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''[[Resident Evil (1996 video game)|Resident Evil]]'' made its debut on the [[PlayStation (console)|PlayStation]] in 1996 and was later ported to the [[Sega Saturn]].
''[[Resident Evil (1996 video game)|Resident Evil]]'' made its debut on the [[PlayStation (console)|PlayStation]] in 1996 and was later ported to the [[Sega Saturn]].


The first entry in the series was the first game to ever be dubbed a "[[survival horror]]", a term coined for the new genre it initiated,<ref name="GSREH">{{cite web | url = http://www.gamespot.com/gamespot/features/video/res_evil/index.html | title = The History of Resident Evil | author = Justin Speer and Cliff O'Neill | publisher = [[GameSpot]] | accessdate = 2009-04-17 | archiveurl=https://web.archive.org/web/20080906213420/gamespot.com/gamespot/features/video/res_evil/index.html | archivedate=2008-09-06 }}</ref> and its critical and commercial success<ref>{{cite journal|quote=The "multi-million dollar franchise... Evil Capcom's largest" and "the original ''Resident Evil''" is "one of the most important games of all time." |journal=Game Informer |issue=174 |date=October 2007|page=132|title=Enter The Survival Horror... A Resident Evil Retrospective}}</ref> led to the production of two sequels, ''[[Resident Evil 2]]'' in 1998 and ''[[Resident Evil 3: Nemesis]]'' in 1999, both for the PlayStation. A port of ''Resident Evil 2'' was released for the [[Nintendo 64]]. In addition, ports of all three were released for [[Microsoft Windows]]. The fourth game in the series, ''[[Resident Evil – Code: Veronica]]'', was developed for the [[Dreamcast]] and released in 2000, followed by ports of ''Resident Evil 2'' and ''Resident Evil 3''. ''Resident Evil Code: Veronica'' was later re-released for Dreamcast in Japan in an updated form as ''Code: Veronica Complete'', which included slight changes, many of which revolved around story cutscenes. This updated version was later ported to the [[PlayStation 2]] and [[GameCube]] under the title ''Code: Veronica X''.
The first entry in the series was the first game to ever be dubbed a "[[survival horror]]", a term coined for the new genre it initiated,<ref name="GSREH">{{cite web | url = http://www.gamespot.com/gamespot/features/video/res_evil/index.html | title = The History of Resident Evil | author = Justin Speer and Cliff O'Neill | publisher = [[GameSpot]] | accessdate = 2009-04-17 | archiveurl = https://web.archive.org/web/20080906213420/http://gamespot.com/gamespot/features/video/res_evil/index.html | archivedate = September 6, 2008 | deadurl = yes | df = mdy-all }}</ref> and its critical and commercial success<ref>{{cite journal|quote=The "multi-million dollar franchise... Evil Capcom's largest" and "the original ''Resident Evil''" is "one of the most important games of all time." |journal=Game Informer |issue=174 |date=October 2007|page=132|title=Enter The Survival Horror... A Resident Evil Retrospective}}</ref> led to the production of two sequels, ''[[Resident Evil 2]]'' in 1998 and ''[[Resident Evil 3: Nemesis]]'' in 1999, both for the PlayStation. A port of ''Resident Evil 2'' was released for the [[Nintendo 64]]. In addition, ports of all three were released for [[Microsoft Windows]]. The fourth game in the series, ''[[Resident Evil – Code: Veronica]]'', was developed for the [[Dreamcast]] and released in 2000, followed by ports of ''Resident Evil 2'' and ''Resident Evil 3''. ''Resident Evil Code: Veronica'' was later re-released for Dreamcast in Japan in an updated form as ''Code: Veronica Complete'', which included slight changes, many of which revolved around story cutscenes. This updated version was later ported to the [[PlayStation 2]] and [[GameCube]] under the title ''Code: Veronica X''.


Despite earlier announcements that the next game in the series would be released for the PlayStation 2, which resulted in the creation of an unrelated game titled ''[[Devil May Cry]]'', series' creator and producer Shinji Mikami decided to make the series exclusively for the GameCube.<ref>{{cite web|url=http://www.gamespot.com/gamecube/action/residentevil/review.html |title=Resident Evil for GameCube Review |publisher=GameSpot |date=April 29, 2002}}</ref> The next three games in the series—a [[Resident Evil (2002 video game)|remake of the original ''Resident Evil'']] and the prequel ''[[Resident Evil Zero]]'', both released in 2002, as well as ''[[Resident Evil 4]]''—were all released initially as GameCube exclusives. ''Resident Evil 4'' was later released for Windows, PlayStation 2 and [[Wii]] (as well as downloadable HD versions for the PlayStation 3 and Xbox 360, which were released in tandem with an HD port of ''Resident Evil: Code Veronica X''). In addition, the GameCube received ports of the previous ''Resident Evil'' sequels. Despite this exclusivity agreement between Capcom and [[Nintendo]], Capcom released several ''Resident Evil'' titles for the PlayStation 2 that were not considered direct sequels.
Despite earlier announcements that the next game in the series would be released for the PlayStation 2, which resulted in the creation of an unrelated game titled ''[[Devil May Cry]]'', series' creator and producer Shinji Mikami decided to make the series exclusively for the GameCube.<ref>{{cite web|url=http://www.gamespot.com/gamecube/action/residentevil/review.html |title=Resident Evil for GameCube Review |publisher=GameSpot |date=April 29, 2002}}</ref> The next three games in the series—a [[Resident Evil (2002 video game)|remake of the original ''Resident Evil'']] and the prequel ''[[Resident Evil Zero]]'', both released in 2002, as well as ''[[Resident Evil 4]]''—were all released initially as GameCube exclusives. ''Resident Evil 4'' was later released for Windows, PlayStation 2 and [[Wii]] (as well as downloadable HD versions for the PlayStation 3 and Xbox 360, which were released in tandem with an HD port of ''Resident Evil: Code Veronica X''). In addition, the GameCube received ports of the previous ''Resident Evil'' sequels. Despite this exclusivity agreement between Capcom and [[Nintendo]], Capcom released several ''Resident Evil'' titles for the PlayStation 2 that were not considered direct sequels.


