User:Cai/Porpentine
Porpentine is an video game designer, writer and curator. She is primarily a developer of hypertext games and interactive fiction.[1] Alongside VVVVVV developer Terry Cavanagh and several others, she is an editor for freeindiegam.es, a curated collection of free, independently produced games.[2][3] She is a columnist for online PC gaming magazine Rock, Paper, Shotgun.[4]
Game design
[edit]Porpentine's games are mainly built using Twine.
Howling Dogs
[edit]Porpentine's 2012 Twine game Howling Dogs incorporates themes of escapism, violence and religious experience, though she has stated that it should be open to interpretation.[5]
Awards
[edit]Howling Dogs has received the following awards and accolades.
- 2012 XYZZY awards "Best story" and "Best writing".[6]
- Boston Phoenix: "Top 5 indie games of 2012".[7]
Richard Hoffmeier GDC incident
[edit]During the 2013 Game Developers Conference, game designer Richard Hoffmeier vandalised the booth he had been given to showcase his award-winning game Cart Life, spray-painting the words "Howling Dogs". He stated he wished to give greater exposure to Porpentine's game.[8][9]
References
[edit]- ^ Ellison, Cara. "Hypersexed Hypertext: Porpentine and the Twine text game revolution". PCGamer. Retrieved 15 May 2013.
- ^ "About: freeindiegam.es". Retrieved 15 May 2013.
- ^ Ellison, Cara. "Anna Anthropy and the Twine Revolution". The Guardian. Retrieved 15 May 2013.
- ^ "Live Free, Play Hard #1". Rock, Paper, Shotgun. Retrieved 15 May 2013.
- ^ Short, Emily. "Interview with Porpentine, author of Howling Dogs". Retrieved 15 May 2013.
- ^ "XYZZY Award Winners". Retrieved 15 May 2013.
- ^ Meyers, Maddy. "Outside the box: PC indie games of 2012". Boston Phoenix. Retrieved 15 May 2013.
- ^ Alexander, Leigh. "IGF winner Hofmeier pays it forward for Porpentine's Howling Dogs". Gamasutra. Retrieved 15 May 2013.
- ^ Conditt, Jessica. "IGF grand prize winner gives his booth away to 'Howling Dogs'". Joystiq. Retrieved 15 May 2013.