12, 2015|archive-url=https://web.archive.org/web/20150212200941/http://www.originalsoundversion.com/god-of-war-iii-marino-velasco-rona-and-reagan-have-their-vengeance/|archive-date=February 12, 2015|url-status=dead}}</ref> In an interview with Game Music Online, Mike Reagan said that although the composers might have used each other's themes, they did not collaborate with each other. Reagan said the real collaboration came from Clint Bajakian, Senior Music Supervisor at Sony, and his team. In scoring for ''God of War III'', Reagan said that the composers were "able to explore more melodic development than we were on the first [''God of War'']." The score was recorded under the new [[American Federation of Musicians]] video game agreement and because of Sony's vision and support, the composers were able to record locally with some of the best musicians in the world.<ref>{{cite web |url=http://www.vgmonline.net/mikereaganinterview/ |title=Mike Reagan Interview: Going to War |date=March 15, 2010 |last=Greening |first=Chris |publisher=Game Music Online|access-date=February 10, 2015|archive-url=https://web.archive.org/web/20150210203011/http://www.vgmonline.net/mikereaganinterview/|archive-date=February 10, 2015|url-status=dead}}</ref> In an interview with PlayStation.Blog, Clint Bajakian described the different ensembles that recorded the score: the [[Brass instrument|brass]] section is the "lead guitar", the [[choir]] gives the game its epic feel, the [[string instrument|strings]] are the body of the sound, and the [[percussion instrument|percussion]] is the foundation.<ref>{{cite web |url=http://blog.us.playstation.com/2009/12/01/behind-the-scenes-with-the-scea-music-department/ |title=Behind the Scenes with the SCEA Music Department |date=December 1, 2009 |last=Morell |first=Chris |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]]|access-date=February 10, 2015|archive-url=https://web.archive.org/web/20150210202031/http://blog.us.playstation.com/2009/12/01/behind-the-scenes-with-the-scea-music-department/|archive-date=February 10, 2015|url-status=dead}}</ref>
''God of War III'' has been met with universal critical acclaim thus far. In the February 16, 2010 edition of the ''[[PlayStation Official Magazine|Offical PlayStation Magazine UK]]'', the first review score was given as 9/10. Reviewer Nathan Ditum says "the game is inches away from scoring 10/10, it's only the familiarity of the core gameplay that makes it feel less than the very, very best. But it's definitely the biggest, and if this is the finale, then ''God of War III'' gives PlayStation's toughest hero the send-off he deserves." Ditum also praised the graphics, stating it was as good if not better than ''[[Killzone 2]]'' and ''[[Uncharted 2: Among Thieves]]''.<ref name="OPMUK">{{cite web|url=http://www.thelostgamer.com/2010/02/11/confirmed-world-exclusive-god-of-war-iii-review-awards-910/|title=Confirmed: World Exclusive God of War III review awards 9/10|date=2010-2-11|last=Seedhouse|first=Alex|publisher=The Lost Gamer|accessdate=2010-2-15}}</ref>


A nine-out-of-ten review from Square Enix Music Online praised the soundtrack's orchestration, calling it the best score in the series to date.<ref>{{cite web |url=http://www.squareenixmusic.com/reviews/dave/godofwar3.shtml |title=''God of War III'' Original Soundtrack :: Review by Dave |author=Dave |publisher=Square Enix Music Online|access-date=July 15, 2012|archive-url=https://web.archive.org/web/20130515193142/http://www.squareenixmusic.com/reviews/dave/godofwar3.shtml|archive-date=May 15, 2013|url-status=live}}</ref> [[G4 (U.S. TV channel)|G4]] praised its quality, saying that the compositions were strong and it was "fantastic" as standalone music.<ref>{{cite web |url=http://www.g4tv.com/thefeed/blog/post/703500/music-fit-for-an-anti-hero-the-god-of-war-iii-soundtrack-album/ |title=Music fit for an Anti-Hero: The ''God of War III'' Soundtrack Album |date=March 27, 2010 |last=Damigella |first=Rick |publisher=[[G4 Media (TV company)|G4 Media]] |work=[[G4 (U.S. TV channel)|G4]]|access-date=July 15, 2012|archive-url=https://web.archive.org/web/20130112160007/http://www.g4tv.com/thefeed/blog/post/703500/music-fit-for-an-anti-hero-the-god-of-war-iii-soundtrack-album/|archive-date=January 12, 2013|url-status=live}}</ref> A six-out-of-ten review from Tracksounds said that although the score "lacks the intricacy and personality that could set it apart and give it a sense of uniqueness...[it] delivers on its promise of a loud, wrathful bundle of tunes you can kill gods to...for better or worse." The reviewer said to "Enjoy in small doses."<ref name="Tracksounds">{{cite web |url=http://www.tracksounds.com/reviews/god_war_III_gerard_marino_jeff_rona_ron_fish_cris_velasco_mike_reagan.htm |title=God of War III by Gerard Marino, Jeff Rona, Ron Fish, Mike Reagan, Cris Velasco |last=Masalar |first=Marius |publisher=Tracksounds: The Film Music Experience|access-date=January 19, 2015|archive-url=https://web.archive.org/web/20111121211648/http://tracksounds.com/reviews/god_war_III_gerard_marino_jeff_rona_ron_fish_cris_velasco_mike_reagan.htm|archive-date=November 21, 2011|url-status=dead}}</ref> At the 2010 Spike Video Game Awards, the soundtrack was nominated for Best Original Score.<ref>{{cite web |url=http://www.joystiq.com/2010/11/17/2010-spike-vga-nominations-are-in-appropriately-preposterous/ |title=2010 Spike VGA nominations are in, appropriately preposterous |date=November 17, 2010 |last=McElroy |first=Griffin |publisher=[[AOL]] |work=[[Joystiq]]|access-date=July 6, 2012|archive-url=https://web.archive.org/web/20121028012430/http://www.joystiq.com/2010/11/17/2010-spike-vga-nominations-are-in-appropriately-preposterous/|archive-date=October 28, 2012|url-status=dead}}</ref>
In the February 20, 2010 issue of the French version of ''[[PSM3|PSM3 Magazine]]'', ''God of War III'' was given a perfect score of 20/20. According to the editorial, it is "simply one of the best games of all time."<ref name="PSM3">{{cite web|url=http://translate.google.fr/translate?js=y&prev=_t&hl=fr&ie=UTF-8&layout=1&eotf=1&u=http://www.jvn.com/jeux/articles/god-of-war-iii-en-test-dans-psm3.html&sl=fr&tl=en|title=God of War III test in PSM3!|date=2010-2-18|publisher=PSM3 Magazine|accessdate=2010-2-21}}</ref>
{{Clear}}


