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[edit]- Ancient art
- Ancient cities
- Archaeoastronomy
- Antikythera mechanism (see also [6])
- Archeological site
- Baalbek (a.k.a. Heliopolis; see also [7] and [8])
- baKoni ruins
- Easter Island
- Gunung Padang
- Göbekli Tepe (see also [9] and [10])
- Nan Madol
- Ramesseum (see also [11])
- Archaeological theory
- Hypothesis
- Younger Dryas impact hypothesis (see also Tunguska event)
- Hypothesis
- Cultural heritage
- Forbidden Archeology
- Geoglyph
- Lascaux
- Out-of-place artifact
- Nubian egg (see also [12])
- Stone spheres of Costa Rica
- Paleoanthropology
- Pyramid
- Egyptian pyramids (see also [13] and [14])
- Great Pyramid of Giza (see also [15])
- Egyptian pyramids (see also [13] and [14])
- Sphinx
- Subfields of archaeology
- Architectural element
- Architectural engineering
- Architectural style
- Buildings
- Chichen Itza
- Fortification
- Loretto Chapel
- Medieval architecture
- Palais idéal
- Shape grammar
- Sustainable architecture
- Green building
- Buildings with integrated vegetation
- Earth shelter
- Low-energy house
- Passive solar building design
- Green building
- Types of architecture
- Business architecture
- Cognitive architecture
- Computer architecture
- Enterprise architecture
- Interior architecture
- Landscape architecture
- Garden
- Gardening
- List of garden features
- Garden pond (or natural pool; see also [27])
- Garden
- Naval architecture
- Network architecture
- Software architecture
- System architecture
- Urban design
- Cities
- Setenil de las Bodegas
- Venice (see also [28])
- Municipal or urban engineering
- Urban planning
- Cities
- Wonders of the World
- Art movement
- Artist
- Artists
- Marco Bucci (see also [29] and [30])
- Artists
- Brothers Hildebrandt
- List of art techniques
- Aerial perspective (a.k.a. atmospheric perspective; see [31])
- Droste effect
- Negative space
- The arts
- Visual arts
- Color
- Color scheme
- Color space (see also [32])
- Color theory
- Analogous colors (a.k.a. analogous palette; see also [33])
- Harmony (see also [34])
- Color scheme
- Craft
- Drawing
- Cartoon
- Animated cartoon (see also [35])
- Category:Animation techniques
- Anime
- Cartoon physics (see also [36], [37] and [38])
- Category:Cartoon physics
- Chuck Jones (see also [40])
- Twelve basic principles of animation (see also [41])
- Anticipation
- Appeal
- Arc
- Exaggeration
- Follow through and overlapping action
- Pose to pose animation (see also straight ahead animation)
- Secondary action
- Slow in and slow out
- Solid drawing
- Squash and stretch
- Staging
- Straight ahead animation (see also pose to pose animation)
- Timing
- Anime and manga
- Anthropomorphism
- Comics
- Animated cartoon (see also [35])
- Figure drawing
- Gesture drawing (see also [43])
- Technical drawing
- 3D projection (a.k.a. graphical projection)
- See also File:Comparison of graphical projections.svg
- Parallel projection
- Perspective
- Curvilinear perspective (a.k.a. five-point perspective, fisheye perspective or tiny planet; see also [44] and [45])
- Linear perspective (see also [46] and [47])
- Straightedge and compass construction
- Technical drawing tool
- 3D projection (a.k.a. graphical projection)
- Cartoon
- Handicraft
- Textile arts
- Stitch
- Stitch-based handicrafts
- Crochet
- Embroidery
- Knitting
- Amigurumi (see also [51])
- Knitting techniques
- List of knitting stitches
- Needle lace
- Sewing
- Stitch-based handicrafts
- Textile
- Clothing (a.k.a. garment)
- Category:Textiles by type
- Category:Textile arts of Africa
- African wax prints (see also [53] and [54])
- Yarn
- Stitch
- Wicker (see also weaving; see also [55])
- Textile arts
- Japanese craft
- Paper craft
- Pottery
- Scoutcraft
- Category:Ropework
- Knot (see also [57])
- Hitch
- Friction hitch (see also [58])
- List of friction hitch knots
- Prusik knot (see also [59])
- Rolling hitch (see also [60])
- For adjusting the length of a line
- Adjustable grip hitch (see also [61])
- Farrimond friction hitch (see also [62])
- Taut-line hitch (see also rolling hitch; see also [63])
- List of friction hitch knots
- Friction hitch (see also [58])
- Kamikaze knot (see also [64] and [65])
- Hitch
- Rope splicing
- Knot (see also [57])
- Category:Ropework
- Woodworking
- See also Category:Japanese woodwork
- Drawing
- Film
- Filmmaking (see also [66] and [67])
- Illustration
- Painting
- Las Meninas (see also [71])
- Visual music
- Style
- Color
- AI accelerator
- AI effect
- Ambient intelligence
- Anomaly detection
- Artificial general intelligence
- Artificial intelligence (video games) (or artificial intelligence in video games; see also general video game playing)
- Artificial and computational intelligence in games [74], [75]
- Board games
- Computer chess
- Efficiently updatable neural network (EUNN, or NNUE; see also [76], [77])
- Dynamic game difficulty balancing
- Intelligent agent
- Behavior selection algorithm
- Behavior tree
- Decision tree
- Finite-state machine
- Hierarchical control system
- Automated planning and scheduling
- Hierarchical (see also [78])
- Goal-oriented action planning (GOAP)
- F.E.A.R. (video game) (see also [79])
- Hierarchical goal network (HGN; see also [80])
- Hierarchical task network (HTN; see also [81], [82] and [83])
- Goal-oriented action planning (GOAP)
- Hierarchical (see also [78])
- Utility system
- Dialog tree
- Behavior selection algorithm
- Machine learning in video games
- Automated planning and scheduling (see also constraint satisfaction problem)
- Hierarchical task network
- Planning Domain Definition Language (see also Game Description Language)
- Motion planning (see also pathfinding and trajectory optimization)
- Nonholonomic system
- Dubins path (see also [84])
- Rapidly-exploring random tree (RRT)
- Nonholonomic system
- Preference-based planning
- Automated reasoning
- Category:Automotive technologies
- Bayesian hierarchical modeling
- Building automation
- Home automation (see also intelligent personal assistant and internet of things)
- HVAC
- Chatbot
- List of chatbots
- Classification
- Cluster analysis
- Density-based clustering
- DBSCAN (density-based spatial clustering of applications with noise)
- OPTICS algorithm (variant of DBSCAN)
- Determining the number of clusters in a data set
- Expectation–maximization algorithm
- Graph partition
- Hierarchical clustering
- k-means clustering
- k-medoids
- Mean shift (see also [92], [93] and [94])
- Density-based clustering
- Cluster analysis
- Computational creativity
- Computational linguistics
- Computers and programs
- Data mining
- Design of experiments
- Dimensionality reduction
- Linear dimensionality reduction
- Independent component analysis (ICA)
- Principal component analysis (PCA; a.k.a. discrete Karhunen–Loève transform (KLT), Hotelling transform, proper orthogonal decomposition (POD), singular value decomposition (SVD), eigenvalue decomposition (EVD), factor analysis, empirical orthogonal functions (EOF), empirical eigenfunction decomposition, quasiharmonic modes, spectral decomposition and empirical modal analysis; see also Eckart–Young theorem and spectral theorem)
- Random projection
- Linear discriminant analysis
- Nonlinear dimensionality reduction (NLDR)
- Linear dimensionality reduction
- Discovery system
- Douglas Lenat (see also [95])
- Ethics of artificial intelligence
- Event processing
- Expert system
- General game playing
- Game Description Language (GDL; see also Planning Domain Definition Language)
- General video game playing
- Graph traversal (see also pathfinding)
- Graphical and statistical (probabilistic) models
- Intelligent agent
- Intelligent personal assistant (see also Home automation and Intelligent personal assistant)
- Map localization (the kidnapped robot problem) [98]
- Mathematical optimization
- Optimal control
- Trajectory optimization (is in practice an application optimal control)
- Viterbi algorithm
- Moravec's paradox (see also [99])
- Natural language processing (NLP)
- Entity linking
- Function word (see [100] for application example)
- Latent semantic analysis
- Topic model (unsupervised machine learning)