A trilogy of [[GunCon]]-compatible [[light gun]] games known as the ''Gun Survivor'' series featured [[first person (video games)|first person]] game play. The first, ''[[Resident Evil Survivor]]'', was released in 2000 for the PlayStation and PC, but received mediocre reviews.<ref>{{cite web|publisher=IGN |url=http://psx.ign.com/articles/163/163923p1.html |title=''Resident Evil Survivor'' Review |date=September 14, 2000 |accessdate=January 27, 2006}}</ref> The subsequent games, ''[[Resident Evil: Survivor 2 Code: Veronica]]'' and ''[[Resident Evil: Dead Aim]]'', fared somewhat better.<ref>{{cite web|publisher=GameSpot |url=http://www.gamespot.com/ps2/action/residentevildeadaim |archiveurl=https://web.archive.org/web/20050208233247/www.gamespot.com/ps2/action/residentevildeadaim/ |archivedate=February 8, 2005 |title=''Resident Evil: Dead Aim'' Review |date=June 16, 2003}}</ref> ''Dead Aim'' is the fourth ''Gun Survivor'' game in Japan, with ''Gun Survivor 3'' being the ''[[Dino Crisis]]'' spin-off ''[[Dino Stalker]]''. In a similar vein, the ''Chronicles'' series features first person game play, albeit on an on-rails path. ''[[Resident Evil: The Umbrella Chronicles]]'' was released in 2007 for the Wii, with a follow up, ''[[Resident Evil: The Darkside Chronicles]]'' released in 2009 (both were later ported to the PlayStation 3 in 2012).<ref>{{cite web|url=http://www.metacritic.com/game/playstation-3/resident-evil-chronicles-hd-collection|title=Resident Evil: Chronicles HD Collection|work=metacritic.com}}</ref>
A trilogy of [[GunCon]]-compatible [[light gun]] games known as the ''Gun Survivor'' series featured [[first person (video games)|first person]] game play. The first, ''[[Resident Evil Survivor]]'', was released in 2000 for the PlayStation and PC, but received mediocre reviews.<ref>{{cite web|publisher=IGN |url=http://psx.ign.com/articles/163/163923p1.html |title=''Resident Evil Survivor'' Review |date=September 14, 2000 |accessdate=January 27, 2006}}</ref> The subsequent games, ''[[Resident Evil: Survivor 2 Code: Veronica]]'' and ''[[Resident Evil: Dead Aim]]'', fared somewhat better.<ref>{{cite web |publisher=GameSpot |url=http://www.gamespot.com/ps2/action/residentevildeadaim |archiveurl=https://web.archive.org/web/20050208233247/http://www.gamespot.com/ps2/action/residentevildeadaim/ |archivedate=February 8, 2005 |title=''Resident Evil: Dead Aim'' Review |date=June 16, 2003 |deadurl=yes |df=mdy-all }}</ref> ''Dead Aim'' is the fourth ''Gun Survivor'' game in Japan, with ''Gun Survivor 3'' being the ''[[Dino Crisis]]'' spin-off ''[[Dino Stalker]]''. In a similar vein, the ''Chronicles'' series features first person game play, albeit on an on-rails path. ''[[Resident Evil: The Umbrella Chronicles]]'' was released in 2007 for the Wii, with a follow up, ''[[Resident Evil: The Darkside Chronicles]]'' released in 2009 (both were later ported to the PlayStation 3 in 2012).<ref>{{cite web|url=http://www.metacritic.com/game/playstation-3/resident-evil-chronicles-hd-collection|title=Resident Evil: Chronicles HD Collection|work=metacritic.com}}</ref>


''[[Resident Evil Outbreak]]'' is an [[online game]] for the PlayStation 2, released in 2003, depicting a series of episodic storylines in Raccoon City set during the same time period as ''Resident Evil 2'' and ''Resident Evil 3''. It was the first in the series and the first survival horror title to feature [[cooperative gameplay]] and [[Multiplayer online game|online]] [[Multiplayer game|multiplayer]] support.<ref>{{allgame|43489|Resident Evil Outbreak}}</ref><ref name="reeves1">{{cite web|last=Reeves|first=Ben|title=Guinness World Records 2012 Gamer’s Edition Preview|url=http://www.gameinformer.com/b/features/archive/2011/12/30/guinness-world-records-2012-gamer-s-edition-preview.aspx|work=[[Game Informer]]|accessdate=December 31, 2011|date=December 30, 2011}}</ref> It was followed by a sequel, ''[[Resident Evil Outbreak File 2|Resident Evil Outbreak File #2]]''. Raccoon City is a metropolis located in the Arklay Mountains of North America that succumbed to the deadly T-virus outbreak and was consequently destroyed via a nuclear missile attack issued by the United States government. The town served a critical junction for the series' progression as one of the main catalysts to Umbrella's downfall as well as the entry point for some of the series' most notable characters.
''[[Resident Evil Outbreak]]'' is an [[online game]] for the PlayStation 2, released in 2003, depicting a series of episodic storylines in Raccoon City set during the same time period as ''Resident Evil 2'' and ''Resident Evil 3''. It was the first in the series and the first survival horror title to feature [[cooperative gameplay]] and [[Multiplayer online game|online]] [[Multiplayer game|multiplayer]] support.<ref>{{allgame|43489|Resident Evil Outbreak}}</ref><ref name="reeves1">{{cite web|last=Reeves|first=Ben|title=Guinness World Records 2012 Gamer’s Edition Preview|url=http://www.gameinformer.com/b/features/archive/2011/12/30/guinness-world-records-2012-gamer-s-edition-preview.aspx|work=[[Game Informer]]|accessdate=December 31, 2011|date=December 30, 2011}}</ref> It was followed by a sequel, ''[[Resident Evil Outbreak File 2|Resident Evil Outbreak File #2]]''. Raccoon City is a metropolis located in the Arklay Mountains of North America that succumbed to the deadly T-virus outbreak and was consequently destroyed via a nuclear missile attack issued by the United States government. The town served a critical junction for the series' progression as one of the main catalysts to Umbrella's downfall as well as the entry point for some of the series' most notable characters.