== Reception ==
[[X-Play]] gave the game a perfect score of 5/5 stating that the game "finishes the trilogy on an exceptionally high note", and that it "blends all of its best attributes into a stellar experience." Of their complaints, they felt that one puzzle was "particularly inappropriate."<ref name="X-Play">{{cite web|url=http://g4tv.com/games/ps3/44695/god-of-war-iii/review/|title=Review: God of War III (PS3)|date=2010-3-8|last=Sessler|first=Adam|publisher=[[X-Play]]|accessdate=2010-3-11}}</ref>
{{Video game reviews
| MC = 92/100 (PS3)<ref name="MC-PS3">{{cite web |url=https://www.metacritic.com/game/god-of-war-iii/critic-reviews/?platform=playstation-3 |title=''God of War III'' (PS3) reviews at Metacritic.com |publisher=[[CBS Interactive]] |work=[[Metacritic]]|access-date=March 9, 2010}}</ref><br />81/100 (PS4)<ref name="MC-PS4">{{cite web |url=https://www.metacritic.com/game/god-of-war-iii-remastered/critic-reviews/?platform=playstation-4 |title=God of War III Remastered for PlayStation 4 Reviews |publisher=[[CBS Interactive]] |work=[[Metacritic]]|access-date=July 15, 2015}}</ref>
| 1UP = A<ref name="1UP">{{cite web |url=http://www.1up.com/reviews/god-war-3-review |title=''God of War 3'' Review |publisher=[[Ziff Davis Media]] |work=[[1UP.com|1UP]] |date=March 8, 2010 |last=Leone |first=Matt|access-date=July 5, 2012|archive-url=https://web.archive.org/web/20130319140617/http://www.1up.com/reviews/god-war-3-review|archive-date=March 19, 2013|url-status=dead}}</ref>
| EuroG = 9/10<ref name="EuroG">{{cite web |url=http://www.eurogamer.net/articles/god-of-war-iii-review |title=''God of War III'' Review |publisher=Eurogamer Network |work=[[Eurogamer]] |date=March 8, 2010 |last=Donlan |first=Christian|access-date=July 5, 2012|archive-url=https://web.archive.org/web/20121208114132/http://www.eurogamer.net/articles/god-of-war-iii-review|archive-date=December 8, 2012|url-status=live}}</ref>
| GI = 10/10 (PS3)<ref name="Game Informer-PS3">{{cite magazine |url=http://www.gameinformer.com/games/god_of_war_iii/b/ps3/archive/2010/03/08/kratos-brings-down-the-mountain.aspx |title=''God of War III'' for PlayStation 3 |last=Juba |first=Joe |publisher=[[GameStop]] |magazine=[[Game Informer]]|access-date=March 9, 2010|archive-url=https://web.archive.org/web/20130107093753/http://www.gameinformer.com/games/god_of_war_iii/b/ps3/archive/2010/03/08/kratos-brings-down-the-mountain.aspx|archive-date=January 7, 2013|url-status=dead}}</ref><br />9/10 (PS4)<ref name="Game Informer-PS4">{{cite magazine |url=http://www.gameinformer.com/games/god_of_war_iii_remastered/b/playstation4/archive/2015/07/14/god-of-war-iii-remastered-review-game-informer.aspx |title=God of War III Remastered |date=July 14, 2015 |last=Juba |first=Joe |publisher=[[GameStop]] |magazine=[[Game Informer]]|access-date=July 17, 2015|archive-url=https://web.archive.org/web/20160417065142/http://www.gameinformer.com/games/god_of_war_iii_remastered/b/playstation4/archive/2015/07/14/god-of-war-iii-remastered-review-game-informer.aspx|archive-date=April 17, 2016|url-status=dead}}</ref>
| GSpot = 9.0/10 (PS3)<ref name="GSpot-PS3">{{cite web |url=http://www.gamespot.com/ps3/action/godofwariii/review.html |title=''God of War III'' Review for PlayStation 3 |last=McShea |first=Tom |publisher=[[CBS Interactive]] |work=[[GameSpot]] |date=March 8, 2010|access-date=March 8, 2010|archive-url=https://web.archive.org/web/20121204115715/http://www.gamespot.com/god-of-war-iii/reviews/god-of-war-iii-review-6253019/|archive-date=December 4, 2012|url-status=live}}</ref><br />8.0/10 (PS4)<ref name="GSpot-PS4">{{cite web |url=http://www.gamespot.com/reviews/god-of-war-3-remastered-review/1900-6416185/ |title=God of War 3 Remastered Review |date=July 14, 2015 |last=VanOrd |first=Kevin |publisher=[[CBS Interactive]] |work=[[GameSpot]]|access-date=July 17, 2015|archive-url=https://web.archive.org/web/20150716163156/http://www.gamespot.com/reviews/god-of-war-3-remastered-review/1900-6416185/|url-status=live|archive-date=July 16, 2015}}</ref>
| GT = 9.2/10<ref name="Gametrailers">{{cite web |url=http://www.gametrailers.com/video/review-god-of-war/62752 |title=''God of War III'' Video Game, Review |publisher=[[Viacom (2005–present)|Viacom]] |work=[[GameTrailers]] |date=March 8, 2010|access-date=March 8, 2010|archive-url=https://web.archive.org/web/20121110224637/http://www.gametrailers.com/reviews/x6vt6h/god-of-war-iii-review|archive-date=November 10, 2012|url-status=live}}</ref>
| IGN = 9.3/10 (PS3)<ref name="IGN-PS3">{{cite web |url=http://ps3.ign.com/articles/107/1075014p1.html |title=''God of War III'' Review |last=Roper |first=Chris |publisher=[[Ziff Davis Media]] |work=[[IGN]] |date=March 8, 2010|access-date=March 8, 2010|archive-url=https://web.archive.org/web/20121104150053/http://www.ign.com/articles/2010/03/08/god-of-war-iii-review|archive-date=November 4, 2012|url-status=live}}</ref><br />8.8/10 (PS4)<ref name="IGN-PS4">{{cite web |url=http://www.ign.com/articles/2015/07/14/god-of-war-3-remastered-review |title=God of War 3 Remastered Review |date=July 13, 2015 |last=Sullivan |first=Meghan |publisher=[[Ziff Davis Media]] |work=[[IGN]]|access-date=July 17, 2015|archive-url=https://web.archive.org/web/20150714225846/http://www.ign.com/articles/2015/07/14/god-of-war-3-remastered-review|url-status=live|archive-date=July 14, 2015}}</ref>
| OPMUK = 9/10<ref name="OPMUK">{{cite web |url=http://www.computerandvideogames.com/234538/god-of-war-3-review-910-in-opm/ |title=''God of War 3'' review&nbsp;– 9/10 in OPM |date=February 11, 2010 |last=Jackson |first=Mike |publisher=[[Future plc]] |work=[[Computer and Video Games]]|access-date=August 7, 2012|archive-url=https://web.archive.org/web/20130709120959/http://www.computerandvideogames.com/234538/god-of-war-3-review-910-in-opm/|archive-date=July 9, 2013|url-status=live}}</ref>
| XPlay = 5/5<ref name="X-Play">{{cite web |url=http://g4tv.com/games/ps3/44695/god-of-war-iii/review/ |title=Review: ''God of War III'' (PS3) |date=March 8, 2010 |last=Sessler |first=Adam |publisher=[[G4 Media (TV company)|G4 Media]] |work=[[G4 (U.S. TV channel)|G4]]|access-date=March 11, 2010|archive-url=https://web.archive.org/web/20130311071830/http://www.g4tv.com/games/ps3/44695/god-of-war-iii/review/|archive-date=March 11, 2013|url-status=dead}}</ref>
}}


''God of War III'' received "universal acclaim" according to [[review aggregator]] [[Metacritic]],<ref name="MC-PS3" /> Adam Sessler of ''[[X-Play]]'' said that the game "finishes the trilogy on an exceptionally high note", and it "blends all of its best attributes into a stellar experience."<ref name="X-Play" /> ''IGN''{{'}}s Chris Roper said that ''God of War III'' "practically redefines" scale in video games, singling out the size of the Titans as being "larger than entire levels in other games".<ref name="IGN-PS3" /> Mike Jackson of ''[[PlayStation Official Magazine – UK|Official PlayStation Magazine UK]]'' called it the biggest ''God of War'' game yet; if it was the series' last game, "''God of War III'' gives PlayStation's toughest hero the send-off he deserves."<ref name="OPMUK" />
[[Destructoid]] gave the game a perfect 10 saying that "it's a game that redefines scale in action games, one of the few titles that truly hammers home the meaning of 'last-gen.' ''God of War III'' is like nothing you've ever seen or experienced in gaming." They continue to say, "without question, ''God of War III'' sets the new gold standard for action games, clearing and then raising the near-impossible bar that was set by its previous installments. For many years to come, this will be the game by which all others in the genre are compared, and I suspect we won't see anything like it for quite some time. If ''God of War III'' was the reason you bought a PS3, your purchase has been justified and then some."<ref>{{cite web|url=http://www.destructoid.com/review-god-of-war-iii-166136.phtml|title=Review: God of War III|date=2010-3-8|last=Chester|first=Nick|publisher=[[Destructoid]]|accessdate=2010-3-9}}</ref>


Matt Leone of ''[[1UP.com|1UP]]'' said that the gameplay has "variety&nbsp;... You seemingly see, acquire, and participate in something new around every corner". According to Leone, each weapon "adds a lot of depth to the combat system."<ref name="1UP" /> Christian Donlan of ''Eurogamer'' said that the "combat system, level flow, and pacing of bosses and puzzles remains largely untouched. But everything's bigger, grander and more elaborate." He praised the weapons' accessibility, saying that it is easy to quickly switch between them.<ref name="EuroG" /> According to Tom McShea of ''[[GameSpot]]'', the combat and scale "have been pushed further than ever before&nbsp;... creating an experience so focused and explosively fun that it's hard to put down, and even harder to forget." McShea said that regardless of repetition, "the brutality of combat is one of the most satisfying aspects of ''God of War III''."<ref name="GSpot-PS3" /> Joe Juba of ''[[Game Informer]]'' called ''God of War III'' "visceral" and "brutal", and Kratos "the undisputed king of the genre."<ref name="Game Informer-PS3" /> Jackson, however, said the core gameplay's familiarity "makes it feel less than the very, very best",<ref name="OPMUK" /> and according to Roper, two of the three additional weapons are similar to the main blades; they "have unique powers and slightly different moves, but by and large they're more of the same."<ref name="IGN-PS3" />
[[1UP.com]] gave the game an A saying that "while the new ideas and variety prevent ''God of War 3'' from feeling stale and provide loads of fun, the story and boss fights stand out as the most memorable parts of the game." They also commented that the leviathan fight at the beginning of the game is "one of the most impressive fights" they've seen in a game. They even went on to say that "the animation and camera angles make the cut-scenes better than you see in most movies."<ref name="1UP" /> [[GameInformer]] went on to say that the cinematic camera work is even more impressive than [[Naughty Dog]]’s feats with ''Uncharted 2''. They also praised the gameplay, however, they said that the only area that ''God of War III'' didn't blow them away was with the story. "The plot isn’t bad or difficult to follow, but it also doesn’t have any standout revelations or developments; Kratos hunts down the gods, kills them, and steps over the corpse to reach his next target until Olympus is in shambles. It isn’t a major problem, however, because the real joy isn’t in the events themselves, but rather in the astonishing ways those events unfold." GameInformer gave the game a perfect 10/10.<ref name="GI" />