- n-gram (see also k-mer)
- Prompt engineering
- Question answering
- Category:Statistical natural language processing
- Pathfinding (see also motion planning and graph traversal)
- Philosophy of artificial intelligence
- Production system (computer science)
- Search algorithm
- Search engine
- Societies
- Statistical classification
- Theories of intelligence
- Computational photography
- Feature
- Feature detection
- Affine-invariant
- Blob detection
- Corner detection
- Edge detection
- Interest point detection
- Ridge detection
- Scale-invariant feature transform (SIFT)
- Speeded up robust features (SURF)
- Feature extraction
- Hough transform (see also generalised Hough transform, Radon transform and random sample consensus (RANSAC))
- Kanade–Lucas–Tomasi feature tracker (KLT)
- Feature descriptor
- Oriented FAST and rotated BRIEF (ORB)
- Feature detection
- Image registration
- Image segmentation
- Machine vision
- Object detection
- OpenCV
- Photogrammetry
- RANSAC
- Scale space
- Sum of absolute differences (SAD)
- Artificial neural network
- Artificial neuron
- Activation function
- Rectifier (a.k.a. ReLU)
- Sigmoid function
- Arctangent
- Error function (erf; see also normal cumulative distribution function)
- Gudermannian function
- Hyperbolic tangent (tanh)
- Logistic function
- Normal cumulative distribution function (see also error function)
- Smoothstep and Smootherstep
- Softmax function
- Activation function
- Backpropagation
- Backpropagation through time
- Loss function (M-estimator) (see also Evaluation of binary classifiers)
- Absolute deviation
- Huber loss
- Loss functions for classification
- Cross entropy
- Hinge loss
- Indicator function (non-differentiable)
- Kullback–Leibler divergence (KL-loss; = categorical cross entropy + constant)
- Logistic loss
- Quadratic loss function
- Redescending M-estimator
- Deep learning
- Overfitting
- Types of artificial neural networks
- Sparse coding
- Weight sharing (e.g. in convolutional neural networks you have the same kernels for all position, so you "share" the weights in the kernels)
- Artificial neuron
- Autoassociative memory
- Computational learning theory
- Data preprocessing
- Dataset
- Decision tree learning
- Dimensionality reduction
- Ensemble learning
- Evolutionary computation
- Evolutionary algorithm
- Evolutionary programming (only evolving program parameters)
- Gaussian adaptation
- Genetic algorithm
- Genetic programming (evolving the program structure)
- Meta-optimizing semantic evolutionary search (MOSES) [107], [108],
- Neuroevolution
- Compositional pattern-producing network
- Evolutionary acquisition of neural topologies
- Neuroevolution of augmenting topologies (NEAT) (see also [109])
- HyperNEAT (Hypercube-based NEAT)
- Evolutionary algorithm
- Facial recognition system
- Gaussian process
- Global optimization
- Guided policy search
- Hyperparameter optimization (or Model selection)
- Inductive transfer
- Kernel method
- Gaussian process
- Kernel function
- Radial basis function kernel
- Wavelet
- Difference of Gaussians (DoG; see also Ricker wavelet and Gaussian pyramid)
- Gabor wavelet (see also Gabor filter; see also [110], [111] and [112])
- Meyer wavelet
- Morlet wavelet
- Ricker wavelet (a.k.a. Mexican hat wavelet; see also difference of Gaussians)
- Category:Kernel methods for machine learning
- Support vector machine
- Lazy learning
- Learning curve
- Linear regression
- Machine learning in video games
- Memory
- Online machine learning
- Reinforcement learning
- Semi-supervised learning
- Similarity learning
- Software libraries
- Statistical classification
- Confusion matrix
- Evaluation of binary classifiers (see also Loss function)
- Statistical hypothesis testing
- False positives and false negatives
- Type I and type II errors
- Type I error (see also apophenia)
- Type III error
- Supervised learning
- Unsupervised learning
- Transfer learning
- Weak learner
People
[edit]- Alan Turing (artificial intelligence pioneer)
- Alex Wissner-Gross (Entropica; Causal Entropic Forces [113]; see also [114])
- Ben Goertzel (artificial general intelligence)
- Douglas Lenat
- Automated Mathematician (see also [115])
- Geoffrey Hinton (artificial neural network pioneer, deep belief network)
- Henry Markram (neurobiology)
- Isaac Asimov (biochemistry, popular science author)
- Jeff Hawkins (hierarchical temporal memory)
- Juergen Schmidhuber
- Ray Kurzweil
- See also neuroscience
- Astrobiology
- Bionics
- Biophysics
- Biomechanics
- Hill's muscle model (see also [116])
- Biomechanics
- Biotechnology
- Endurance running hypothesis
- Genetics
- Epigenetics
- Phylogenetics
- Clade
- Phylogenetic tree (a.k.a. phylogram)
- Life (life; ?; see also [117])
- Longevity (see also [118])
- Organism
- Three-domain system
- Archaea (domain; ?)
- Bacteria (domain; ?)
- Eukaryota (domain; eukaryote)
- Animalia (kingdom; animal)
- Chordata (phylum; chordate)
- Mammalia (class; mammal)
- Carnivora (order; carnivoran)
- Canidae (family; ?)
- Caninae (subfamily; canine)
- Canini (tribe; ?)
- Canina (subtribe; ?)
- Canis (genus; ?)
- Canis familiaris or Canis lupus familiaris (species; dog)
- Hunting dog (role)
- Hound (type)
- Scent hound (subtype)
- Finnish Hound (breed)
- Scent hound (subtype)
- Hound (type)
- Working dog (role)
- Herding dog (type)
- Belgian Shepherd (breed)
- Herding dog (type)
- Hunting dog (role)
- Canis familiaris or Canis lupus familiaris (species; dog)
- Canis (genus; ?)
- Canina (subtribe; ?)
- Canini (tribe; ?)
- Caninae (subfamily; canine)
- Feliformia (suborder; feliform)
- Feloidea (superfamily; feloid?)
- Felidae (family; felid)
- Felinae (subfamily; feline?)
- Acinonyx (genus; ?)
- Acinonyx jubatus (species; cheetah)
- Felis (genus; ?)
- Felis bieti (or felis silvestris bieti) (species; Chinese mountain cat)
- Felis catus (species; cat, domestic cat, house cat)
- Category:Cat coat types
- Maine Coon (breed)
- Savannah cat (breed)
- Felis chaus (species; jungle cat, reed cat, swamp cat)
- Felis lybica (species; African wildcat)
- Felis lybica ornata (subspecies; Asiatic wildcat)
- Felis lybica cafra (subspecies; Southern African wildcat)
- Felis margarita (species; sand cat)
- Felis nigripes (species; black-footed cat)
- Felis silvestris (species; European wildcat)
- Felis silvestris bieti (or felis bieti) (subspecies; Chinese mountain cat)
- Felis silvestris caucasica (subspecies; Caucasian wildcat)
- Otocolobus manul (or felis manul) (species; Pallas's cat)
- Wildcat
- Herpailurus (genus; ?)
- Herpailurus yagouaroundi (species; jaguarundi)
- Lynx (genus; lynx)
- Lynx lynx (species; Eurasian lynx)
- Lynx lynx lynx (subspecies; northern lynx)
- Lynx rufus (species; bobcat)
- Lynx lynx (species; Eurasian lynx)
- Otocolobus (genus; ?)
- Otocolobus manul (or felis manul) (species; Pallas's cat)
- Puma (genus; puma)
- Puma concolor (species; cougar, panther, mountain lion, catamount, puma)
- Prionailurus (genus; prionail?)
- Prionailurus bengalensis (species; leopard cat)
- Prionailurus planiceps (species; flat-headed cat)
- Prionailurus rubiginosus (species; rusty-spotted cat)
- Prionailurus viverrinus (species; fishing cat)
- Acinonyx (genus; ?)
- †Machairodontinae (subfamily; saber-toothed cat)
- †Smilodontini (tribe; dirk-toothed cat)
- †Smilodon (genus; ?)
- †Smilodon populator (species; ?)
- †Smilodon (genus; ?)
- †Smilodontini (tribe; dirk-toothed cat)
- Pantherinae (subfamily; ?)
- Neofelis (genus; neofelid)
- Neofelis diardi (species; Sunda clouded leopard)
- Neofelis diardi borneensis (subspecies; Bornean clouded leopard)
- Neofelis diardi diardi (subspecies; Sumatran clouded leopard)
- Neofelis macrocelis (species; ?)
- Neofelis nebulosa (species; clouded leopard)
- †Formosan clouded leopard (population)
- Neofelis diardi (species; Sunda clouded leopard)
- Panthera (genus)
- Panthera leo (species; lion)
- Panthera onca (species; jaguar)
- Panthera pardus (species; leopard)
- Panthera tigris (species; tiger)
- Panthera uncia (species; snow leopard)
- Neofelis (genus; neofelid)
- Felinae (subfamily; feline?)
- Felidae (family; felid)
- Feloidea (superfamily; feloid?)
- Canidae (family; ?)