''[[Resident Evil Gaiden]]'' is an [[action-adventure game]] for the [[Game Boy Color]] featuring a [[Role-playing video game|role-playing]]-style combat system. There have been several downloadable [[Mobile games in the Resident Evil series|mobile games]] based on the ''Resident Evil'' series in Japan. Some of these mobile games have been released in North America and Europe through T-Mobile. At the [[Sony Computer Entertainment|Sony]] press conference during the [[E3 2009]], it was announced that ''Resident Evil Portable'' would be released for the [[PlayStation Portable]],<ref>{{cite web |url=http://psp.ign.com/articles/989/989522p1.html |title=E3 2009: Resident Evil PSP Announced |date=June 2, 2009 |author=Thomas, Lucas M. |work=[[IGN]] |publisher=IGN Entertainment, Inc |accessdate=July 23, 2011}}</ref><ref>{{cite web| url=http://www.1up.com/do/newsStory?cId=3174532 |title=PSP Gets Resident Evil Portable in 2010 |publisher=1up.com |date=June 2, 2009 |accessdate=April 7, 2010}}</ref><ref>{{cite web| url=http://www.joystiq.com/2009/06/02/zombies-infecting-psp-in-resident-evil-portable/ |title=Zombies infecting PSP in Resident Evil Portable |publisher=Joystiq |date=June 2, 2009 |accessdate=April 7, 2010}}</ref> described as an all-new title being developed with "the [[PSP Go]] in mind" and "totally different for a ''Resident Evil'' game". However, as of 2012, no further announcements have been made, and the game is considered to have been cancelled.<ref>{{cite web | author=Reilly, Jim | date=June 9, 2009 | title=New Resident Evil PSP Details Emerge | url=http://psp.ign.com/articles/992/992945p1.html | work=IGN.com | accessdate=April 7, 2010}}</ref><ref>{{cite web | author=Spencer | date=June 8, 2009 | title=Resident Evil Portable "Totally Different For A Resident Evil Game" | url=http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/ | work=Siliconera.com | accessdate=April 7, 2010}}</ref>
''[[Resident Evil Gaiden]]'' is an [[action-adventure game]] for the [[Game Boy Color]] featuring a [[Role-playing video game|role-playing]]-style combat system. There have been several downloadable [[Mobile games in the Resident Evil series|mobile games]] based on the ''Resident Evil'' series in Japan. Some of these mobile games have been released in North America and Europe through T-Mobile. At the [[Sony Computer Entertainment|Sony]] press conference during the [[E3 2009]], it was announced that ''Resident Evil Portable'' would be released for the [[PlayStation Portable]],<ref>{{cite web |url=http://psp.ign.com/articles/989/989522p1.html |title=E3 2009: Resident Evil PSP Announced |date=June 2, 2009 |author=Thomas, Lucas M. |work=[[IGN]] |publisher=IGN Entertainment, Inc |accessdate=July 23, 2011}}</ref><ref>{{cite web |url=http://www.1up.com/do/newsStory?cId=3174532 |title=PSP Gets Resident Evil Portable in 2010 |publisher=1up.com |date=June 2, 2009 |accessdate=April 7, 2010 |deadurl=yes |archiveurl=https://www.webcitation.org/6BmAxJJB4?url=http://www.1up.com/news/psp-resident-evil-portable-2010 |archivedate=October 29, 2012 |df=mdy-all }}</ref><ref>{{cite web| url=http://www.joystiq.com/2009/06/02/zombies-infecting-psp-in-resident-evil-portable/ |title=Zombies infecting PSP in Resident Evil Portable |publisher=Joystiq |date=June 2, 2009 |accessdate=April 7, 2010}}</ref> described as an all-new title being developed with "the [[PSP Go]] in mind" and "totally different for a ''Resident Evil'' game". However, as of 2012, no further announcements have been made, and the game is considered to have been cancelled.<ref>{{cite web | author=Reilly, Jim | date=June 9, 2009 | title=New Resident Evil PSP Details Emerge | url=http://psp.ign.com/articles/992/992945p1.html | work=IGN.com | accessdate=April 7, 2010}}</ref><ref>{{cite web | author=Spencer | date=June 8, 2009 | title=Resident Evil Portable "Totally Different For A Resident Evil Game" | url=http://www.siliconera.com/2009/06/08/resident-evil-portable-totally-different-for-a-resident-evil-game/ | work=Siliconera.com | accessdate=April 7, 2010}}</ref>