Its plot received mixed reviews. ''GameTrailers'' said that ''God of War III''{{'}}s storyline makes Greek mythology more interesting.<ref name="Gametrailers" /> [[GameFront]]'s Phil Hornshaw said it had an overly cruel protagonist, and the game assumed that the players reveled in the misery and violence as much as Kratos did.<ref>{{cite web |url=http://www.gamefront.com/kratos-revels-in-cruelty-and-god-of-war-3-assumes-you-do-too/ |title=Kratos Revels in Cruelty, and ''God of War 3'' Assumes You Do Too |date=January 15, 2013 |last=Hornshaw |first=Phil |publisher=[[Break Media]] |work=[[GameFront]]|access-date=July 26, 2013|archive-url=https://web.archive.org/web/20150626202014/http://www.gamefront.com/kratos-revels-in-cruelty-and-god-of-war-3-assumes-you-do-too/|archive-date=June 26, 2015|url-status=dead}}</ref> According to Donlan, the story is as simple as it can get.<ref name="EuroG" /> McShea said that although it does not pick up until near the end, it "becomes powerful and moving in unexpected ways, peaking in a thrilling conclusion that successfully touches on many different emotions and provides closure for this epic tale."<ref name="GSpot-PS3" /> Juba, on the other hand, considered that the plot "doesn't have any standout revelations or developments".<ref name="Game Informer-PS3" />
[[IGN]], giving the game a 9.3/10, praised the game saying that "''God of War III'' practically redefines what the word 'scale' means with regards to videogames, as it throws you into scenes with Titans that are larger than entire levels in some other games." The only complaint the IGN reviewer had was "that two of the three additional weapons that you'll earn are extremely similar to your blades. They have unique powers and slightly different moves, but by and large, they're more of the same." In terms of visuals, the reviewer said that "''God of War III'' presents some of the most impressive visuals that I've ever seen in a game. Kratos in particular looks phenomenal, and is perhaps the single most impressive-looking character ever in videogames.''<ref name="IGN" />


Jackson called ''God of War III''{{'}}s graphics as good as (if not better than) those in ''[[Killzone 2]]'' and ''[[Uncharted 2: Among Thieves]]''.<ref name="OPMUK" /> According to Juba, the "cinematic camera work [is] even more impressive than Naughty Dog's feats with ''Uncharted 2''."<ref name="Game Informer-PS3" /> Roper said, "''God of War III'' presents some of the most impressive visuals that I've ever seen in a game. Kratos in particular looks phenomenal, and is perhaps the single most impressive-looking character ever in videogames."<ref name="IGN-PS3" /> According to ''GameTrailers'', "the levels are expertly designed" and the game's scale is the most outstanding visual achievement.<ref name="Gametrailers" />
GameZone gave the game a 9/10, saying "This is a great game that may be over the top in terms of the violence, but it is rated M (Mature) for a reason. For fans of the God of War series, this is a fitting conclusion that sets a standard by which other hack ‘n slash titles will be judged moving forward. The chaos of violence in video games may just have been defined."<ref>http://ps3.gamezone.com/gzreviews/r31320.htm</ref>

=== Awards and accolades ===
''God of War III'' was awarded the "Most Anticipated Game of 2010" at the 2009 Spike Video Game Awards.<ref name="2009VGA">{{cite web |url=http://www.prnewswire.com/news-releases/spike-tv-announces-2009-video-game-awards-winners-79149557.html |date=December 13, 2009 |title=Spike TV Announces 2009 'Video Game Awards' Winners |publisher=[[PR Newswire]]|access-date=July 8, 2010|archive-url=https://web.archive.org/web/20121008180818/http://www.prnewswire.com/news-releases/spike-tv-announces-2009-video-game-awards-winners-79149557.html|archive-date=October 8, 2012|url-status=dead}}</ref> At the 2010 Spike Video Game Awards, it was awarded "Best PS3 Game" and "Best Graphics", and Kratos received the "Biggest Badass" award. It was also a nominee for "Game of the Year", "Best Action Adventure Game", "Best Original Score", and "Character of the Year" (Kratos).<ref name="2010VGA">{{cite web |url=http://www.prnewswire.com/news-releases/spike-tv-announces-2010-video-game-awards-winners-111735219.html |title=Spike TV Announces 2010 'Video Game Awards' Winners |date=December 11, 2010 |publisher=[[PR Newswire]]|access-date=July 8, 2012|archive-url=https://web.archive.org/web/20130627064817/http://www.prnewswire.com/news-releases/spike-tv-announces-2010-video-game-awards-winners-111735219.html|archive-date=June 27, 2013|url-status=live}}</ref> Other individual awards include "Best Action/Adventure Game" (''[[GameTrailers]]''),<ref>{{cite web |url=http://www.gametrailers.com/video/best-action-adventure-game-of-the/708588 |title=2010 GameTrailers awards, Best Action/Adventure Game |publisher=[[Viacom (2005–present)|Viacom]] |work=[[GameTrailers]] |date=December 22, 2010|access-date=July 13, 2012|archive-url=https://web.archive.org/web/20130526213748/http://www.gametrailers.com/videos/lpwwi7/best-action-adventure-game|archive-date=May 26, 2013|url-status=live}}</ref> "Best Action Game" ([[GameSpy]]),<ref>{{cite web |url=http://uk.gamespy.com/articles/114/1141516p2.html#action |title=2010 GameSpy awards, Best Action Game |publisher=[[IGN Entertainment]] |work=[[GameSpy]] |date=December 22, 2010 |author=GameSpy Staff|access-date=July 13, 2012|archive-url=https://web.archive.org/web/20120425051108/http://uk.gamespy.com/articles/114/1141516p2.html|archive-date=April 25, 2012|url-status=live}}</ref> "Best PS3 Game" (''[[Game Revolution]]''),<ref>{{cite web |url=http://www.gamerevolution.com/manifesto/2010-gr-awards-best-ps3-exclusive-3579 |title=2010 Game Revolution awards, Best PS3 Game |publisher=Net Revolution Inc. |work=[[Game Revolution]] |date=December 22, 2010 |last=Severino |first=Anthony|access-date=July 13, 2012|archive-url=https://web.archive.org/web/20130622233727/http://www.gamerevolution.com/manifesto/2010-gr-awards-best-ps3-exclusive-3579|archive-date=June 22, 2013|url-status=live}}</ref> and "Best PS3 Exclusive" (''[[Shacknews]]'').<ref>{{cite web |url=http://www.shacknews.com/onearticle.x/66975 |title=Best of 2010 Awards: PS3 Exclusive |publisher=[[GameFly]] |work=[[Shacknews]] |date=December 29, 2010 |author=Shack Staff|access-date=July 13, 2012|archive-url=https://web.archive.org/web/20121024105800/http://www.shacknews.com/article/66975/best-of-2010-awards-ps3|archive-date=October 24, 2012|url-status=live}}</ref> At the 2011 [[7th British Academy Video Games Awards|British Academy of Film and Television Arts]] (BAFTA) Video Game Awards, ''God of War III'' received the "Artistic Achievement" award,<ref name="BAFTA">{{cite web |url=http://blog.eu.playstation.com/2011/03/17/heavy-rain-and-god-of-war-iii-celebrated-by-bafta/ |title=''Heavy Rain'' and ''God Of War III'' Celebrated by BAFTA |last=Gallagher |first=James |date=March 17, 2011 |publisher=[[Sony Computer Entertainment Europe]] |work=[[PlayStation.Blog]]|access-date=March 17, 2011|archive-url=https://web.archive.org/web/20120105044452/http://blog.eu.playstation.com/2011/03/17/heavy-rain-and-god-of-war-iii-celebrated-by-bafta/|archive-date=January 5, 2012|url-status=live}}</ref> and it was a nominee for the "Action" and "Gameplay" awards.<ref>{{cite web |url=http://www.bafta.org/games/awards/2011-winners-nominees,2477,BA.html |title=2011 Winners & Nominees |date=February 15, 2011 |publisher=[[British Academy of Film and Television Arts]] |work=BAFTA Games|access-date=June 16, 2013|archive-url=https://web.archive.org/web/20121228232530/http://www.bafta.org/games/awards/2011-winners-nominees%2C2477%2CBA.html|archive-date=December 28, 2012|url-status=dead}}</ref>