- Carnivora (order; carnivoran)
- Mammalia (class; mammal)
- Zoology
- Chordata (phylum; chordate)
- Plantae (kingdom; plant)
- Protist
- Animalia (kingdom; animal)
- Nutrition
- Paleobiology
- Physiology
- Taxon
- See also Horticulture
- Photosynthesis
- Plant
- Diaspore
- Achene
- Tumbleweed (see also [125])
- Embryophyte
- Euphorbia leuconeura
- Halophyte
- Plant morphology
- Trees
- Beech
- Hibiscus
- Flame tree
- Delonix regia ("royal poinciana", "flamboyant")
- Maple
- Oak
- Plumeria rubra ("frangipani")
- Prunus
- Cherry tree
- Rhododendron
- Tall trees
- Wisteria
- Vascular plant
- Diaspore
- Chemical compound
- Carbonate
- Sodium bicarbonate (a.k.a. baking soda)
- Sodium carbonate
- Carbonate
- Cluster chemistry
- Colloidal chemistry
- Colloidal crystal (see also [126])
- Cognitive bias
- Cognitive science
- Perception
- Apophenia
- Illusion
- Auditory illusion
- Optical illusion
- Geometrical-optical illusions (see also commons:Category:Geometrical-optical illusions)
- Illusory motion see also commons:Category:Motion illusions)
- Barberpole illusion
- Beta movement (see also phi phenomenon)
- Induced movement
- Motion aftereffect
- "Motion without movement" (see also [138] and [139])
- Peripheral drift illusion
- Phi phenomenon (see also beta movement)
- Stroboscopic effect
- Ternus illusion
- Perceived deviations and distortions
- Illusory motion see also commons:Category:Motion illusions)
- Impossible object
- Borromean rings
- Impossible cube (see also Necker cube)
- Impossible trident
- Impossible waterfall
- Penrose stairs
- Penrose triangle
- Lateral inhibition
- Motion-induced blindness
- Geometrical-optical illusions (see also commons:Category:Geometrical-optical illusions)
- Tactile illusions
- Temporal illusion
- Perception
- Computational chemistry
- Computational geometry
- Category:Geometric algorithms
- Computational topology
- Topological data analysis (TDA; see also [140], [141] and [142])
- Cubical complex (see also simplicial complex)
- Mapper (see also [143], [144] [145], [146] and [147])
- Persistent homology (see also Wasserstein metric; see also [148] and [149])
- Simplicial complex (see also cubical complex)
- Topological data analysis (TDA; see also [140], [141] and [142])
- Convex geometry
- Gilbert–Johnson–Keerthi distance algorithm (see also [150])
- Decimation (signal processing)
- Computational topology
- Visibility graph
- Category:Geometric algorithms
- Computational intelligence ( = Artificial intelligence? )
- Computational linguistics
- Computational mathematics
- Computational musicology
- Computational neuroscience
- Computational physics
- Computational thinking
- Computational X
- Computational electromagnetics (see also [151])
- Computer simulation
- Ordinary differential equation
- See also numerical methods for ordinary differential equations
- N-body simulation (see also [157])
- Barnes–Hut simulation
- Fast multipole method
- Millennium Run
- Particle Mesh
- Particle mesh Ewald (PME) method
- P3M (Particle–Particle-Particle–Mesh)
- Particle mesh Ewald (PME) method
- Numerical weather prediction
- Partial differential equation (PDE)
- Boundary element method (see also [158])
- Computational fluid dynamics (CFD)
- Absorbing boundary
- High-resolution scheme (see also advection scheme)
- Flux limiter (see also [159])
- Godunov's scheme
- MUSCL scheme (see also [160])
- Roe solver (see also [161])
- Lax–Wendroff method (see also [162] and [163])
- Upwind scheme (see also [164])
- Burgers' equation
- Fluid simulation
- Fluid–structure interaction
- Flux-corrected transport
- Free-surface modelling
- Level set method
- Volume of fluid method (VOF; see also flux-corrected transport)
- Navier–Stokes equations
- Incompressible flow of Newtonian fluids
- Discrete Poisson equation
- Conjugate gradient method, especially the preconditioned conjugate gradient method which is used in [184] and [185]
- Conjugate residual method, used in [186]
- Preconditioned conjugate gradient method
- Multigrid method
- Tridiagonal matrix algorithm
- Discrete Poisson equation
- Incompressible flow of Newtonian fluids
- Semi-Lagrangian scheme (see also upwind scheme)
- Shock-capturing method
- See also flux-corrected transport
- Vortex lattice method
- Crank–Nicolson method
- Erosion simulation
- Drainage area (see also [187] and [188])
- Kardar–Parisi–Zhang equation (KPZ equation; see also [189])
- Finite difference method
- Finite element method
- Finite volume method
- Fundamental solution
- Galerkin method
- Green's function
- Stencil
- Ordinary differential equation
- Sampling (statistics)
- Monte Carlo method
- Markov chain Monte Carlo (sampling on probability distributions based on constructing a Markov chain)
- Variance reduction
- Importance sampling (see also [190])
- Monte Carlo method
- 2D computer graphics
- Contour line generation
- 2.5D
- 3D computer graphics
- 3D modeling
- 3D rendering
- Bidirectional scattering distribution function (BSDF)
- Deferred shading
- Global illumination (see also Category:Global illumination algorithms)
- Ambient occlusion
- Radiosity
- Unbiased rendering
- Metropolis light transport (an application of the Metropolis–Hastings algorithm; however, this method suffers from a start-up bias)
- Photon mapping (a Monte Carlo method in its simplest form; suffers from a bias near edges due to blurring) [192]
- Ray tracing (graphics) (can be made unbiased quite easily, although it will converge slowly)
- Level of detail (LOD)
- Light field
- Ray casting
- Ray marching
- Sphere tracing (see also [193] and [194])
- Rendering equation
- Shading (see also [195])
- Shadows
- Volume rendering
- Isosurface generation
- Asymptotic decider
- Marching cubes (see also [196])
- Marching tetrahedra
- Maximum intensity projection
- Volume ray casting
- Isosurface generation
- Bounding volume
- Homogeneous coordinates
- Non-photorealistic rendering
- Polygon mesh
- Mesh generation
- Reaction–diffusion system (see also Honeycomb)
- Barkley model (see also [197])
- FitzHugh–Nagumo model (see also [198])
- Gray–Scott model (see also [199], [200], [201], [202])
- Reaction–diffusion system (see also Honeycomb)
- Subdivision surface
- Mesh generation
- Cellular automaton (see also Reaction–diffusion system)
- Color management
- Color desaturation (see [222])
- ICC profile (or color profile)
- Gamma correction (see also [223])
- Render intent (see also [224])
- Colorimetry
- Category:Computer graphics data structures
- Fractal
- Fractal curve
- Fractal landscape
- Lyapunov fractal (or Markus–Lyapunov fractal; see also [225])
- c:Category:Non-fractal shapes with fractal boundaries
- Exponential map
- Julia set (see also Mandelbrot set)
- Mandelbrot set (see also Julia set and exponential map; see also [226])
- Buddhabrot (see also [227])
- Mandelbox
- Mandelbulb
- Mandelbulber
- Newton fractal (see also Newton's method)
- L-system (see also [228])
- Optical flow
- Procedural generation
- Stochastic
- Diamond-square algorithm
- Gradient noise
- Perlin noise (see also [229], [230] and [231])
- Simplex noise
- Wavelet noise
- Pink noise (a.k.a. fractal noise)
- Simulation noise
- Value noise
- Voronoi tessellation
- Worley noise
- Procedural modeling
- List of games using procedural generation
- Stochastic
- Rendering
- Shader
- Spatial anti-aliasing (see also [232])
- Coverage sampling anti-aliasing (CSAA)
- Deep learning anti-aliasing (DLAA)
- Enhanced quality anti-aliasing (EQAA; see also [233])
- Fast approximate anti-aliasing (FXAA)
- Morphological antialiasing (MLAA)
- Conservative morphological anti-aliasing (CMAA; see also [234] and [235])
- Multisample anti-aliasing (MSAA)
- Supersample anti-aliasing (SSAA)
- Temporal anti-aliasing (TAA)
- Xiaolin Wu's line algorithm
- Texture mapping
- Transparency
- Visualization
- Data visualization (or data and information visualization; used for searching for interesting phenomena)
- Scientific visualization (used for clarification of well-known phenomena)
- Abstract syntax
- Algorithm
- Algorithmic paradigm
- Analysis of algorithms
- Graph algorithm
- List of algorithms
- Randomized algorithm
- Approximate membership query filter
- See also Bloom filter
- See also quotient filter
- Approximate nearest neighbor search
- Approximate membership query filter
- Selection algorithm
- Sorting
- Schwartzian transform (see also b:Algorithm Implementation/Sorting/Schwartzian transform)
- Sorting algorithm (see also [239], [240])
- Canonicalization
- Computational science
- Computational complexity of mathematical operations
- CORDIC
- Divide and conquer algorithm
- Levenshtein distance
- Matrix algebra
- Matrix inversion
- Matrix multiplication
- System of linear equations
- Iterative methods
- Conjugate gradient method
- Affine transformation
- Series acceleration methods