In March 2011, Capcom revealed the [[third-person shooter]] ''[[Resident Evil: Operation Raccoon City]]'', which was developed by [[Slant Six Games]] for the PlayStation 3, Xbox 360 and Microsoft Windows and released in March 2012. A [[survival horror]] game for the [[Nintendo 3DS]], ''[[Resident Evil: Revelations]]'', was released in February 2012.<ref>{{cite web |url=http://www.computerandvideogames.com/296595/news/resident-evil-revelations-out-2012-new-concept-art/ |title=Resident Evil: Revelations out 2012, new concept art |date=April 3, 2011 |author=Jackson, Mike |work=[[ComputerAndVideoGames.com]] |publisher=[[Future Publishing Limited]] |accessdate=April 21, 2011}}</ref> In October of the same year, the next numbered entry in the main series, ''[[Resident Evil 6]]'', was released to mixed reviews,<ref name="ignreview">{{cite web|url=http://uk.ign.com/articles/2012/10/01/resident-evil-6-review|title=IGN Review: Resident Evil 6|author=Richard George|publisher=IGN|date=October 1, 2012|accessdate=October 1, 2012}}</ref> but enthusiastic pre-order sales.<ref name="ResEv6Sales">{{cite web|url=http://www.siliconera.com/2012/10/03/resident-evil-6-ships-4-5-million-copies-worldwide/|title=Resident Evil 6 Ships 4.5 Million Copies Worldwide|publisher=Siliconera|date=October 3, 2012|accessdate=October 4, 2012}}</ref>
In March 2011, Capcom revealed the [[third-person shooter]] ''[[Resident Evil: Operation Raccoon City]]'', which was developed by [[Slant Six Games]] for the PlayStation 3, Xbox 360 and Microsoft Windows and released in March 2012. A [[survival horror]] game for the [[Nintendo 3DS]], ''[[Resident Evil: Revelations]]'', was released in February 2012.<ref>{{cite web |url=http://www.computerandvideogames.com/296595/news/resident-evil-revelations-out-2012-new-concept-art/ |title=Resident Evil: Revelations out 2012, new concept art |date=April 3, 2011 |author=Jackson, Mike |work=[[ComputerAndVideoGames.com]] |publisher=[[Future Publishing Limited]] |accessdate=April 21, 2011}}</ref> In October of the same year, the next numbered entry in the main series, ''[[Resident Evil 6]]'', was released to mixed reviews,<ref name="ignreview">{{cite web|url=http://uk.ign.com/articles/2012/10/01/resident-evil-6-review|title=IGN Review: Resident Evil 6|author=Richard George|publisher=IGN|date=October 1, 2012|accessdate=October 1, 2012}}</ref> but enthusiastic pre-order sales.<ref name="ResEv6Sales">{{cite web|url=http://www.siliconera.com/2012/10/03/resident-evil-6-ships-4-5-million-copies-worldwide/|title=Resident Evil 6 Ships 4.5 Million Copies Worldwide|publisher=Siliconera|date=October 3, 2012|accessdate=October 4, 2012}}</ref>

Revision as of 15:17, 5 December 2017

Resident Evil
The original logo of the series
Genre(s)Survival horror
Third-person shooter
First-person shooter
Developer(s)Capcom
Publisher(s)Capcom
Creator(s)
Platform(s)
First releaseResident Evil
March 22, 1996
Latest releaseResident Evil 7: Biohazard
January 24, 2017

Resident Evil, known as Biohazard (バイオハザード, Baiohazādo) in Japan, is a survival horror video game-based media franchise created by Shinji Mikami and Tokuro Fujiwara[1][2] and owned by the video game company Capcom. The franchise focuses around a series of survival horror video games, but has since branched out into comic books, novels, novelizations, sound dramas, live-action films, animated sequels to the games, and a variety of associated merchandise, such as action figures. The series' overarching plot focuses on multiple characters, and their roles in recurring outbreaks of zombies and other monsters, initially due to the release of the T-virus, but still more biological weapons over time, created mainly by the fictional Umbrella Corporation and various other organizations in later games.

The eponymous first game in the series was released in 1996 as a survival horror video game, taking place in a mansion in the woods hiding a secret underground laboratory owned by a well-known pharmaceutical corporation, but the franchise has since grown to encompass other video game genres & storylines. The series is a mix of action and horror film-inspired plotlines, exploration, and puzzle solving. It is Capcom's biggest franchise in terms of software sales, with over 80 million units sold worldwide (as of September 30, 2017), with the series spanning into every form of media from games to a film series spanning 6 live action films and 4 CGI films.

History

Release timeline
1996Resident Evil
1997Resident Evil: Director's Cut
1998Resident Evil 2
1999Resident Evil 3: Nemesis
2000Resident Evil Survivor
Resident Evil – Code: Veronica
2001Resident Evil Gaiden
Resident Evil Survivor 2 Code: Veronica
2002Resident Evil (Remake)
Resident Evil Zero
2003Resident Evil: Dead Aim
Resident Evil Outbreak
2004Resident Evil Outbreak File #2
2005Resident Evil 4
2006
2007Resident Evil: The Umbrella Chronicles
2008
2009Resident Evil 5
Resident Evil: The Darkside Chronicles
2010
2011Resident Evil: Mercenaries Vs.
Resident Evil: The Mercenaries 3D
2012Resident Evil: Revelations
Resident Evil: Operation Raccoon City
Resident Evil 6
2013
2014
2015Resident Evil: Revelations 2
2016Umbrella Corps
2017Resident Evil 7: Biohazard
2018
2019
2020
2021
2022
2023
TBAResident Evil 2 (Remake)

The development of the game, originally titled Biohazard, began in 1993 when Tokuro Fujiwara conceived it as a remake of his earlier 1989 Capcom horror game Sweet Home, when the project was then led by Shinji Mikami.[3][4] When in late 1994 marketing executives were setting up to bring the game to the United States, it was pointed out that a DOS game had been recently registered under that name, so a contest was held among company personnel to choose a new name; this competition turned up Resident Evil, the name currently known in the west.[5] In Japan the games are still known as Biohazard.

Resident Evil made its debut on the PlayStation in 1996 and was later ported to the Sega Saturn.

The first entry in the series was the first game to ever be dubbed a "survival horror", a term coined for the new genre it initiated,[6] and its critical and commercial success[7] led to the production of two sequels, Resident Evil 2 in 1998 and Resident Evil 3: Nemesis in 1999, both for the PlayStation. A port of Resident Evil 2 was released for the Nintendo 64. In addition, ports of all three were released for Microsoft Windows. The fourth game in the series, Resident Evil – Code: Veronica, was developed for the Dreamcast and released in 2000, followed by ports of Resident Evil 2 and Resident Evil 3. Resident Evil Code: Veronica was later re-released for Dreamcast in Japan in an updated form as Code: Veronica Complete, which included slight changes, many of which revolved around story cutscenes. This updated version was later ported to the PlayStation 2 and GameCube under the title Code: Veronica X.