At the [[14th Annual Interactive Achievement Awards]] (now known as the [[D.I.C.E. Awards]]), the [[Academy of Interactive Arts & Sciences]] awarded ''God of War III'' with "[[D.I.C.E. Award for Outstanding Achievement in Animation|Outstanding Achievement in Animation]]"; it also received nominations for "[[D.I.C.E. Award for Game of the Year|Game of the Year]]", "[[D.I.C.E. Award for Action Game of the Year|Action Game of the Year]]", "[[D.I.C.E. Award for Outstanding Achievement in Art Direction|Outstanding Achievement in Art Direction]]", "[[D.I.C.E. Award for Outstanding Technical Achievement|Outstanding Achievement in Visual Engineering]]", and "[[D.I.C.E. Award for Outstanding Achievement in Character|Outstanding Character Performance]]" for Terrence C. Carson's vocal portrayal of Kratos.<ref>{{cite web |url=https://www.interactive.org/games/video_game_details.asp?idAward=2011&idGame=1126 |title=God of War III |work=[[Academy of Interactive Arts & Sciences]] |access-date=April 9, 2020}}</ref>

=== ''Remastered'' ===
Though the original release of ''God of War III'' was met with critical acclaim, ''God of War III Remastered'' only garnered "generally favorable reviews", according to [[review aggregator]] [[Metacritic]].<ref name="MC-PS4" /> Reviewers found it odd that Sony decided to remaster ''God of War III'' for PlayStation 4, as its story picks up immediately from the ending of ''God of War II'', which may confuse newcomers who have never played the previous games. Praise was given to the smoother textures and improved frame rate, though because the original already had impressive graphics, the changes were not major, and reviewers said these changes were not a strong enough argument to rebuy the game for US$40.<ref name="IGN-PS4" /><ref name="Game Informer-PS4" /><ref name="GSpot-PS4" />


== References ==
== References ==
;Notes
{{reflist|3}}
{{Notelist}}
{{reflist|group=N}}

;Footnotes
{{Reflist}}

=== Works cited ===
*{{cite book |year=2010 |editor=[[Santa Monica Studio]] |title=God of War III |type=[[Instruction manual]] |publisher=[[Sony Computer Entertainment]] |ref=manual}}


== External links ==
== External links ==
{{Wikiquote}}
*[http://www.godofwar.com Official Website]
* {{official website|http://godofwar.playstation.com}}
*[http://www.godofwargame.com Official European Website]
* {{imdb title|id=1199781|title=God of War 3}}
* {{IMDb title|1199781}}


{{God of War}}
{{God of War}}
{{Santa Monica Studio}}
{{Hercules media}}
{{Portal bar|Mythology|Ancient Greece|Speculative fiction|Video games}}
{{Authority control}}


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Latest revision as of 13:01, 3 January 2025

God of War III
alt=Cover art with a close-up of prot agonist Kratos
North American box art
Developer(s)Santa Monica Studio[a]
Publisher(s)Sony Computer Entertainment
Director(s)Stig Asmussen
Producer(s)Steve Catersonعءت
Designer(s)Todd Papy
Programmer(s)Vassily Filippov
Artist(s)Ken Feldman
Writer(s)Marianne Krawczyk
Composer(s)
SeriesGod of War
Platform(s)
ReleasePlayStation 3
  • NA: March 16, 2010
  • AU: March 18, 2010
PlayStation 4
  • NA: July 14, 2015
  • PAL: July 15, 2015
  • EU: July 17, 2015
Genre(s)Action-adventure, hack and slash
Mode(s)Single-player

God of War III is a 2010 action-adventure game developed by Santa Monica Studio and published by Sony Computer Entertainment for the PlayStation 3. It is the fifth installment in the God of War series, the seventh chronologically, and the sequel to the 2007 video game God of War II. Loosely based on Greek mythology, the game is set in ancient Greece with vengeance as its central motif. The player controls the protagonist Kratos, the former God of War, after his betrayal at the hands of Zeus, King of the Olympian gods, whom he learned was his father. Reigniting the Great War, Kratos ascends Mount Olympus until he is abandoned by the Titan Gaia. Guided by Athena's spirit, Kratos battles monsters, gods, and Titans in a search for Pandora, without whom he cannot open Pandora's Box, defeat Zeus, and end the reign of the Olympian gods.

The gameplay is similar to previous installments, focusing on combo-based combat with the player's main weapon—the Blades of Exile—and secondary weapons acquired during the game. It utilizes the series' trademark quick time events, where the player acts in a timed sequence to defeat strong enemies and bosses. The player can use up to four magical attacks and a power-enhancing ability as alternative combat options, and the game features puzzles and platforming elements. Compared with previous installments, God of War III offers a revamped magic system, more enemies, new camera angles, and downloadable content.

God of War III was critically acclaimed upon release, with praise for the graphics, gameplay, and scope, although the plot received a mixed response. The game received several awards, including "Most Anticipated Game of 2010" and "Best PS3 Game" at the 2009 and 2010 Spike Video Game Awards, respectively, and the "Artistic Achievement" award at the 2011 British Academy of Film and Television Arts (BAFTA) Video Game Awards. The second best-selling game in the God of War series and the ninth best-selling PlayStation 3 game of all time, it sold nearly 5.2 million copies worldwide by June 2012 and was included in the God of War Saga released for PlayStation 3 on August 28, 2012. Since its release, it has also been named as one of the greatest video games ever made. In celebration of the God of War franchise's tenth anniversary, a remastered version of the game, titled God of War III Remastered, was released for the PlayStation 4 (PS4) on July 14, 2015; as of June 2023, the remastered version has sold an estimated 4 million copies. After two more prequels were released, a direct sequel to God of War III simply titled God of War was released on April 20, 2018, which served as a soft-reboot of the franchise and shifted the setting to Norse mythology.

Gameplay

[edit]

God of War III is an action-adventure game with hack and slash elements. It is a third-person single-player video game. As with previous installments, the player controls the character Kratos from a fixed-camera perspective in combo-based combat, platforming, and puzzle games.[3] The enemies are an assortment of Greek mythological creatures, including centaurs, harpies, chimeras, cyclopes, satyrs, minotaurs, Sirens, cerberuses, and Gorgons. The player must also climb walls and ladders, jump across chasms, and swing on ropes to proceed through the game. The puzzles included vary in difficulty: some puzzles only require objects to be placed in a specific position, while some require timing and precision, such as a puzzle with mechanics similar to Guitar Hero.[4] In addition to finding Gorgon Eyes and Phoenix Feathers of the previous games, Minotaur Horns are a new item to be found. Where the eyes and feathers increase the player's health and magic meters, the horns increase the items meter, which allows further use of secondary weapons, called "Items".[5]

Combat

[edit]
Screenshot of fight
Kratos (left) battles boss character Hercules (right). This is an example of a QTE sequence found in all God of War games; moving the left analog stick as shown by the orange arrow will allow him to continue his attack.

Kratos' main weapon is the Blades of Exile, replacing the Blades of Athena used in previous installments and the opening moments of the game. The weapon is a pair of blades attached to chains wrapped around Kratos' wrists and forearms that can be swung in a number of maneuvers. During the game, Kratos acquires new weapons—the Claws of Hades, the Nemean Cestus, and the Nemesis Whip—with other combat options. The Nemean Cestus, a pair of gauntlets, and the Nemesis Whip, similar to the Blades of Exile, are required to advance in parts of the game; for example, the Nemean Cestus is needed to break through objects composed of onyx.[4]

Unlike in previous games, magical abilities are learned with the acquisition of a new weapon, giving each weapon its own magic attack; for example, the Army of Sparta may only be used with the Blades of Exile. Magic gives Kratos a variety of ways to attack and kill enemies, such as the Claws of Hades' Soul Summon ability, which conjures souls to attack enemies. Other magic includes the Nemean Cestus' Nemean Roar and the Nemesis Whip's Nemesis Rage. In addition to four primary weapons, three secondary ones, known as Items, are acquired:[4] the Bow of Apollo, the Head of Helios, and the Boots of Hermes. All three are required to advance in certain stages of the game; for example, the Head of Helios can be used as a lantern in dark areas and to reveal hidden doorways.[6]

The relics Poseidon's Trident, the Golden Fleece, and Icarus' Wings acquired in previous games are retained and used to overcome environmental obstacles, with the Golden Fleece used to deflect enemy attacks. Hades' Soul allows Kratos to swim in the River Styx. The Blade of Olympus, a primary weapon in God of War II, is used in this game with the special ability Rage of Sparta for temporary invulnerability and increased attack damage.[4]