- Chebyshev acceleration, exists at least for affine transformation methods
- Multigrid method, for accelerating spatial differential equations
- Successive over-relaxation, for accelerating the Gauss–Seidel method
- Iterative methods
- Methods of computing square roots
- Numerical analysis
- String searching algorithm
- Computer architecture
- Computer hardware
- Electronic circuit
- Integrated circuit (IC, chip microchip)
- Application-specific integrated circuit (ASIC)
- Tensor processing unit (TPU)
- Central processing unit (CPU)
- Digital signal processor (DSP)
- Field-programmable gate array (FPGA) (see also Category:OpenCL compute devices)
- Graphics processing unit (GPU)
- Microcontroller (MCU for "microcontroller unit")
- Microprocessor
- Vision processing unit (VPU)
- System on a chip (SoC)
- Application-specific integrated circuit (ASIC)
- Integrated circuit (IC, chip microchip)
- Electronic circuit
- Computer program
- Computer security
- Data compression
- Coding theory
- Lossless compression
- Lossy compression
- Lossy audio compression
- Contrast sensitivity
- (Together with smooth pursuit eye movement (SPEM), lack of temporal contrast sensitivity may cause hold-un blur in low frame rate computer graphics)
- Contrast sensitivity function (CSF)
- Flicker fusion threshold
- Temporal resolution multiplexing (TRM, see [247])
- Zipf's law
- Data structure
- Heap
- Prefix sum
- Tree data structure
- Binary space partitioning (BSP tree) (see also BSP (file format) and finite subdivision rule)
- k-d tree
- Octree
- Quadtree
- Infitine quadtree (see also [249])
- Segment tree
- Interval tree
- Range tree
- Spatial index
- Binary space partitioning (BSP tree) (see also BSP (file format) and finite subdivision rule)
- Distributed computing
- File format
- Comma-separated values
- Category:Data serialization formats
- Configuration file
- Hierarchical Data Format (HDF)
- Markup language
- INI file
- JSON (JavaScript Object Notation)
- Lightweight markup language (LML)
- SGML (Standard Generalized Markup Language)
- HTML (HyperText Markup Language)
- Document Object Model
- XHTML (Extensible Hypertext Markup Language)
- XML (Extensible Markup Language)
- AIML (Artificial Intelligence Markup Language)
- Document Object Model
- Extensible Application Markup Language (XAML)
- Geography Markup Language (GML)
- Keyhole Markup Language (KML)
- XML schema
- XSL (Extensible Stylesheet Language)
- HTML (HyperText Markup Language)
- TOML (Tom's Obvious Minimal Language)
- YAML (YAML Ain't Markup Language; formerly Yet Another Markup Language)
- Protocol Buffers
- Human–computer interaction
- Computer-mediated reality (or mediated reality, MR)
- Augmented reality (AR)
- Computer-mediated virtuality
- Mixed reality (MR)
- Augmented virtuality (AV)
- Virtual reality (VR)
- Intelligent personal assistant (see Artificial intelligence)
- Interaction technique
- Multimodal interaction
- Voice command device
- Computer-mediated reality (or mediated reality, MR)
- Precision
- Production system
- Theoretical computer science
- Data
- Input/output
- Asynchronous I/O
- Asio C++ library (a.k.a. Boost.Asio)
- Asynchronous I/O
- Input/output
- Information and communications technology
- Cabal
- Cartel
- Conspiracy (civil)
- Conspiracy theory
- Havana syndrome (see also [250])
- Coup d'état (see also [251])
- False flag
- Category:False flag operations
- Operation Northwoods (see also [252])
- Gulf of Tonkin incident (see also [253] and [254])
- Category:False flag operations
- Forbidden Archeology
- _NSAKEY
- Operation Popeye
- Aesthetics
- Japanese aesthetics
- See also wabi-sabi
- Japanese aesthetics
- Computer-aided design
- Design pattern
- Designer
- Light fixture
- Urban design
- Desire path
- Kampung Pelangi (a.k.a. Rainbow Village)
- User experience design
- User interface design
- Atmospheric sciences
- Geophysics
- Geodesy
- Figure of the Earth
- Earth ellipsoid
- Clairaut's theorem
- Flattening
- Mean Earth ellipsoid
- Reference ellipsoid
- Bessel ellipsoid
- Geodetic coordinates
- Geodetic Reference System 1980 (GRS 80)
- Hayford ellipsoid (a.k.a. the International ellipsoid 1924)
- World Geodetic System 1984 (WGS 84)
- Geoid
- Earth ellipsoid
- Gaussian grid
- Geodetic datum
- Gravimetry
- Space geodesy
- Sea level
- Figure of the Earth
- Seismology
- Geodesy
- Oceanography
- Physical geography
- Cartography
- Geographic coordinate system
- Geographic information system (GIS)
- 3D city models
- GDAL (Geospatial Data Abstraction Library)
- Category:GIS file formats
- List of GIS data sources
- Open Geospatial Consortium (OGC)
- OGC standards (see [255])
- CityGML
- Keyhole Markup Language (KML)
- Map service
- Tile Map Service (TMS)
- Web Map Service (WMS)
- Web Map Tile Service (WMTS)
- Web Feature Service (WFS)
- OGC standards (see [255])
- Tiled web map (a.k.a. slippy map)
- Volunteered geographic information (VGI)
- Geomorphology
- Bathymetry
- Hypsometry
- Topography
- Terrain (a.k.a. topographical relief)
- Map
- Map projection (see also [256], [257] and [258])
- Aitoff projection
- Cahill's butterfly map
- Chamberlin trimetric projection (see also two-point equidistant projection; see also [259])
- Conformal map projection (see also [260])
- Cylindrical map projection
- Earth ellipsoid
- Equal-area map projection
- Equirectangular projection
- Gnomonic projection
- HEALPix
- List of map projections
- Octant projection
- Polyconic projection class
- Tissot's indicatrix
- Two-point equidistant projection (see also Chamberlin trimetric projection)
- Winkel tripel projection
- Map projection (see also [256], [257] and [258])
- Cartography
- Time zone
- Geomorphology
- Erosion
- Outburst flood (see also [263], [264], [265] and [266])
- Subsidence
- Tectonic uplift
- Historical geology (see also archeology)
- Geological history of Earth
- Phanerozoic (eon)
- Cenozoic (era)
- Quaternary (period)
- Holocene (epoch)
- Meghalayan (age)
- Little Ice Age
- Medieval Warm Period
- Tunguska event (see also Younger Dryas impact hypothesis)
- Meghalayan (age)
- Last Glacial Period
- Holocene (epoch)
- Quaternary (period)
- Cenozoic (era)
- Extinction event
- Category:Impact craters on Earth
- Phanerozoic (eon)
- Geologic time scale
- Geological history of Earth
- Planetary geology
- Rock
- Macroeconomics
- Money
- Currency
- Digital currency
- Cryptocurrency
- Bitcoin
- Block chain (database) (based on the bitcoin protocol)
- Cryptocurrency
- Digital currency
- Finance
- Money creation
- Currency
- Aerospace engineering
- Architectural engineering
- Civil engineering
- Architectural engineering
- Building material
- Cement
- Concrete (see also [269])
- Iron-oxidizing bacteria
- Iron bacteria cement (see also [270])
- Mortar (masonry)
- Cement
- Building material
- Environmental engineering
- Geotechnical engineering
- Structural engineering
- Transportation engineering
- Traffic management
- Air traffic management (ATM)
- Air traffic control (ATC)
- Air traffic flow and capacity management (ATFCM)
- Air traffic flow management (ATFM)
- Air traffic service (ATS)
- Airspace management (ASM)
- Air traffic management (ATM)
- Transport
- Traffic management
- Architectural engineering
- Electrical engineering
- Military engineering
- Planetary engineering
- Process engineering
- Systems engineering
- Design
- Kinematic pair
- Machine
- Actuator
- Electric machine
- Molecular machine
- Pneumatics
- Robot
- Industrial robot
- Category:Deaths caused by industrial robots
- Numerical control (NC) (a.k.a. computer numerical control (CNC))
- Industrial robot
- Simple machine
- Transmission
- Mechanism
- Ball transfer unit
- Bearing
- Fluid bearing (see also [275])
- Clutch
- Compliant mechanism (see also [276] and [277])
- Bistability (see also [278] and [279])
- Trainable compliant mechanism (see also [280])
- Coupling
- Gear (a.k.a. cogwheel or cog)
- Ball gear (see also [281])
- Cycloid gear
- Fundamental law of gearing
- Gear reduction
- Cycloidal drive (see also [282])
- Epicyclic gearing (see also [283])
- Compound planetary gears (see also [284], [285] and [286])
- Strain wave gearing (see also [287])
- Geneva drive
- Hyperbolic gear (see also [288])
- Involute gear
- Rack and pinion (see also [289], [290], [291] and [292])
- Worm drive (a.k.a. worm wheel, worm screw or worm gear; see also [293] and [294])
- Spline
- Gear (a.k.a. cogwheel or cog)
- Linkage (mechanical)
- Ackermann steering geometry
- Kinematic chain
- Kinetic art
- Theo Jansen
- Strandbeest (using Jansen's linkage)
- Theo Jansen
- Leg mechanism
- Stewart platform
- Straight line mechanism
- Approximate (see also leg mechanism)
- Perfect
- Mechanical calculator
- Rube Goldberg machine
- Wheel
- Polhem's mechanical alphabet
- Pumps
- Momentum-powered
- Self-powered
- Water pumping