Despite earlier announcements that the next game in the series would be released for the PlayStation 2, which resulted in the creation of an unrelated game titled Devil May Cry, series' creator and producer Shinji Mikami decided to make the series exclusively for the GameCube.[8] The next three games in the series—a remake of the original Resident Evil and the prequel Resident Evil Zero, both released in 2002, as well as Resident Evil 4—were all released initially as GameCube exclusives. Resident Evil 4 was later released for Windows, PlayStation 2 and Wii (as well as downloadable HD versions for the PlayStation 3 and Xbox 360, which were released in tandem with an HD port of Resident Evil: Code Veronica X). In addition, the GameCube received ports of the previous Resident Evil sequels. Despite this exclusivity agreement between Capcom and Nintendo, Capcom released several Resident Evil titles for the PlayStation 2 that were not considered direct sequels.

A trilogy of GunCon-compatible light gun games known as the Gun Survivor series featured first person game play. The first, Resident Evil Survivor, was released in 2000 for the PlayStation and PC, but received mediocre reviews.[9] The subsequent games, Resident Evil: Survivor 2 Code: Veronica and Resident Evil: Dead Aim, fared somewhat better.[10] Dead Aim is the fourth Gun Survivor game in Japan, with Gun Survivor 3 being the Dino Crisis spin-off Dino Stalker. In a similar vein, the Chronicles series features first person game play, albeit on an on-rails path. Resident Evil: The Umbrella Chronicles was released in 2007 for the Wii, with a follow up, Resident Evil: The Darkside Chronicles released in 2009 (both were later ported to the PlayStation 3 in 2012).[11]

Resident Evil Outbreak is an online game for the PlayStation 2, released in 2003, depicting a series of episodic storylines in Raccoon City set during the same time period as Resident Evil 2 and Resident Evil 3. It was the first in the series and the first survival horror title to feature cooperative gameplay and online multiplayer support.[12][13] It was followed by a sequel, Resident Evil Outbreak File #2. Raccoon City is a metropolis located in the Arklay Mountains of North America that succumbed to the deadly T-virus outbreak and was consequently destroyed via a nuclear missile attack issued by the United States government. The town served a critical junction for the series' progression as one of the main catalysts to Umbrella's downfall as well as the entry point for some of the series' most notable characters.

Resident Evil Gaiden is an action-adventure game for the Game Boy Color featuring a role-playing-style combat system. There have been several downloadable mobile games based on the Resident Evil series in Japan. Some of these mobile games have been released in North America and Europe through T-Mobile. At the Sony press conference during the E3 2009, it was announced that Resident Evil Portable would be released for the PlayStation Portable,[14][15][16] described as an all-new title being developed with "the PSP Go in mind" and "totally different for a Resident Evil game". However, as of 2012, no further announcements have been made, and the game is considered to have been cancelled.[17][18]

In March 2011, Capcom revealed the third-person shooter Resident Evil: Operation Raccoon City, which was developed by Slant Six Games for the PlayStation 3, Xbox 360 and Microsoft Windows and released in March 2012. A survival horror game for the Nintendo 3DS, Resident Evil: Revelations, was released in February 2012.[19] In October of the same year, the next numbered entry in the main series, Resident Evil 6, was released to mixed reviews,[20] but enthusiastic pre-order sales.[21]

In 2013, producer Masachika Kawata said the Resident Evil franchise would return to focus on elements of horror and suspense over action, adding, "Survival horror as a genre is never going to be on the same level, financially, as shooters and much more popular, mainstream games. At the same time, I think we need to have confidence to put money behind these projects, and it doesn't mean we can't focus on what we need to do as a survival horror game to meet fan's needs."[22] Resident Evil: Revelations 2, an episodic game set between Resident Evil 5 and Resident Evil 6, was released in March 2015. A team-based multiplayer game set in the series's universe, Umbrella Corps, was set to be released in 2016.[23]

In late 2015, Capcom confirmed that a remake of Resident Evil 2 was in development.[24] It was later confirmed that the upcoming game would be "built from the ground up" and not a remaster as with the HD releases of Resident Evil 4 and Resident Evil: Code Veronica X.[25]

On June 13, 2016, Capcom announced Resident Evil 7: Biohazard during Sony’s E3 press conference with gameplay footage. The title will transition to a first-person player experience, and will focus on survival horror. Producer Masachika Kawata explained the game's chronology in the Resident Evil series by stating, [Resident Evil 7] is the next title in the numbered series, so obviously it's part of the Resident Evil universe, and overall canon, so to speak. It is an extension of the series so far. It's not a reboot. It's the next main game."[26]

Story

The main storyline of the games primarily concern a group of individuals who battle against the Umbrella Corporation as well as characters in relation to them who have developed the T-virus which, among other things, can transform humans into zombies as well as mutate other creatures into horrifying monsters.

The Arklay Mountain and Raccoon City incidents

The plot lines of the main installments up to the third game all concern the T-Virus outbreak in the Arklay Mountains and its spreading to nearby Raccoon City.

1996's Resident Evil for the PlayStation follows protagonists Chris Redfield and Jill Valentine, who become trapped in a mansion in the mountains, trying to search for the survivors of the Bravo team of the special police unit S.T.A.R.S. They discover that the mansion conceals the Umbrella Corporation's base where they developed the T-Virus with their end-goal being the creation of a bio-weapon known as the Tyrant (for whom the virus named). Playing as either of the characters, the player must navigate the mansion alternately with the help of Barry Burton or Rebecca Chambers, until they are betrayed by Albert Wesker who was secretly planning to steal the T-Virus. Though appearing to be killed by the Tyrant, Wesker survived and masterminded some later events behind the shadows.

Resident Evil Zero, a prequel released originally for the GameCube, details the events leading up to the first game and follows Rebecca Chambers as she is separated from the Bravo team and has to team up with a fugitive Billy Coen.

Resident Evil 2 follows a few months after the events of the first game when rats start infecting the population of Raccoon City with the T-Virus. Playing alternately as Claire Redfield, the sister of Chris from the first game, or Leon Kennedy, a rookie police officer starting on the day of the outbreak. The players must find and escape from the city while at the same time confronting the mad scientist William Birkin.

Resident Evil 3: Nemesis, set both before and after the events of the second game, follows Jill Valentine's escape from Raccoon City while being pursued by another Umbrella bio-weapon, the Nemesis-T Type. The plot concludes with the sterilization of Raccoon City by a nuclear strike.