New additions to the gameplay include the combat grapple, a ranged-grab maneuver which, depending on the weapon, can pull Kratos towards foes or force them away—necessary at certain points in the game, with Kratos riding harpies across chasms—and a simple grab allowing him to use a weak foe as a battering ram. Kratos can now rapidly switch among the four primary weapons in battle, continuing the same attack combination. Other extra features include the addition of ten Godly Possessions, often hidden near defeated foes and providing additional abilities like unlimited magic during bonus play.[5] The challenge mode in this game is called the Challenge of Olympus (seven trials) and is unlocked after the game's completion. This mode requires players to complete a series of specific tasks—for example, killing all enemies without weapons in a limited amount of time. The player may unlock additional rewards, such as bonus costumes for Kratos, behind-the-scenes videos, and concept art of the characters and environments, by completing the game's difficulty levels and challenge mode. A new mode, the Combat Arena, allows players to set difficulty levels and choose opponents to hone playing skills.[7]

Synopsis

[edit]

Setting

[edit]

As with previous games, God of War III is set in an alternate version of ancient Greece populated by Olympian gods, Titans, heroes, and other characters from Greek mythology. The events of the game are set between 2007's God of War II and 2018's God of War. The game is set across several locations on Mount Olympus, including the Tomb of Ares, the ancient city of Olympia, the Path of Eos, the Labyrinth, several areas of the Palace of the Gods, such as the Forum and Hera's Gardens, and the Underworld and Tartarus.

The Tomb of Ares—housing the former God of War's remains—and the city of Olympia lie on the sides of Mount Olympus. Just beyond the city is the Path of Eos, a hidden cavern near the foot of Olympus. The Palace of the Gods is the home of the Olympians, and features the Forum (a small coliseum), Hera's Gardens, and the chambers of Aphrodite and Poseidon. The Labyrinth is a large aerial puzzle constructed by the architect Daedalus to imprison Pandora in the Caverns of Olympus, home of Skorpius and its offspring. The Underworld, ruled by Hades and divided by the River Styx, is the realm of the dead. Hades' palace contains the remains of his wife, Persephone, whom Kratos killed in Chains of Olympus. The Underworld is also home to statues of the three Judges of the Underworld, who hold the Chain of Balance connecting the Underworld to Olympus. Tartarus is the prison of the dead where the Titan Cronos was banished after Kratos retrieved Pandora's Box from Pandora's Temple in 2005's God of War.

Characters

[edit]

Kratos (voiced by Terrence C. Carson), the protagonist of the game, is a Spartan demigod warrior who became the God of War after killing Ares and seeks revenge on Zeus for his betrayal. Other characters include Greek gods such as Athena (Erin Torpey), the Goddess of Wisdom and Kratos' mentor and ally; Zeus (Corey Burton), King of the Gods, Kratos' father and the primary antagonist; Poseidon (Gideon Emery), God of the Sea; Hades (Clancy Brown), God of the Underworld; Hephaestus (Rip Torn), the Smith God; Hermes (Greg Ellis), Messenger of the Gods and the God of Speed and Commerce; Helios (Crispin Freeman), the Sun God; Hera (Adrienne Barbeau), Queen of the Gods who controls plant life; and Aphrodite (April Stewart), Goddess of Love and Sexuality. Several Titans are featured, including Gaia (Susan Blakeslee), Cronos (George Ball), Epimetheus, Oceanus, and Perses. Other characters include Hercules (Kevin Sorbo), a demigod and Kratos' half-brother; the architect Daedalus (Malcolm McDowell), Icarus' father; and Pandora (Natalie Lander), Hephaestus's artificial daughter. Minor characters include the three Judges of the Underworld: King Minos (Mark Moseley), King Rhadamanthus, and King Aeacus; Peirithous (Simon Templeman), an Underworld prisoner in love with Persephone, and Kratos' wife and daughter: Lysandra (Gwendoline Yeo) and Calliope (Debi Derryberry), who appear in a plot sequence in which Kratos journeys through his own psyche.[8]

Plot

[edit]

Kratos, Gaia, and the other Titans ascend Mount Olympus to destroy the Olympian gods.[N 1] Poseidon launches an assault against them, but is killed by Kratos, causing the oceans to flood Greece. Reaching Olympus' peak, they attempt to attack Zeus, but he knocks them off the mountain with his lightning bolt. As Gaia clings to the mountainside, she refuses to save Kratos, deeming him a pawn for the Titans' revenge.

Kratos falls into the River Styx, where he loses the Blade of Olympus before the souls of the Underworld weaken him and ruin the Blades of Athena. Climbing from the river, he is greeted by Athena's spirit, who ascended to a higher existence after sacrificing herself to save Zeus from Kratos,[N 2] and had witnessed truths which she previously could not see. She gives Kratos the Blades of Exile and tells him he must extinguish the Flame of Olympus to kill Zeus. After finding the three Judges of the Underworld and the Chain of Balance, Kratos briefly meets the spirit of Pandora, whom he initially mistakes for his dead daughter, Calliope. Following an encounter with the Olympian blacksmith Hephaestus and recovering the Blade of Olympus, he kills Hades[N 3] and releases the souls of the Underworld. Kratos considers searching for Calliope's soul, but Athena reminds him of his quest, and he leaves the Underworld. Kratos reaches Olympia and finds Gaia pleading for help, only for Kratos to sever her arm as payback for her earlier betrayal, causing her to fall to her apparent death.

Kratos (bottom left) battles enemies on Cronos' arm. The image also depicts the size of the Titans featured in the game.

Kratos continues his ascent, murdering powerful foes such as the Titan Perses and the Sun God Helios, plunging Greece into eternal darkness in the process. He also pursues the overconfident Hermes to the Chamber of the Flame and finds that Pandora's Box is held within the Flame of Olympus, which Athena says can only be quelled by Pandora herself. Kratos then catches and kills Hermes, releasing a plague upon Greece. At the Forum, he has an audience with the drunken Hera, who ignores his request for Pandora's location and summons Hercules, whom Kratos offers a chance to step aside from his war to no avail. After discussing his jealousy of his half-brother, Hercules duels with Kratos, but Kratos gains the upper hand and kills him. Kratos then encounters Aphrodite, who is indifferent to his war on Olympus. She leads him back to her estranged husband, Hephaestus, through Hyperion's Gate. The blacksmith, learning of Kratos' plan to quell the Flame of Olympus, sends him to Tartarus to retrieve the Omphalos Stone, claiming he will forge a new weapon for the Spartan. Kratos encounters Cronos, kills the Titan for the stone, and returns to Hephaestus. After forging the weapon, Hephaestus tries to kill Kratos, but is impaled by his own anvil. Before dying, Hephaestus admits that he was trying to protect his daughter Pandora, who was imprisoned in the Labyrinth after Kratos opened her box,[N 4] and pleads with Kratos to spare her. Reusing the Hyperion Gate, Kratos travels through Hera's Garden, where he kills Hera for insulting Pandora, ending all Greek plant life, before making his way to the Labyrinth.

The imprisoned architect, Daedalus, distraught to learn of his son Icarus' death, dies as Kratos proceeds to unite the Labyrinth and venture through the aerial puzzle to rescue Pandora. Neutralizing the judges and breaking the Chain of Balance, Kratos raises the Labyrinth, and Pandora tries to enter the Flame. Zeus intervenes and fights Kratos, but Pandora sacrifices herself despite Kratos' reluctance. Finding Pandora's Box empty, Kratos attacks Zeus before Gaia joins the fray and attempts to kill them both. They escape through an open wound on her body and continue their battle inside her chest. Kratos impales Zeus against Gaia's heart with the Blade of Olympus, killing her and apparently Zeus. Believing Zeus to be dead, Kratos leaves but is attacked by Zeus' astral form, who rids him of his weapons and powers. Before Zeus can finish him off, Kratos is saved by a vision of Pandora during a journey into his psyche. With the help from the spirits of Calliope and his wife Lysandra, Kratos forgives himself before regaining consciousness along with the power of hope. He forces Zeus' spirit back into his body and then beats him to death.

Kratos looks upon an apocalyptic Greece in complete chaos. Athena reappears, demanding that Kratos return what she thinks he took from Pandora's Box. When Kratos tells her it was empty, she refuses to believe this, explaining that when Zeus sealed the evils of the world in the box after the Great War, she placed the power of hope in it as well, foreseeing that it would eventually be opened. Athena then realizes that when Kratos opened the box to defeat Ares, the evils escaped and slowly corrupted the gods while Kratos was imbued with hope, which had been hidden by the guilt and failures of his past. She demands Kratos to return the power of hope with the intention of establishing her own rule over Greece. Kratos refuses and seemingly kills himself with the Blade of Olympus so that hope can be distributed among mankind. A disappointed Athena leaves empty-handed while Kratos collapses on a mural of a phoenix.