- Archimedes' screw
- Spiral pump (a.k.a. Wirtz pump; see also [297])
- Tuned mass damper
- Food industry
- Agriculture
- Agroecology
- Agroforestry
- Forest gardening
- Urban food forestry (see also [298])
- Forest gardening
- Agroforestry
- Holistic management (see also [299] and [300])
- Permaculture (see also [301])
- Desert greening
- Great Green Wall (Africa) (see also [302])
- Desert greening
- Plowing (see also [303])
- Urban agriculture (see also [304])
- Community gardening (see also [305])
- Urban food forestry (see also [306])
- Agroecology
- Agriculture
- Aquafaba
- Baking
- Beverage
- Colloid
- Condiment
- Dairy product
- Fermentation
- Fermentation in food processing
- Industrial fermentation
- Types (see also [307] and [308])
- Acetic acid fermentation (a.k.a. aceto-fermentation)
- Ethanol fermentation (a.k.a. alcohol fermentation or alcoholic fermentation)
- Lactic acid fermentation (a.k.a. lacto-fermentation)
- Brine
- Lactic acid bacteria
- Lactobacillus (salt and acid tolerant; anaerobic)
- Mold fermentation (requires oxygen, moisture and warmth)
- Propionic acid fermentation
- Prebiotic
- Probiotic
- Kitchen utensil
- Knife
- Ingredients
- Aloe vera
- Kansui (alkaline water)
- Spices
- Scoville scale
- Chiltepin pepper
- Habanero
- Habanero gold bullet (is rumored to be nearly twice as hot as the Naga Jolokia[6])
- Naga Jolokia pepper
- Trinidad Moruga Scorpion
- Wild desert tepÍn pepper is supposedly the world's hottest spice, being several times hotter than the Naga Jolokia[6]
- Sichuan pepper
- Scoville scale
- Food science
- Foods
- Bread
- Dessert
- Cakes
- Confectionery
- Nougat
- White nougat (a.k.a. French nougat)
- Nougat of Montélimar
- Turrón (a.k.a. Spanish nougat)
- Brown nougat
- Wiener nougat (a.k.a. Viennese nougat or German nougat)
- White nougat (a.k.a. French nougat)
- Pastry
- Nougat
- Dishes
- Chicken Kiev
- List of legume dishes
- List of vegetable dishes
- Noodle soup
- Pie
- Pozole (see also [309] and [310])
- Tartiflette
- Tonkatsu
- Quiche
- Fermentation in food processing
- Meat
- Dried
- Steak tartare (see also Chicken Tartare)
- Noodles
- Rice
- Sauce
- Electronic game
- Audio game
- Handheld electronic game
- Pinball
- Redemption game
- Slot machine
- Text-based game
- Video game
- Educational video game
- Category:Environmental education video games
- Category:Geography educational video games
- GeoGuessr (see also [311])
- Globetrotter 2
- PlaceSpotting
- Physics video games
- A Slower Speed of Light
- Quantum Moves (see also citizen science)
- Category:History educational video games
- Category:Mathematical education video games
- Geometry video games
- Programming game
- Category:Quiz video games
- First-person shooter
- Category:Retro-style video games (see also demake)
- Simulation video game
- Strategy video game
- Video game genre
- Video game remake
- Educational video game
- Game classification
- Game design
- Single-player game
- Puzzle
- Maze
- Maze generation algorithm (see also spanning tree)
- Maze-solving algorithm
- Maze
- Puzzle
- Social deduction game
- Mafia (a.k.a Werewolf)
- Category:Social deduction video games
- Tabletop game
- See also Template:Tabletop games by type
- Board game (see also [315], [316] and [317])
- Chess
- AlphaZero
- Chaturanga
- Chess variant (see also [318])
- Duck Chess
- Hexagonal chess (see also [319])
- Different boards
- Hyperbolic chess variant (see also Wormhole Chess; see also [320], [321], [322] and [323])
- Spherical chess variant (see also [324] and [325])
- Three-player chess
- Wormhole Chess (see also hyperbolic chess variant; see also [326] and [327])
- MuZero
- Connection game
- Go
- Hex
- Chess
- Card game
- Category:Determinants of health
- Disease
- Cancer
- Peto's paradox (see also [330])
- Eye disease
- Central serous chorioretinopathy
- Pigment epithelial detachment (see also central serous chorioretinopathy)
- Cancer
- Health care
- Self-care
- Exercise
- Flexibility
- Horse stance
- Nerve glide (also known as nerve flossing; see also [331])
- Stretching (see also [332])
- Strength training
- Bodyweight exercise
- Squatting position (see also List of human positions)
- Partial squatting
- Horse stance (also known as ma bu or mabu; see also [333] and [334])
- Partial squatting
- Squatting position (see also List of human positions)
- Bodyweight exercise
- Flexibility
- Exercise
- Self-care
- Health promotion
- Periorbital dark circles
- Physical fitness (see also exercise)
- Physicians Committee for Responsible Medicine
- Therapy
- Human history
- History by period
- Era
- Prehistory (c. 3.3 million years ago to 3000 BCE)
- Ancient history (3000 BCE to 500 CE)
- Post-classical history (500 CE to 1500 CE)
- Timeline of post-classical history
- Europe
- Middle Ages (approximately from the 5th to the late 15th centuries)
- Timeline of the Middle Ages
- Early Middle Ages, a.k.a. Dark Ages (from the late 5th or early 6th century to the 10th century)
- High Middle Ages (around AD 1000 to 1250)
- Late Middle Ages (from AD 1250 to 1500)
- Timeline of the Middle Ages
- Middle Ages (approximately from the 5th to the late 15th centuries)
- Modern history (1500 to the present)
- Era
- History by period
- Periodization
- Strauss–Howe generational theory
- Climate classification
- Bolting
- Bonsai (see also penjing, saikei and hòn non bộ)
- Bonsai cultivation and care
- Kusamono and shitakusa
- Potting ingredients
- Inorganic
- Organic
- Trees and shrubs
- Espalier
- Farming
- Gardening
- Hügelkultur (see also [337], [338], [339], [340] and [341])
- Irrigation (see also soil physics)
- Plant propagation
- Tree shaping
- Computational photography
- Contrast adjustment
- Gradient-domain image processing (a.k.a. Poisson image editing; see also [342])
- Gradient domain high dynamic range compression (see also [343] and [344])
- Poisson blending (a.k.a. seamless cloning)
- Image scaling
- Image sharpening (see also edge detection)
- Noise reduction
- Linear filter
- Moving least squares
- Savitzky–Golay filter (see also [345])
- Smoothing spline
- Hodrick–Prescott filter (a.k.a. H-P filter or H-P trend filter; see also l1 trend filter; see also [346])
- Wiener filter
- Moving least squares
- Nonlinear filter
- Edge-preserving smoothing
- Anisotropic diffusion
- Bilateral filter
- Guided filter
- Kuwahara filter
- Least absolute deviations (LAD)
- Hybrid absolute deviation and other deviation optimization
- l1 trend filter (see also Hodrick–Prescott filter; see also [347] and [348])
- Total variation denoising
- Median filter
- Hybrid absolute deviation and other deviation optimization
- Non-local means
- Robust Savitzky–Golay filter (see also Talk:Savitzky–Golay filter#Robust variant? and [349])
- Sparse dictionary learning
- Edge-preserving smoothing
- Linear filter
- Pyramid
- Data
- Data management
- Database
- Database management system
- Database theory
- ACID (see also Algorithms for Recovery and Isolation Exploiting Semantics, or ARIES)
- Properties
- Write-ahead logging
- Data cube
- No-force
- Algorithms for Recovery and Isolation Exploiting Semantics (ARIES; see also ACID; see also [350] and [351])
- ACID (see also Algorithms for Recovery and Isolation Exploiting Semantics, or ARIES)
- Database transaction (see also transactional memory)
- File system
- Category:Compression file systems
- Btrfs
- Copy-on-write B-tree (see also B-tree)
- Btrfs
- Category:Compression file systems
- Single source of truth (SSOT, a.k.a. single point of truth, SPOT)
- Database
- Data science
- Data analysis
- Exploratory data analysis
- Data visualization (or data and information visualization)
- Dimensionality reduction
- Graphics
- Chart
- Bar chart
- Box plot (a.k.a. box-and-whisker plot; see also candlestick chart)
- Bubble chart
- Cartogram (see also area chart and treemapping)
- Category:Financial charts
- Candlestick chart (a.k.a. Japanese candlestick chart; see also open-high-low-close chart, box plot and waterfall chart)
- Kagi chart
- Open-high-low-close chart (see also candlestick chart)
- Order book
- Sparkline
- Histogram
- Line chart
- Area chart
- Climate spiral
- Control chart
- Sparkline
- Waterfall chart (see also candlestick chart)
- Multivariate statistics
- Nonlinear dimensionality reduction
- LargeVis (see [353])
- Multidimensional scaling (MDS)
- PaCMAP (see [354])
- t-distributed stochastic neighbor embedding (t-SNE; see also [355])
- TriMap (see [356])
- Uniform manifold approximation and projection (UMAP; see [357] and [358])
- Parallel coordinates
- Nonlinear dimensionality reduction
- Pie chart
- Plot
- Radar chart (a.k.a. star plot)
- Timeline
- Treemapping
- Depiction
- Diagram (see also graph drawing and infographics)
- Graphic organizer
- Iconography of correlations
- Pedigree chart
- Tree diagram
- Biology
- Decision support system