Post-Raccoon City

Resident Evil: Code Veronica follows Claire's journey after escaping Raccoon City. She is captured trying to break into Umbrella's Paris facility and transported to one of their research facilities. The facility is attacked by Albert Wesker's forces and becomes also over-run with T-Virus. Claire escapes and starts looking for her brother Chris, while having to deal with Alfred and Alexia Ashford. Unbeknownst to her, Chris finds his way to the island and tracks Claire to the Arctic Umbrella facility. At the game's finale, Chris defeats the genetically-modified Alexia, faces off against Wesker and escapes with Claire.

Resident Evil 4 follows Leon Kennedy's mission to rescue the daughter of the president of the United States, who has been captured by a Spanish Cult led by Osmund Saddler, the Illuminados. Instead of T-Virus infected zombies, Leon faces off against villagers infected with the Las Plagas parasite, which makes them unyieldingly murderous but also maintains their dexterity and mobility, unlike the slow, shambling undead.

Resident Evil 5 concerns Chris Redfield's attempts to stop the selling of illegal bio-weapons in Africa, helped by Sheva Alomar. The plot eventually involves Albert Wesker's plans to destroy humanity with a Las Plagas type parasitic life-form called Uroboros.

Resident Evil 6 follows multiple protagonists, including Leon Kennedy, Chris Redfield, Ada Wong and Jake Muller, who become involved in a terrorist strike using bio-weapons which results in the zombification of the President of the United States. The story involves a new fast-acting zombie virus called the C-Virus which has been weaponised by the NSA to induce fear in the general populace and the individual characters' attempts to stop it from spreading.

Resident Evil 7: Biohazard puts players into the shoes of an ordinary man named Ethan Winters who wants to locate his missing wife, Mia, and he has to defend himself against a strange family inside their seemingly abandoned house. The game is the first main entry to be entirely shown in a first person view which is new to the primary series (although some of the previous spin off games utilized this viewpoint) and unlike the recent sequels, the game focuses more on what survival horror gaming was like prior to the action style route undertaken after Resident Evil 4 and similar games, by having the player having to evade the enemies more often, but there are still boss battles and puzzles to solve. Later, Capcom unveiled downloadable content chapters, Not a Hero, which focuses on fast-paced action, with the returning Chris Redfield, and End of Zoe, with a more horror tone which focuses on the ill-fated, Zoe Baker.

Several other games follow the escapades of singular characters.

The plots of the animated Resident Evil films Resident Evil: Degeneration, Resident Evil: Damnation and Resident Evil: Vendetta are set between the events of the major installments.

Games

List of Resident Evil video games
Title Developer(s) Platform(s) Release date Notes
Resident Evil (1996) Capcom PS1, WIN, SAT, DS March 22, 1996
  • Alternate PS1 versions: Director's Cut and Director's Cut Dual Shock Ver.
  • Nintendo DS version known as Resident Evil: Deadly Silence, and features minor changes
Resident Evil 2 Capcom PS1, GAME.COM, WIN9x, WIN, N64, DC, GCN January 21, 1998
  • Alternate PS1 version: Dual Shock Ver.
Resident Evil 3: Nemesis Capcom PS1, DC, WIN, GCN September 22, 1999
Resident Evil Survivor Tose PS1, WIN January 27, 2000
  • Part of the Gun Survivor series
Resident Evil – Code: Veronica Capcom DC, PS2, GCN, PS3, X360 February 3, 2000
  • Updated version for PS2 and GCN is titled Code: Veronica X
  • CVX was remastered in HD for both PS3 and X360
Resident Evil Gaiden Capcom, M4 GBC December 14, 2001
Resident Evil Survivor 2 Code: Veronica Capcom, Namco Arcade, PS2 November 8, 2001
  • Part of the Gun Survivor series
  • Never released in North America
Resident Evil (2002) Capcom GCN, Wii, PS3, PS4, X360, WIN, XBONE March 22, 2002
  • A complete remake of the original Resident Evil
  • Re-released on Wii under the title Resident Evil Archives: Resident Evil
  • Remastered for X360, PS3, PS4 and Windows
Resident Evil Zero Capcom GCN, Wii, PS3, PS4, X360, WIN, XBONE November 12, 2002
  • Re-released on Wii under the title Resident Evil Archives: Resident Evil Zero
  • Remastered for X360, PS3, PS4 and Windows
Resident Evil: Dead Aim Cavia PS2 February 13, 2003
  • Part of the Gun Survivor series
Resident Evil Outbreak Capcom PS2 December 11, 2003
Resident Evil Outbreak: File #2 Capcom PS2 September 9, 2004
Resident Evil 4 Capcom GCN, PS2, WIN, Wii, Mobile, iOS, PS3, X360, PS4, XBONE, Zeebo January 11, 2005
  • The PS3 and X360 versions are HD remasters
  • There are 2 versions for Windows, the original and the Ultimate HD Edition
Resident Evil: The Umbrella Chronicles Capcom, Cavia Wii, PS3 November 13, 2007
Resident Evil 5 Capcom PS3, X360, WIN, PS4, XBONE March 5, 2009
  • Gold Edition features extra content
Resident Evil: The Darkside Chronicles Capcom, Cavia Wii, PS3 November 17, 2009
Resident Evil: Mercenaries Vs. Capcom iOS April 14, 2011
Resident Evil: The Mercenaries 3D Capcom, Tose 3DS, eShop June 2, 2011
Resident Evil: Revelations Capcom, Tose 3DS, WiiU, PS3, X360, WIN, PS4, XBONE, NS January 26, 2012
  • All versions other than 3DS feature upgraded graphics and additional content
Resident Evil: Operation Raccoon City Capcom, Slant Six Games PS3, X360, WIN March 20, 2012
Resident Evil 6 Capcom PS3, X360, WIN, PS4, XBONE October 2, 2012
Resident Evil 4 Ultimate HD Edition Capcom PS4, WIN, XBONE February 27, 2014
Resident Evil HD Remaster Capcom PS3, X360, WIN, PS4, XBONE January 20, 2015
  • A HD remaster of the Resident Evil remake
Resident Evil: Revelations 2 Capcom, Tose PS3, PS4, Vita, X360, XBONE, WIN, NS February 24, 2015
Resident Evil Zero HD Remaster Capcom PS3, X360, WIN, PS4, XBONE January 19, 2016
Umbrella Corps Capcom PS4, WIN June 21, 2016
  • The Resident Evil branding is omitted from the title outside Japan.
Resident Evil 7: Biohazard Capcom PS4, XBONE, WIN[27] January 24, 2017
Resident Evil: Revelations HD Capcom PS4, XBONE, Nintendo Switch August 31, 2017
Resident Evil 2 Remake (tentative title) Capcom TBA TBA
  • A remake of Resident Evil 2

Media

The Resident Evil franchise features video games and tie-in merchandise and products, including various films, comic books and novels.