In a post-credits scene, a trail of blood is seen leading away from the mural and the Blade of Olympus, implying Kratos' survival.[N 5]

Development

[edit]

In a 2007 interview with GameTrailers, God of War creator and game director David Jaffe explained his original intention for the series, which is different from the actual ending of God of War III, which was based on game director Stig Asmussen's vision. Jaffe's idea was that "God of War explains, or ultimately will explain, why there are no more Greek myths". He said that it would have been "hell on earth" as the gods and Titans battled each other for domination. Other mythological pantheons would have become involved after Kratos killed Zeus and the other Greek gods, and the result would be that humankind no longer believed in the gods—according to Jaffe, the only way a god can truly die.[9] God of War III was first mentioned by God of War II game director Cory Barlog at a God of War II launch event.[10] Barlog said that the game would have full 1080p HD resolution (changed to 720p in final release[11]) and support Sixaxis tilt and vibration functions.[12] Announced before the DualShock 3 controller was introduced, this caused confusion since the Sixaxis controller does not support rumble.[13] During the 2009 Game Developers Conference (GDC), the creative team said that the Sixaxis tilt capability had been removed because they "could not find a suitable situation to use Sixaxis in the game effectively".[14]

After the first eight months of development, Barlog left Santa Monica for other opportunities,[15] and Stig Asmussen took over as game director; Asmussen previously served as lead environment artist and art director on God of War and God of War II, respectively. In an interview with IGN, Asmussen said that Barlog "had a major impact on the game" and although he had left the team, they spoke several times afterwards and "bounced a few ideas off him," but there was no formal collaboration. He also said that David Jaffe "[had] been around the studio a few times" and they "[had] gone over some high-level stuff with him to get his observations and feedback."[16] Early in development when Barlog was still with the team, he expressed interest in a cooperative mode "if we can do something unique with it".[13] In November 2009, Asmussen told GamePro that although a multiplayer option had been discussed, it was unsuitable for God of War III: "There's a story we want to tell and an experience we want to deliver, and multi-player doesn't fit into that."[17] By December 2009, the game was in its final developmental stages.[16]

In December 2008, Sony reported that God of War III would be the last game in the series.[18] However, in January 2010 John Hight told Joystiq: "While God of War III will conclude the trilogy, it won't spell the end of the franchise ... We're going to be really careful about what we do next".[19] Asmussen mentioned the possibility of downloadable content; the game would be shipped with the regular challenge mode, and new challenge modes might be released as downloadable content to maintain the series.[17] In March 2009, it was reported that Sony was seeking opinions about a collector's edition from PlayStation 3 owners.[20] In October, an Ultimate Edition was unveiled for North America, and an Ultimate Trilogy Edition was announced soon afterwards for a limited European, Australian, and New Zealand release. A Trilogy Edition was announced for Japan, where the Computer Entertainment Rating Organization (CERO) gave the game an adults-only Z rating after the previous two versions were considered suitable for players 17 and older.[21]

Technical

[edit]

Asmussen said that one of the greatest challenges in developing God of War III for the PlayStation 3 was the "complexity of everything"; individual tasks, such as designing Helios' decapitation, could take a year because the "level of detail [that was] expected [was] so high and intricate, it [crossed] multiple departments." He said that the PlayStation 3's hardware capabilities allowed more flexibility in character creation and interaction with the environment.[17][16] The character model for Kratos in the PlayStation 2 (PS2) games used about 5,000 polygons; the PS3 model was about 20,000 – a high number, but less than that used by other models such as Nathan Drake in Uncharted 2: Among Thieves, who used 35,000. Ken Feldman, the art director, commented that the polygon count was not the only factor, and cited the increased texture detail as one of the reasons for Kratos' realistic appearance. The developers used a new technique called blended normal mapping to add realism to the basic model and hugely enhance the range of animation available (e.g., muscle movement, including visible veins, and facial animations). All of the main protagonists were animated by hand because the animators produced more effective work than basic motion capture, though the voice actors' facial movements were recorded by Image Metrics's performance capture system. For animating things like hair, the animators created a secondary animation code, known as Dynamic Simulation, which allows the PS3 itself to mathematically calculate the way it should look; it accurately generates motion that previously took the animators long hours to replicate.[22]

The engine for God of War III was from the first two installments. Santa Monica senior producer Steve Caterson said that the development team ported God of War II's engine to the PlayStation 3 and were able to quickly play the game. Everything that Kratos could do in previous games, he could do on the PlayStation 3, which allowed the developers to immediately begin designing new content. As the game was being developed, the code department would swap out PlayStation 2 components with PlayStation 3 components. They replaced the renderer, the particle system, and the collision system.[23] Feldman said that although they were re-using the engine from God of War II, the core engine for God of War III was brand new.[24] Between the 2009 Electronic Entertainment Expo (E3) and the time the game shipped, morphological anti-aliasing (MLAA) was added, which graphics engineer Ben Diamand said "improved edges dramatically and saved substantial amounts of frame-rate." MLAA is "now a popular edge-detection process that can cost-effectively remove jagged edges from each frame", which helped Santa Monica free up the processing cycle and "allowed them to add to the spectacle in other ways." Diamand also said that "depth-of-field, motion blur, crepuscular 'god' rays and refraction were either added or improved in quality and speed" during that same time period.[25]

Asmussen estimated overall game length to be 10 to 20 hours, "depending on how good of a gamer you are."[17] Santa Monica studio director John Hight reassured players that God of War III lasts longer than 10 hours: "We've done a lot of play testing on it ... We know, for a really hardcore player, it'll take them longer than it took them to play either of the previous God of War games."[26] The finished game script was about 120 pages long,[27] and the number of onscreen enemies increased from 15 in the previous games to a maximum of 50. To light the game, Turtle by Illuminate Labs was used.[28][29] Head of development Christer Ericson of Santa Monica Studio confirmed that God of War III has seamless loading; no loading screens and no hard disk drive installation requirement.[30][31] Animator Bruno Velazquez said that while the first two God of War titles had computer-generated imagery (CGI) cinematics, there would be no true CGI in the third game:[32] "all the cutscenes are created using our in-game engine."[33] A God of War III game trailer debuted on Spike's GameTrailers TV on February 11, 2010,[34] and Asmussen confirmed that all footage is of gameplay.[35] New camera angles were added; during some major battles the player can still control Kratos while the camera pans away from the fight, and a first-person camera view was used for the final portion of the Poseidon and Zeus boss fights.[36] According to Santa Monica Studio director of technology Tim Moss, God of War III used 35 gigabytes (GB) of Blu-ray Disc.[37] God of War III's budget was $44 million USD, and the game had a staff of 132 at the end of its development.[38]

Several voice actors returned from previous installments, including Terrence C. Carson, Erin Torpey, Corey Burton, Debi Derryberry, and Gwendoline Yeo, voicing Kratos, Athena, Zeus, Calliope, and Lysandra, respectively. Susan Blakeslee, who voiced two characters in God of War, voiced Gaia. Narrator Linda Hunt, who previously voiced Gaia, only provided an introductory narration for the game. Rip Torn, Natalie Lander, and Malcolm McDowell joined the cast of voice actors. Lloyd Sherr and Nolan North, who had originally voiced Cronos and Hades, were replaced by George Ball and Clancy Brown, respectively. Kevin Sorbo was chosen to voice Hercules because of his portrayal of the character in the television series, Hercules: The Legendary Journeys.[39] Elijah Wood had a minor voice role, and Josh Keaton and Fred Tatasciore, who voiced characters in previous games, also had minor roles.[8]

Release

[edit]

At E3 2009, the God of War III demo was unveiled, with Kratos on the cliffs of Mount Olympus battling Olympian legionnaires, a centaur, a chimera, and a cyclops. He decapitates Helios, encounters Perses, rides harpies, and uses the Blades of Athena and new weapons (the Nemean Cestus and Bow of Apollo). On October 28, 2009, SCE Europe sent emails to PlayStation Network members with an activation code for the demo. On October 30, GameStop began providing voucher codes for customers who pre-ordered the game,[40] and early copies of God of War Collection had a voucher code to download the demo.[41][42] The Blu-ray version of District 9 included the God of War III demo and a "making of" featurette,[43][44] and the demo was released to Qore subscribers on February 4, 2010.[45] On February 25, Sony Computer Entertainment released the demo for download on the PlayStation Store in Europe and North America.[46] Just before the game's release, Eurogamer published an article comparing the graphics in the God of War III demo to those in the final game, reporting improved lighting and realistic motion blur in the final release.[47]