- Behavior tree
- Decision tree
- Game tree (see also attack tree)
- Hyperbolic tree (see also radial tree)
- Linguistics
- Mind map
- Organizational chart
- Radial tree (see also hyperbolic tree)
- Tree diagram (probability theory)
- Treemapping
- Topological map
- Transit map (a.k.a. subway map)
- Diagram (see also graph drawing and infographics)
- Graph drawing (see also diagram)
- List of graphical methods (see also Data and information visualization#Techniques)
- Statistical graphics
- Chart
- Information architecture
- Information design
- Parallel coordinates
- Data visualization (or data and information visualization)
- Exploratory data analysis
- Data analysis
- Data management
- Information science
- Knowledge representation and reasoning
- Concept map
- Semantic Web
- Knowledge base (see also Category:Knowledge bases)
- Cyc
- Freebase (succeeded by Wikidata, and used to power part of Knowledge Graph)
- Knowledge Graph (see also [359])
- Wikidata
- Linked data
- Ontology
- Resource Description Framework
- Semantic reasoner
- Knowledge base (see also Category:Knowledge bases)
- Infographic
- Information retrieval
- Document retrieval
- Ranking
- Category:Ranking functions
- Okapi BM25 (see also Bloom filter; see also [360], [361] and [362])
- tf–idf
- Category:Ranking functions
- Search engine
- Vector space model
- Nearest neighbor search
- Approximate nearest neighbor search (ANN search; see also near-duplicate detection)
- (1+ε)-approximate nearest neighbor search
- Binary space partitioning (BSP; see also [363], [364] and [365])
- Locality-sensitive hashing (see also [367])
- Small-world network (see also [368], [369] and [370])
- Hierarchical navigable small world (HNSW; see also skip list and [371])
- Near-duplicate detection (see also [372])
- Approximate nearest neighbor search (ANN search; see also near-duplicate detection)
- Knowledge representation and reasoning
- News
- Animal intelligence
- Individuals
- List of animals by number of neurons
- Artificial intelligence (see also section artificial intelligence)
- Consciousness
- Plant intelligence
- Creativity
- Intelligence quotient
- Theories of intelligence
- Theory of multiple intelligences
- Intelligence modalities
- Additional intelligences
- Teaching-pedagogical
- Bodily–kinesthetic
- Existential
- Interpersonal
- Intrapersonal
- Logical–mathematical
- Musical–rhythmic and harmonic
- Naturalistic
- Verbal–linguistic
- Visual–spatial
- Additional intelligences
- Intelligence modalities
- Theory of multiple intelligences
- Dark net
- Domain Name Server (DNS)
- Internet bot
- Internet of things (see also home automation)
- Internet Standard
- Interplanetary Internet
- Interspecies internet[7]
- Topology of the World Wide Web
- Web crawler
- An Adaptive Model for Optimizing Performance of an Incremental Web Crawler
- Breadth-First Search Crawling Yields High-Quality Pages
- Design and Implementation of a High-Performance Distributed Web Crawler
- Focused Crawling Using Context Graphs
- Chakrabarti, Soumen (2002). "Mining the Web". Morgan Kaufmann. Retrieved 2009-01-14.
- The Anatomy of a Large-Scale Hypertextual Web Search Engine
- The Web Robots Pages
- World Wide Web
- Writing
- Abbreviation
- Corpus linguistics
- Grammar (for grammar vs. syntax, see [374])
- Historical linguistics (see also proto-language)
- Language
- Sentence
- Tautology
- Word
- Atlantis (see also [377])
- Richat Structure (see also [378] and [379])
- Digital manufacturing
- Computer-aided manufacturing
- Numerical control (a.k.a. CNC)
- Metalworking
- Machining
- Electrical discharge machining (see also [380])
- Machining
- Areas of mathematics
- Algebra (see corresponding subsection)
- Applied mathematics
- Discrete mathematics
- Combinatorics
- Combination
- Combination with repetitions (a.k.a. multiset coefficient, or multiset number)
- Multinomial theorem
- Stars and bars
- Enumerative combinatorics
- Catalan number (see also [382])
- De Bruijn sequence
- Factorial
- Double factorial (a.k.a. semifactorial)
- Combination
- Diophantine equation
- Discrete calculus (see also [383])
- Combinatorics
- Mathematical analysis
- Asymptotic analysis (see also approximation)
- Function
- Smooth function
- Special functions
- Sign function (also knows as the signum function)
- Sequence
- Series
- Cesàro summation
- Ramanujan summation
- 1 + 2 + 3 + 4 + ⋯ (see also [384], [385], and [386])
- Series
- Series expansion
- Recreational mathematics
- Calculus (see also discrete calculus)
- Differential calculus
- Del
- Derivative
- Differentiable function
- Differential equation
- Boundary value problem
- Absorbing boundary
- Perfectly matched layer (see also [387])
- Boundary conditions in fluid dynamics
- Dirichlet boundary condition
- Method of images (a.k.a. method of mirror images)
- Method of image charges (a.k.a. method of mirror charges)
- Neumann boundary condition (see also [388])
- Robin boundary condition
- Absorbing boundary
- Characteristic equation
- Partial differential equation (PDE)
- Boundary value problem
- Differential geometry
- Differential of a function
- Product rule
- Triple product rule
- Fractional calculus
- Integral calculus
- Multivariable calculus
- Vector calculus
- Divergence theorem (a.k.a. Gauss's theorem or Ostrogradsky's theorem; see also Gauss–Bonnet theorem)
- Gauss's law (a.k.a. Gauss's flux theorem)
- Stokes' theorem (a.k.a. the Kelvin–Stokes theorem)
- Divergence theorem (a.k.a. Gauss's theorem or Ostrogradsky's theorem; see also Gauss–Bonnet theorem)
- Vector calculus
- Differential calculus
- Coding theory
- Diagram
- Duality (see also [389])
- Dynamical system
- Chaos theory
- Limit set
- List of chaotic maps
- Arnold's cat map
- Chua's circuit
- Exponential map
- Logistic map (see also Lyapunov fractal)
- Lorenz attractor
- Van der Pol oscillator
- Chaos theory
- Equation
- Cubic equation (see also [391])
- Completing the cube (see also [392])
- Quadratic equation
- Cubic equation (see also [391])
- Factorial
- Foundations of mathematics
- Fractal
- Fractal dimension
- L-system (see also [397])
- Sierpiński triangle (see also [398])
- Game theory
- Graph theory
- Adjacency matrix
- Graph
- Bipartite graph
- Tree
- Spanning tree (see also maze generation algorithm)
- Minimum spanning tree (see also [399])
- Spanning tree (see also maze generation algorithm)
- Tree
- Directed graph
- Disjunctive graph
- Mixed graph
- Multigraph
- Nauru graph
- Bipartite graph
- Matching
- Network theory
- Network flow problem
- Minimum cut (see also vertex separator)
- Vertex separator (see also [400])
- Network flow problem
- Shortest path problem
- Linear algebra
- Category: Linear operators
- Matrix
- Eigenvalues and eigenvectors
- Singular value (see also singular value decomposition)
- List of named matrices
- Matrix decomposition
- Polar decomposition (see also [401])
- QR decomposition
- Singular value decomposition (see also singular value)
- Square root of a matrix
- Eigenvalues and eigenvectors
- Products in linear algebra
- Mathematical analysis
- Basel problem
- Complex analysis
- Functional analysis
- Convolution (see also [402])
- Moment
- Nonstandard analysis
- Space-filling curve (see also Category:Fractal curves and L-system)
- Cannon–Thurston map (see also [404])
- Gosper curve
- Hilbert curve (see also [405], [406], [407] and [408])
- Moore curve (a connection of four Hilbert curves)
- Peano curve
- Sierpiński curve
- Z-order curve (or Lebesgue curve, Morton order or Morton code)
- Space-filling tree (see also L-system)
- Mathematical game
- Mathematical problem
- Mean
- Potential theory
- Rewriting
- L-system (see also space-filling curve and space-filling tree)
- Trigonometry
- Abstract algebra
- Algebraic structure
- Algebra over a field
- Clifford algebra
- Classification of Clifford algebras
- Geometric algebra
- Alternating algebra
- Blade
- Geometric product
- Emergent properties
- Multivector
- Operators (see also [413] and [414])
- Paravector
- Plane-based geometric algebra
- Pseudoscalar
- Pseudovector
- Spacetime algebra
- Composition algebra
- Hypercomplex number (see also [415])
- Cayley–Dickson construction
- Hyperbolic quaternion
- Multicomplex number
- Bicomplex number (n = 2)
- Complex number (n = 1)
- Real number (n = 0)
- Nilpotent
- Grassmann number (n = 2)
- Octonion algebra
- Quaternion algebra
- Biquaternion
- Biquaternion (complex coefficients)
- Dual quaternion (dual number coefficients)
- Quaternion (real coefficients)
- Split-biquaternion
- Split-quaternion
- Biquaternion
- Split-complex number
- Tessarines
- Hypercomplex number (see also [415])
- Division algebra
- Division algebras
- Frobenius theorem (real division algebras)
- Non-associative algebra
- Clifford algebra
- Field
- Group
- Lattice (order)
- Module
- Ring