Comics

In 1997, Marvel Comics published a single-issue prologue comic based on the original Resident Evil, released through a promotional giveaway alongside the original PlayStation game.

In 1998, WildStorm began producing a monthly comic book series based on the first two games, titled Resident Evil: The Official Comic Magazine, which lasted five issues. The first four issues were published by Image, while the fifth and final issue was published by Wildstorm themselves. Each issue was a compilation of short stories that were both adaptations of events from the games, as well as related side-stories. Like the Perry novels, the comics also explored events occurring beyond Resident Evil 2 (the latest game during the series' publication) and thus were contradicted by later games. Wildstorm also published a four-issue miniseries titled Resident Evil: Fire & Ice, which depicted the ordeal of Charlie Team, a third STARS team created specifically for the comic. In 2009, Wildstorm reprinted Fire & Ice in a trade paperback collection.[28]

In Hong Kong, there has been officially licensed Biohazard manhua adaptations of Biohazard 3 and Code: Veronica by Lee Chung Hing. The latter was translated into English and published by Wildstorm as a series of four graphic novel collections.

In 2009, Wildstorm began publishing a comic book prequel to Resident Evil 5, simply titled Resident Evil, which centers around two original members of the BSAA named Mina Gere and Holiday Sugarman. Written by Ricardo Sanchez and illustrated by Kevin Sharpe and Jim Clark, the first issue was published on March 11, 2009. On November 11, 2009, the third issue was released and the fourth was released March 24, 2010. The sixth and final book was finally published in February 2011.[29]

Films

Live-action films

The live-action film version of the logo

Six live-action films have been released under the title of Resident Evil. These films do not follow the games' premise but do feature some game characters, and were all written and produced by Paul W. S. Anderson. The series' protagonist is Alice, an original character created for these films. Despite a negative reaction from critics, the live action film series has made over $1 billion worldwide.[30] They are, to date, the only video game adaptations to increase the amount of money made with each successive film.[31] The series holds the record for the "Most Live-Action Film Adaptations of a Video Game" in the 2012 Guinness World Records Gamer's Edition, which also described it as "the most successful movie series to be based on a video game."[13]

Animated films

Resident Evil
CountryJapan

The Resident Evil film series, known in Japan as Biohazard (バイオハザード, Baiohazādo), is a Japanese computer animated biopunk horror film series based on the Resident Evil survival-horror video game franchise.

Capcom has released three animated films which are tied to, and set in, the Resident Evil video game series[33][34][35] with a fourth currently in development. Two CGI movies have been produced based on the video game series rather than the film franchise. Starring in these movies are Leon Kennedy, Claire Redfield and Ada Wong, as well as original characters new to the canon:

Merchandise

Resident Evil theme restaurant
An example of the cultural impact of the Resident Evil series on popular culture.

Over the years, various toy companies have acquired the Resident Evil license with each producing their own unique line of Resident Evil action figures or models.[43] These include, but not limited to, Toy Biz, Palisades Toys, NECA and Hot Toys.

Tokyo Marui also produced replicas of the guns used in the Resident Evil series in the form of gas blow-back airsoft guns. Some models included the STARS Beretta featured in Resident Evil 3, and the Desert Eagle in a limited edition that came with other memorabilia in a wooden case, along with the Gold Lugers from Code: Veronica and the "Samurai Edge" pistol from the Resident Evil remake. Other merchandise includes an energy drink called "T-Virus Antidote".

Resident Evil Archives is a reference guide of the Resident Evil series written by staff members of Capcom. It was translated into English and published by BradyGames. The guide describes and summarizes all of the key events that occur in Resident Evil Zero, Resident Evil, Resident Evil 2, Resident Evil 3, and Code: Veronica. Along with the main plot analysis, it also contains character relationship charts, artwork, item descriptions and file transcripts for all five games. A second Archives book was later released in December 2011 and covers Resident Evil 4, Resident Evil 5, the new scenarios detailed in Resident Evil: The Umbrella Chronicles and Resident Evil: The Darkside Chronicles, and the 2008 CGI movie, Resident Evil: Degeneration. The second Archives volume was also translated by Capcom and published by BradyGames.

Resident Evil theme restaurant Biohazard Cafe & Grill S.T.A.R.S. opened in Tokyo in 2012.[44] Halloween Horror Nights 2013, held at Universal Orlando, featured a haunted house titled Resident Evil: Escape from Raccoon City, based on Resident Evil 2 and Resident Evil 3: Nemesis.[45]

Novels

The earliest Resident Evil novel was Hiroyuki Ariga's novella Biohazard: The Beginning published in 1997 as a portion of the book The True Story of Biohazard, which was given away as a pre-order bonus with the Saturn version of Biohazard. The story serves as a prelude to the events of the original Resident Evil, in which Chris investigates the disappearance of his missing friend, Billy Rabbitson.

S. D. Perry has written novelizations of the first five games, as well as two original novels taking place between games. Her seven titles are:

  • The Umbrella Conspiracy, a novelization of the first game.
  • Caliban Cove, an original novel set after the first game.
  • City of the Dead, a novelization of Resident Evil 2.
  • Underworld, another original novel set after Resident Evil 2
  • Nemesis, a novelization of the third installment of the franchise.
  • Code: Veronica, a novelization of the eponymous game.
  • Zero Hour, a novelization of the prequel game.