God of War III was released in North America on March 16, 2010,[48] on March 18 in Australia, March 20 in Europe, and March 25 in Japan. The game outsold its predecessor by nearly 400,000 copies in its first week.[49] According to retail tracker NPD Group, God of War III sold about 1.1 million copies in the United States by the end of March 2010, making it the best-selling game of that month, and its opening-month sales were 32 percent higher than those of God of War II.[50] By June 2012, God of War III had sold almost 5.2 million copies worldwide—about 2.8 million in North America, 2 million in PAL regions, and 417,866 in Japan and Asia.[51] The game is also part of PlayStation 3's Greatest Hits lineup.[52] On August 28, 2012, God of War III, God of War Collection, and God of War: Origins Collection were released in North America as the God of War Saga, part of Sony's PlayStation Collections line.[53]

Marketing

[edit]

God of War III had an extensive marketing campaign before its release. This campaign began in early 2008 when a teaser for God of War III appeared as an image (the original PlayStation 3 logo surrounded by the Greek omega) at the end of the instruction manual for God of War: Chains of Olympus.[54] This was soon followed by a teaser trailer screened at Sony's 2008 E3 press conference.[55] Another trailer premiered at the 2008 Spike Video Game Awards,[56] and an "official" God of War III trailer was released in February 2009.[57] A new trailer debuted with the release of God of War III on March 16, 2010.[58]

Replica Pandora's Box included in the Ultimate Edition and Ultimate Trilogy Edition

In October 2009, Santa Monica Studio announced the God of War III Ultimate Edition, available by pre-order in North America. The package included a replica Pandora's Box, a limited-edition The Art of God of War III book, and downloadable content (DLC) from the PlayStation Network, which included the "Challenge of Exile" mode, Kratos' "Dominus" costume, the God of War: Unearthing the Legend documentary, the God of War Trilogy Soundtrack, and the God of War: Blood & Metal EP.[40] A limited Ultimate Trilogy Edition was released in Europe, Australia, and New Zealand and included the contents of the Ultimate Edition, as well as God of War Collection, four Kratos costumes, and God of War postcards.[59] A God of War III PS3 bundle, with a 250 GB PS3 and a copy of God of War III, was also available in Europe.[26] A God of War III media kit with special packaging and content was distributed to journalists in the PAL regions, and several were given as prizes on PlayStation Europe's website during the week of March 22, 2010.[60] In Japan, God of War III was released in two packages: a standalone version and a God of War Trilogy Edition. The latter included God of War III, God of War Collection, an art book, and a Kratos skin.[61]

For pre-orders, some retailers included a premium costume for Kratos: the Apollo, Forgotten Warrior, and Phantom of Chaos skins from Amazon.com, Game Crazy and Play.com, and GameStop, respectively. GameStop pre-orders also included a 17-by-24-inch (43 cm × 61 cm) poster signed by God of War III concept artist Andy Park[34] and an entry in its "Be the Envy of the Gods" sweepstakes.[62] 7-Eleven issued a God of War III poster for pre-orders[63] and sold a Kratos' Fury Slurpee in God of War III cups. The cups and their specially marked Mountain Dew bottles had codes usable on the Slurpee website for God of War III downloadable content, including a behind-the-scenes video, wallpapers, PlayStation Home content, and an in-game Kratos skin, the Morpheus Armor.[64][65]

In December 2009, Santa Monica accepted video submissions from players to determine the ultimate God of War fan. The top 18 submissions were included in the closing credits of God of War: Unearthing the Legend, and all winners received a copy of the God of War III Ultimate Edition signed by the development team.[66][67] Sony and Spike TV sponsored a Last Titan Standing contest, in which fans over 21 could win a chance to play God of War III before its mainstream release.[68][69] Spike's GameTrailers TV presented God of War III: Last Titan Standing on March 15, 2010, and the winner received a custom-made God of War III PS3.[70] A week before God of War III's release, the developers released Kratos' backstory on the God of War website, under the title "Path to Olympus".[71]

On March 20, 2010, a NASCAR car driven by Joey Logano during the Scotts Turf Builder 300 had a God of War III and GameStop-themed paint design.[72] In April, Machinima.com released five "Art of the Game" videos for God of War III on the PlayStation Store, featuring interviews with team developers.[73] A God of War III action figure line was produced by DC Unlimited.[74] To celebrate the game's entrance into Sony's Greatest Hits library, Santa Monica sponsored a sweepstakes from March 4 to April 1, 2011. Fans could submit an original design of an "Ultimate God of War Monster" for one of three prizes: a limited folio edition, a special edition, and a paperback edition of The Art of God of War III, signed by the development team.[52]

The game has 36 trophies, awarded for player achievements (for example, "Releasing the Floodgates" for killing Poseidon). When players received the platinum trophy, they were linked to the website spartansstandtall.com. On May 4, 2010, the site became the official website for God of War: Ghost of Sparta, the next installment in the series and the second for the PlayStation Portable.[75][76] Early copies of Ghost of Sparta (and all digital copies in Europe) included a voucher to download Kratos' brother Deimos as a costume for use in God of War III.[77]

Downloadable content

[edit]

On November 2, 2010, the Dominus character skin and Challenge of Exile mode—previously exclusive to the Ultimate Edition and Ultimate Trilogy Edition—were released as a bundle on the PlayStation Store. The bundle is free for PlayStation Plus subscribers, who could receive the Phantom of Chaos and Forgotten Warrior skins when purchasing God of War and God of War II, respectively, for a limited time. All previous pre-order bonus costumes—Apollo, Forgotten Warrior, and Phantom of Chaos—and the 7-Eleven promotional DLC—the Morpheus Armor—were also released on the PlayStation Store.[78]

God of War III Remastered

[edit]

God of War III Remastered is a remastered port of God of War III for the PlayStation 4 console. It was first released in North America on July 14, 2015, followed by Australia and mainland Europe on July 15, and the UK on July 17. Santa Monica's Creative Director Cory Barlog announced the remastered game in celebration of the God of War franchise's tenth anniversary.[79][80][81] Ported by Wholesale Algorithms,[82] the remastered version supports full 1080p resolution, targets 60 frames per second and features a photo mode, allowing players to edit their photos and share their favorite moments.[79][80] All of the DLC that was released for God of War III is included with God of War III Remastered.[83] By the end of its first week of release, God of War III Remastered was ninth in sales at retail in the UK.[84] For the entire month of July 2015, the downloadable version was the seventh best-selling PlayStation 4 title from the PlayStation Store.[85] By June 2023, the game had sold an estimated 4 million copies.[86]

Soundtrack

[edit]
God of War III: Original Soundtrack from the Video Game
Soundtrack album by
various composers
ReleasedMarch 30, 2010 (2010-03-30)
GenreContemporary classical music
Length58:42
LabelSony Computer Entertainment and Sumthing Else[87]

In March and April 2010, God of War III: Original Soundtrack from the Video Game, composed by Gerard K. Marino, Ron Fish, Mike Reagan, Jeff Rona, and Cris Velasco, was included as downloadable content in the God of War III Ultimate Edition and Ultimate Trilogy Edition.[40] Its CD was released on March 30 by SCE and Sumthing Else.[88] The soundtrack was recorded by the Skywalker Session Orchestra and the Czech National Symphony Chorus.[89] Each composer provided a different aesthetic to the score: for example, Marino's approach was brooding, rhythmic, and percussive, and Fish set hopeless and somber moods.[90] In an interview with Game Music Online, Mike Reagan said that although the composers might have used each other's themes, they did not collaborate with each other. Reagan said the real collaboration came from Clint Bajakian, Senior Music Supervisor at Sony, and his team. In scoring for God of War III, Reagan said that the composers were "able to explore more melodic development than we were on the first [God of War]." The score was recorded under the new American Federation of Musicians video game agreement and because of Sony's vision and support, the composers were able to record locally with some of the best musicians in the world.[91] In an interview with PlayStation.Blog, Clint Bajakian described the different ensembles that recorded the score: the brass section is the "lead guitar", the choir gives the game its epic feel, the strings are the body of the sound, and the percussion is the foundation.[92]

A nine-out-of-ten review from Square Enix Music Online praised the soundtrack's orchestration, calling it the best score in the series to date.[93] G4 praised its quality, saying that the compositions were strong and it was "fantastic" as standalone music.[94] A six-out-of-ten review from Tracksounds said that although the score "lacks the intricacy and personality that could set it apart and give it a sense of uniqueness...[it] delivers on its promise of a loud, wrathful bundle of tunes you can kill gods to...for better or worse." The reviewer said to "Enjoy in small doses."[89] At the 2010 Spike Video Game Awards, the soundtrack was nominated for Best Original Score.[95]

Reception

[edit]