- Vector space
- Algebra over a field
- Algebraic topology
- Morphism
- Automorphism
- Graph automorphism (see also [416])
- Automorphism
- Representation theory
- Algebraic structure
- Elementary algebra
- Greek geometric algebra
- Linear algebra
- Polynomial
- Bernstein polynomial (see also Bézier curve and binomial distribution; see also [418] and [419])
- Horner's method (see also [420])
- Orthogonal polynomials
- Polynomial interpolation
- Lagrange polynomial
- Newton polynomial (see also [421])
- Rational function
- Roots
- Lill's method (see also [422])
- Bang–bang control
- Dead-beat control
- Linear control
- Model predictive control (MPC)
- Non-linear control
- Optimal control
- Linear–quadratic–Gaussian control (LQG control)
- Cartography
- Computational geometry
- Category:Geometric algorithms
- Intersection of convex sets
- Gilbert–Johnson–Keerthi distance algorithm (GJK algorithm; see also [426], [427] and [428])
- Intersection of convex sets
- Triangulation (see [429])
- Delaunay triangulation (see also Voronoi diagram)
- Minimum-weight triangulation
- Voronoi diagram (see also Delaunay triangulation)
- Category:Geometric algorithms
- Coordinate system
- Curve
- Arc
- Catenary
- Curve of constant width (see also [430])
- Plane curve
- Algebraic curve
- Edwards curve
- Elliptic curve (see also [431])
- Algebraic curve
- Tautochrone curve (also known as isochrone curve; see also [432])
- Differential geometry
- Dimension
- Fractal dimension
- Lebesgue covering dimension (a.k.a. topological dimension)
- Helix
- Involute
- Spiral (see also involute)
- Archimedian spiral
- Spiral of Theodorus (ish)
- Euler spiral (a.k.a. "spiro", "clothoid", or "Cornu spiral")
- Fermat's spiral
- Logarithmic spiral
- Fibonacci spiral (ish)
- Rhumb line (ish)
- Archimedian spiral
- Spline
- Tautochrone curve
- Dandelin spheres
- Discrete geometry
- Tessellation
- Euclidean tiling (see also honeycomb (geometry))
- Planar Euclidean tesselation
- Aperiodic tiling
- Aperiodic set of prototiles
- Einstein problem (see also [433])
- List of aperiodic sets of tiles
- Penrose tiling (see also girih; see also [434], [435], [436] and [437])
- Pinwheel tiling
- Quasicrystal
- Rep-tile
- Aperiodic set of prototiles
- Euclidean tilings by convex regular polygons
- Hexagonal tiling
- Honeycomb conjecture (see also Kelvin problem)
- List of k-uniform tilings
- Hexagonal tiling
- Islamic geometric patterns (see also [443])
- Girih
- Girih tiles
- Bistable auxetics (see also [444] and [445])
- Girih
- Pentagonal tiling
- Voronoi tessellation
- Aperiodic tiling
- Three-dimensional Euclidean tesselation
- Kelvin problem
- Kelvin structure (see also honeycomb conjecture)
- Weaire–Phelan structure (see also [446])
- Rhombic dodecahedral honeycomb
- Kelvin problem
- Planar Euclidean tesselation
- Hyperbolic tiling
- Binary tiling (a.k.a. Böröczky tiling)
- Uniform tilings in hyperbolic plane
- Prototile
- Tessellation notation systems (see also Euclidean tilings by convex regular polygons#Notation of Euclidean tilings, Category:Polytope notation systems, List of planar symmetry groups and Wallpaper group; see also [447])
- Coxeter–Dynkin diagram
- Face configuration
- Schläfli symbol
- Vertex configuration (a.k.a. Cundy and Rollett symbol)
- Wythoff symbol
- Coxeter–Dynkin diagram
- Tile-based game
- Serpentiles-based
- Category:Tilings in biology (see also c:Category:Tilings in biology)
- Euclidean tiling (see also honeycomb (geometry))
- Tessellation
- E8 lattice
- Euclidean geometry
- Inversive geometry
- Pappus chain
- Riemannian geometry
- Sacred geometry
- Shape
- Axis-aligned object (see also rectilinear polygon)
- Category:Elementary shapes
- Circle
- Ellipse
- Superellipse (also known as Lamé curve)
- Squircle (see also [448])
- Edwards curve
- Fernández-Guasti squircle (see also [449], [450], [451], [452] and [453])
- Supercircle
- Ellipse
- Square
- See also squircle
- Triangle (see also [454])
- Nine-point circle
- Triangle center
- Centroid (geometric mean of the points in the triangle; also known as geometric center or center of figure)
- Circumcenter (center of the circumscribed circle; see also incenter)
- Circumscribed circle (also known as circumcircle)
- Fermat point (geometric median of the vertices)
- Incenter (center of the inscribed circle; see also circumcenter)
- Inscribed circle (also known as incircle; see also escribed circle, or excircle)
- Orthocenter
- Nine-point center
- Trilinear coordinates
- Circle
- Polytope
- Face
- Polygon
- Rectilinear polygon (see also axis-aligned object)
- Polyhedron
- Euler characteristic
- Johnson solid
- Geodesic polyhedron (see also Goldberg polyhedron and Goldberg–Coxeter construction)
- Goldberg polyhedron (see also geodesic polyhedron and Goldberg–Coxeter construction)
- Goldberg–Coxeter construction
- Prismatoid (see also frustum)
- Uniform polyhedron
- Archimedean solid (see also [455])
- Elongated square gyrobicupola (a.k.a. pseudorhombicuboctahedron; see also [456] and [457])
- Platonic solid (see also [458])
- Cube ({4,3})
- Octahedron ({3,4})
- Regular icosahedron ({3,5})
- Regular dodecahedron ({5,3})
- Tetrahedron ({3,3})
- Prism
- Regular polytope
- Oval
- Ovoid
- Solid geometry (see also volume)
- Frustum
- Prismatoid
- Scutoid (see also [459])
- Gömböc
- Steinmetz solid (see also cloister vault)
- Frustum
- Transformation
- See also [460], [461], [462], [463], [464] and [465]
- Environment mapping
- Discrete global grid (DGG)
- Cube mapping (cubic; see also sphere mapping; see also [466], [467], [468], [469], [470], [471], [472] and [473])
- Geodesic grid (icosahedral)
- Hierarchical triangular mesh (HTM; octahedral)
- HEALPix mapping (rhombic dodecahedral; see also [474], [475], [476] and [477])
- Sphere mapping (see also cube mapping)
- Discrete global grid (DGG)
- Intrinsic and extrinsic transformations (see also [478])
- Quasiconformal mapping
- Biholomorphism
- Conformal map (see also [479])
- Algorithms (see also [480], [481] and [482])
- Zipper's algorithm (see [483] and [484])
- Conformal cubic grid (see also [485], [486], [487], [488])
- Conformal geometry
- Conformal radius
- Inversive geometry (see also 3D Smith chart)
- Isothermal coordinates
- Möbius transformation (see also [489], [490] and [491])
- Riemann mapping theorem
- Schwarz–Christoffel mapping (see also [492], [493], [494], [495], [496] and [497])
- Smith chart (see also nomogram and Poincaré disk model)
- 3D Smith chart (see also inversive geometry)
- Algorithms (see also [480], [481] and [482])
- Curvature
- Elliptic geometry
- Hyperbolic geometry (see also [501], [502], [503], [504], [505] and [506])
- Hyperbolic metric space
- Hyperbolic space (see also [507] and [508])
- Horosphere (see also [509] and [510])
- Hexagonal tiling honeycomb (see also [511])
- Horocycle
- Hyperbolic 3-space
- Hyperbolic motion
- Hyperbolic plane
- Coordinate systems for the hyperbolic plane
- Hyperbolic tiling (see also [512], [513], [514], [515], [516] and [517])
- Hypercycle
- HyperRogue
- Models of the hyperbolic plane (see also [522], [523], [524] and [525])
- Band model (preserves angles)
- Beltrami–Klein model (preserves straightness; maps lines to cords; gnomonic perspective projection of the hyperboloid model)
- Gans model (orthographic projection of the hyperboloid model onto the xy-plane)
- Hemisphere model (useful tool for visualising transformations between the other models)
- Hyperboloid model (also known as the Minkowski model or the Minkowski hyperboloid; points in this model have constant distance to the origin according to the Minkowski metric; the distance between two points is the length of the shortest path in the hyperboloid that goes between those two points, according to the Minkowski metric; Lorentz transformations of points in the hyperboloid are also in the hyperboloid; see also [526], [527])
- Poincaré disk model (preserves angles; maps lines to circular arcs that intersect the disk boundary orthogonally; perspective projection of the hyperboloid model; see also Smith chart)
- Poincaré half-plane model (preserves angles)
- Category:Surfaces of constant negative curvature
- Dini's surface
- Category:Surfaces of revolution of constant negative curvature (see also [528], [529], [530], [531], [532])
- Pseudosphere (see also [533])
- Mathematical tools (see also [534])
- Horosphere (see also [509] and [510])
- Hyperbolic tree
- Venation (botany) (see also [537])
- Non-Archimedean geometry
- Spherical geometry (see also [538])
- Gnomonic projection
- Stereographic projection (see also [539])
- Factorization
- Lenstra elliptic curve factorization
- Factorization using the Elliptic Curve Method, a Java apllet demonstrating the method
- Lenstra elliptic curve factorization
- Integer sequence
- Number
- Random number generation