The novels often took liberties with the plot of the games by exploring events occurring outside and beyond the games. This often meant that the novels would later be contradicted by the games and, on a few occasions, themselves.[46] One notable addition from the novels is the original character Trent, who often served as a mysterious behind-the-scenes string-puller who aided the main characters. Perry's novels were translated and released in Japan with new cover arts by Wolfina.[47] Perry's novels, particularly The Umbrella Conspiracy, also alluded to events in Biohazard: The Beginning, such as the disappearance of Billy Rabbitson and Brian Irons' bid to run for Mayor. A reprinting of Perry's novels with new cover artwork began in 2012 to coincide with the release of Resident Evil: Retribution and its respective novelization.

There was also a trilogy of original Biohazard novels in Japan. Hokkai no Yōjū (北海の妖獣, lit. "The Strange Beast of the North Sea") was published in 1998 and was written by Kyū Asakura and the staff of Flagship. Two additional novels were published in 2002, To the Liberty by Suien Kimura and Rose Blank by Tadashi Aizawa. While no official English translation of these novels has been published yet, the last two books were translated into German and published in 2006.

Novelizations of four of the five films; Genesis, Apocalypse, Extinction and Retribution, were written by Keith R. A. DeCandido, while Retribution was written by John Shirley, though Afterlife did not receive a novelization. The Genesis novel was published over two years after that film's release while the Extinction novel was released in late July 2007, two months before the film's release. There was also a Japanese novelization of the first film, unrelated to DeCandido's version, written by Osamu Makino. Makino also wrote two novels based on the game Resident Evil: The Umbrella Chronicles. The books are a two-part direct novelization of the game and have been published in Japanese and German only. The first novel which was titled Biohazard: The Umbrella Chronicles Side A in Japan and Resident Evil: The Umbrella Chronicles 1 in Germany was released on December 22, 2007. The second novel which was titled Biohazard: The Umbrella Chronicles Side B in Japan and Resident Evil: The Umbrella Chronicles 2 in Germany was published in January 2008.[citation needed]

Reception

Aggregate review scores
As of February 5, 2017.
Game GameRankings Metacritic
Resident Evil (GC) 90%[48]
(PS) 87%[49]
(XONE) 87%[50]
(PS4) 83%[51]
(PC: HD) 83%[52]
(PC) 80%[53]
(SAT) 77%[54]
(Wii) 73%[55]
(NDS) 71%[56]
(GC) 91[57]
(PS) 91[58]
(PS4) 83[59]
(XONE) 82[60]
(PC: HD) 82[61]
(Wii) 76[62]
(NDS) 71[63]
Resident Evil 2 (PS) 93%[64]
(N64) 87%[65]
(DC) 80%[66]
(PC) 80%[67]
(GC) 63%[68]
(PS) 89[69]
(N64) 89[70]
(DC) 77[71]
(GC) 59[72]
Resident Evil 3: Nemesis (PS) 88%[73]
(DC) 81%[74]
(PC) 74%[75]
(GC) 64%[76]
(DC) 79[77]
(PC) 71[78]
(GC) 62[79]
Resident Evil – Code: Veronica (DC) 94%[80]
(PS2) 82%[81]
(X360) 70%[82]
(GC) 64%[83]
(PS3) 63%[84]
(PS2) 84[85]
(X360) 67[86]
(PS3) 65[87]
(GC) 62[88]
Resident Evil Zero (GC) 84%[89]
(XONE) 72%[90]
(PS4) 70%[91]
(PC) 65%[92]
(Wii) 62%[93]
(GC) 83[94]
(PS4) 70[95]
(XONE) 69[96]
(PC) 68[97]
(Wii) 62[98]
Resident Evil 4 (PS2) 96%[99]
(GC) 96%[100]
(Wii) 92%[101]
(X360) 87%[102]
(PS3) 85%[103]
(PC: HD) 83%[104]
(PC) 74%[105]
(PS2) 96[106]
(GC) 96[107]
(Wii) 91[108]
(X360) 84[109]
(PS3) 84[110]
(PC: HD) 79[111]
(PC) 76[112]
Resident Evil 5 (PS3) 87%[113]
(X360) 86%[114]
(PC) 86%[115]
(PC) 86[116]
(PS3) 84[117]
(X360) 83[118]
Resident Evil: Revelations (3DS) 84%[119]
(WIIU) 79%[120]
(PC) 78%[121]
(X360) 75%[122]
(PS3) 73%[123]
(3DS) 82[124]
(WIIU) 80[125]
(PC) 77[126]
(X360) 75[127]
(PS3) 74[128]
Resident Evil 6 (PS3) 74%[129]
(PC) 70%[130]
(X360) 69%[131]
(XONE) 62%[132]
(PS4) 49%[133]
(PS3) 74[134]
(PC) 69[135]
(X360) 67[136]
(XONE) 65[137]
(PS4) 59[138]
Resident Evil: Revelations 2 (PC) 81%[139]
(XONE) 75%[140]
(PS4) 75%[141]
(Vita) 71%[142]
(XONE) 75[143]
(PS4) 75[144]
(PC) 74[145]
(Vita) 65[146]
Resident Evil 7: Biohazard (PC) 88%[147]
(XONE) 88.78%[148]
(PS4) 86.27%[149]
(PC) 88[150]
(XONE) 86%[151]
(PS4) 85%[152]

Using horror elements, puzzle solving, and a lot of action, most of the games in the main Resident Evil series have been released to positive reviews. Some of the games, most notably Resident Evil, Resident Evil 2 and Resident Evil 4, have been bestowed with multiple Game of the Year honors and often placed on lists of the best video games ever made.

In 2012, Complex ranked Resident Evil at number 22 on the list of the best video game franchises.[153] That same year, G4tv called it "one of the most successful series in gaming history."[154] The series has sold 80 million units as of September 30, 2017.[155]

See also

References

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