God of War III received "universal acclaim" according to review aggregator Metacritic,[96] Adam Sessler of X-Play said that the game "finishes the trilogy on an exceptionally high note", and it "blends all of its best attributes into a stellar experience."[107] IGN's Chris Roper said that God of War III "practically redefines" scale in video games, singling out the size of the Titans as being "larger than entire levels in other games".[105] Mike Jackson of Official PlayStation Magazine UK called it the biggest God of War game yet; if it was the series' last game, "God of War III gives PlayStation's toughest hero the send-off he deserves."[106]

Matt Leone of 1UP said that the gameplay has "variety ... You seemingly see, acquire, and participate in something new around every corner". According to Leone, each weapon "adds a lot of depth to the combat system."[98] Christian Donlan of Eurogamer said that the "combat system, level flow, and pacing of bosses and puzzles remains largely untouched. But everything's bigger, grander and more elaborate." He praised the weapons' accessibility, saying that it is easy to quickly switch between them.[99] According to Tom McShea of GameSpot, the combat and scale "have been pushed further than ever before ... creating an experience so focused and explosively fun that it's hard to put down, and even harder to forget." McShea said that regardless of repetition, "the brutality of combat is one of the most satisfying aspects of God of War III."[102] Joe Juba of Game Informer called God of War III "visceral" and "brutal", and Kratos "the undisputed king of the genre."[100] Jackson, however, said the core gameplay's familiarity "makes it feel less than the very, very best",[106] and according to Roper, two of the three additional weapons are similar to the main blades; they "have unique powers and slightly different moves, but by and large they're more of the same."[105]

Its plot received mixed reviews. GameTrailers said that God of War III's storyline makes Greek mythology more interesting.[104] GameFront's Phil Hornshaw said it had an overly cruel protagonist, and the game assumed that the players reveled in the misery and violence as much as Kratos did.[108] According to Donlan, the story is as simple as it can get.[99] McShea said that although it does not pick up until near the end, it "becomes powerful and moving in unexpected ways, peaking in a thrilling conclusion that successfully touches on many different emotions and provides closure for this epic tale."[102] Juba, on the other hand, considered that the plot "doesn't have any standout revelations or developments".[100]

Jackson called God of War III's graphics as good as (if not better than) those in Killzone 2 and Uncharted 2: Among Thieves.[106] According to Juba, the "cinematic camera work [is] even more impressive than Naughty Dog's feats with Uncharted 2."[100] Roper said, "God of War III presents some of the most impressive visuals that I've ever seen in a game. Kratos in particular looks phenomenal, and is perhaps the single most impressive-looking character ever in videogames."[105] According to GameTrailers, "the levels are expertly designed" and the game's scale is the most outstanding visual achievement.[104]

Awards and accolades

[edit]

God of War III was awarded the "Most Anticipated Game of 2010" at the 2009 Spike Video Game Awards.[109] At the 2010 Spike Video Game Awards, it was awarded "Best PS3 Game" and "Best Graphics", and Kratos received the "Biggest Badass" award. It was also a nominee for "Game of the Year", "Best Action Adventure Game", "Best Original Score", and "Character of the Year" (Kratos).[110] Other individual awards include "Best Action/Adventure Game" (GameTrailers),[111] "Best Action Game" (GameSpy),[112] "Best PS3 Game" (Game Revolution),[113] and "Best PS3 Exclusive" (Shacknews).[114] At the 2011 British Academy of Film and Television Arts (BAFTA) Video Game Awards, God of War III received the "Artistic Achievement" award,[115] and it was a nominee for the "Action" and "Gameplay" awards.[116]

At the 14th Annual Interactive Achievement Awards (now known as the D.I.C.E. Awards), the Academy of Interactive Arts & Sciences awarded God of War III with "Outstanding Achievement in Animation"; it also received nominations for "Game of the Year", "Action Game of the Year", "Outstanding Achievement in Art Direction", "Outstanding Achievement in Visual Engineering", and "Outstanding Character Performance" for Terrence C. Carson's vocal portrayal of Kratos.[117]

Remastered

[edit]

Though the original release of God of War III was met with critical acclaim, God of War III Remastered only garnered "generally favorable reviews", according to review aggregator Metacritic.[97] Reviewers found it odd that Sony decided to remaster God of War III for PlayStation 4, as its story picks up immediately from the ending of God of War II, which may confuse newcomers who have never played the previous games. Praise was given to the smoother textures and improved frame rate, though because the original already had impressive graphics, the changes were not major, and reviewers said these changes were not a strong enough argument to rebuy the game for US$40.[83][101][103]

References

[edit]
Notes
  1. ^ Ported to PlayStation 4 by Wholesale Algorithms, Mercenary Technology,[1] and Red Kite Games.[2]
  1. ^ Continuing immediately after God of War II
  2. ^ As depicted in God of War II
  3. ^ Hades at one point mentions the death of Persephone in God of War: Chains of Olympus
  4. ^ As depicted in the first God of War game
  5. ^ As depicted in the 2018 God of War game
Footnotes
  1. ^ "Portfolio". Mercenary Technology. Retrieved July 5, 2020.
  2. ^ "OGBD – God of War III (2010)". Online Games-Datenbank. Retrieved July 5, 2020.
  3. ^ Yoon, Andrew (February 26, 2010). "God of War III features 'first-person kills'". Engadget. AOL. Archived from the original on April 2, 2015. Retrieved April 9, 2014.
  4. ^ a b c d Santa Monica Studio, ed. & (2010), pp. 6–7
  5. ^ a b Santa Monica Studio, ed. & (2010), p. 10
  6. ^ Santa Monica Studio, ed. & (2010), p. 5
  7. ^ Santa Monica Studio, ed. & (2010), p. 11
  8. ^ a b Santa Monica Studio (March 16, 2010). God of War III (PlayStation 3). Sony Computer Entertainment. Scene: Credits.
  9. ^ "SDCC 10: David Jaffe Interview". GameTrailers. Viacom. August 2, 2010. Archived from the original on January 2, 2013. Retrieved August 2, 2010.
  10. ^ Leone, Matt (November 6, 2007). "Cory Barlog Leaving SCEA". 1UP. Ziff Davis Media. Archived from the original on November 2, 2012. Retrieved January 31, 2009.
  11. ^ Rubenstein, Jeff (January 18, 2010). "God of War III Info Drought Ends Now". Sony Computer Entertainment. Archived from the original on December 30, 2014. Retrieved January 18, 2010.
  12. ^ Pham, Bryan (June 2, 2009). "GameSpot Video: God of War III Stage Demo". GameSpot. CBS Interactive. Archived from the original on September 28, 2012. Retrieved September 11, 2009.
  13. ^ a b Pinter, Justin (March 13, 2007). "God of War 3 on PS3 confirmed, with rumble?". PlayStation Universe. Archived from the original on February 19, 2014. Retrieved January 31, 2009.
  14. ^ Kelly, Kevin (February 13, 2009). "Joystiq interview: God of War 3 director Stig Asmussen". Joystiq. AOL. Archived from the original on September 21, 2012. Retrieved February 20, 2009.
  15. ^ Bratt, Chris (June 21, 2017). "God of War director explains why entire game has no camera cuts". Eurogamer. Gamer Network. Retrieved December 27, 2018. I think about if I'd stayed and finished out God of War 3. I wrote the script for that and did the initial layout and just decided I needed to move on. I had some opportunities with people and was like, I want to learn from them. George Miller offered to teach me and I'm like, you know what? I'm not passing that up.
  16. ^ a b c Roper, Chris (December 8, 2009). "God of War III Q&A". IGN. Ziff Davis Media. Archived from the original on March 1, 2014. Retrieved December 15, 2009.
  17. ^ a b c d Shaw, Patrick (November 4, 2009). "God of War 3 director reveals plans for future DLC and why multiplayer won't work – Page 1". GamePro. IDG. Archived from the original on October 25, 2009. Retrieved November 27, 2009.
  18. ^ Stallock, Kyle (December 16, 2008). "Sony Claims God of War 3 is Last in the Franchise". 1UP. Ziff Davis Media. Archived from the original on May 23, 2013. Retrieved January 31, 2009.
  19. ^ Yoon, Andrew (January 19, 2010). "Interview: God of War III ends trilogy, but not franchise, Sony's John Hight says". Joystiq. AOL. Archived from the original on January 4, 2012. Retrieved January 26, 2010.
  20. ^ "God Of War III Collector's Edition Is Planned, Fans Asked to Describe What They'd Like In It". PuShSquare. March 23, 2009. Archived from the original on April 26, 2012. Retrieved March 30, 2009.
  21. ^ "God of War III releases". Giant Bomb. CBS Interactive. Archived from the original on November 20, 2013. Retrieved February 28, 2014.
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