- Surreal number
- Approximation
- Approximation theory
- See also asymptotic analysis
- Approximation theory
- Eigenvalue algorithm
- Finite element method
- Integral
- Mathematical optimization
- Backtracking line search
- Convex optimization
- Optimization algorithms
- Convex optimization
- Derivative-free optimization
- Nonlinear programming
- Once differentiable
- Quasi-Newton method
- Twice differentiable
- Stochastic optimization
- Surrogate model
- Test functions for optimization
- Trust region (see also [546])
- Viterbi algorithm
- Numerical methods for ordinary differential equations
- Collocation method
- Crank–Nicolson method
- Geometric integrator
- Symplectic integrator
- Semi-implicit Euler method
- Verlet integration (see also leapfrog integration; see also [547])
- Symplectic integrator
- Leapfrog integration (see also Verlet integration)
- Pseudo-spectral method
- Runge–Kutta methods
- Numerical methods for partial differential equations
- Courant–Friedrichs–Lewy condition (CFL condition)
- Root-finding algorithm
- Fixed-point iteration
- Anderson acceleration (see also [548], [549] and [550])
- Newton's method
- Quasi-Newton method
- Bisection method
- Broyden's method
- Broyden–Fletcher–Goldfarb–Shanno algorithm (BFGS algorithm)
- Limited-memory BFGS (L-BFGS, LBFGS, or LM-BFGS)
- Davidon–Fletcher–Powell formula
- Secant method
- Symmetric rank-one
- Steffensen's method
- Fixed-point iteration
- Series acceleration (see also [551])
- Sequence transformation
- Linear
- Non-linear
- System of linear equations
- Chebyshev acceleration, exists at least for affine transformation methods
- Multigrid method, for accelerating spatial differential equations
- Nonsymmetric
- Successive over-relaxation, for accelerating the Gauss–Seidel method
- Symmetric
- Sequence transformation
- Audio signal processing
- Detection theory
- Receiver operating characteristic (ROC, ROC curve)
- Total operating characteristic (TOC)
- Filter
- Pyramid (image processing)
- Sampling
- Estimation theory
- Estimation methods (see also [553])
- Bayes estimation
- Maximum likelihood estimation
- Robust statistics
- Outlier
- Robust regression
- Errors and residuals
- Line fitting
- Trimmed estimator
- Random sample consensus (RANSAC; in the case of outliers; see also Hough transform and simulated annealing; see also [556])
- Winsorizing
- Estimator
- Bias of an estimator
- James–Stein estimator (see also [557])
- Stein's example (or Stein's paradox; see also [558] and [559])
- Line fitting
- M-estimator (Loss function)
- Absolute deviation
- Hinge loss
- Huber loss (see also winsorized mean)
- Quadratic loss function
- Redescending M-estimator (each point initially pulls more and more the farther it comes from the manifold, but then pulls less and less)
- Regression analysis
- Regression diagnostic
- Outlier detection
- Cook's distance (a.k.a. "Cook's D")
- Leverage
- Outlier detection
- Regression diagnostic
- Estimation methods (see also [553])
- Gramian matrix
- Independent and identically distributed random variables (i.i.d. random variables)
- List of fields of application of statistics
- Medical statistics
- Misuse of statistics (see also [561])
- Data dredging (a.k.a. p-hacking)
- Multivariate statistics
- Probability distribution
- Continuous probability distribution
- Beta distribution
- Chi-squared distribution
- Gumbel distribution
- Gumbel-max trick (see also reparameterization trick)
- Heavy-tailed distribution
- Laplace distribution
- Normal distribution
- Central limit theorem
- Folded normal distribution
- Log normal distribution
- Maximum entropy probability distribution#Specified variance: the normal distribution
- Probit
- Rayleigh distribution
- Truncated normal distribution
- von Mises distribution (a.k.a. circular normal distribution or Tikhonov distribution)
- Probability density function
- Stable distribution
- Cauchy distribution (α = 1)
- Lévy distribution (α = 1/2)
- Normal distribution (α = 2)
- Stochastic process
- Weibull distribution
- Cumulative distribution function (CDF)
- Discrete probability distribution
- Binomial distribution (a discrete analogy to the normal distribution)
- Poisson distribution
- Exponential family (see also [562])
- Independent and identically distributed random variables (i.i.d. or IID)
- Maximum entropy probability distribution (see also [563])
- Maximum entropy probability distribution#Examples
- Exponential distribution (samples positive and specified mean)
- Gamma distribution (samples positive, specified mean and specified mean log)
- Normal distribution (specified mean and variance)
- Multivariate normal distribution (specified mean and covariance)
- Poisson distribution (samples in and specified and equal mean and variance; sufficient?)
- Uniform distribution (continuous) (support in a specified interval)
- Principle of maximum entropy (see also [564])
- Maximum entropy probability distribution#Examples
- Scientific law
- Category:Theory of probability distributions
- Continuous probability distribution
- Probability theory
- Statistical method (see also Category:Statistical methods)
- Statistical model
- Statistical theory
- Information theory
- Entropy (see also mutual information and maximum entropy probability distribution)
- Statistical inference
- Uncertainty quantification
- Information theory
- Truncation
- Variance
- Viterbi algorithm
- Correlation and dependence
- Cumulant (see also moment)
- Location parameter
- Average (a.k.a. central tendency; see also [565])
- Arithmetic–geometric mean
- Lehmer mean
- Mean
- Medoid
- Quasi-arithmetic mean
- Generalized mean
- Arithmetic mean (p = 1)
- Cubic mean (p = 3)
- Geometric mean (p → 0)
- Harmonic mean (p = -1)
- Maximum (p → +∞)
- Minimum (p → -∞)
- Root mean square (p = 2)
- LogSumExp
- Pythagorean means
- Generalized mean
- Median
- Mid-range
- Mode
- Moving average
- Trimmed estimator
- Winsorized mean (see also Huber loss)
- Percentile
- Average (a.k.a. central tendency; see also [565])
- Moment (see also cumulant)
- Central moment
- Standardized moment
- Variance (2:nd central moment)
- Mean (1:st moment)
- Central moment
- n-number summary
- Box plot (see also candlestick chart)
- Five-number summary
- Seven-number summary
- Statistical dispersion
- Average absolute deviation
- Coefficient of variation (see also Gini coefficient, index of dispersion and quartile coefficient of dispersion)
- Distance correlation
- Entropy (information theory)
- Gini coefficient (measures dispersion of income; see also coefficient of variation)
- Index of dispersion (see also coefficient of variation)
- Interquartile range
- Mean absolute difference
- Quartile coefficient of dispersion (see also coefficient of variation)
- Range
- Standard deviation
- Variance
- Covariance (see also correlation and dependence)
- Variation ratio
- Statistical parameter
- See also representation theory
- Harmonic analysis
- Fourier analysis
- Spherical harmonics (see also Zernike polynomials)
- Zernike polynomials (see also spherical harmonics)
- Time–frequency analysis
- Transform
- Integral transform
- Fourier transform
- Laplace transform
- Radon transform (see also tomography and sinogram)
- Integral transform
- Philosophical methodology
- Analysis
- Evaluation
- Approaches
- Rating
- Rating system
- Dan (see also kyū)
- Elo rating system
- Glicko rating system
- Kyū (see also dan)
- Rating system
- Rating
- Approaches
- Evaluation
- Analysis
Miscellaneous
[edit]- Evolution
- Abiogenesis
- Cambrian explosion
- Evolutionary biology
- Kin selection (see also [572])
- Hamilton's rule (see also [573])
- Kin selection (see also [572])
- Human evolution
- Tree of life
- Cladogram
- Phylogenetic tree (a.k.a. phylogram)
- Life
- Natural environment
- Ecology
- Landscape ecology
- Biogeography
- Biogeographic boundary (a.k.a. faunal boundary)
- Wallace Line (see also [575])
- Biome
- Biogeographic boundary (a.k.a. faunal boundary)
- Ecotone (see also [576])
- Biogeography
- Population ecology
- r/K selection theory (see also [577])
- Landscape ecology
- Environmentalism
- Environmental movement
- Sustainability
- Sustainable development
- Sustainable design
- Sustainable city
- See also sustainable architecture
- Sustainable city
- Sustainable design
- Sustainable development
- Sustainability
- Environmental movement
- Ecology
- Natural material
- Soil
- International Year of Soil
- Soil carbon
- Soil science
- Soil biology
- Soil food web (see also [578] and [579])
- Soil biology
- Soil type
- World Soil Day (see also [592] and [593])
- Soil
- Cognitive neuroscience
- Psychophysics
- See also Weber–Fechner law
- Psychophysics
- Dendrite
- Gap junction
- Mechanics
- Nerve
- Nervous system
- Neuroinformatics
- Neuron
- Neurophysiology
- Neuropsychology
- Optogenetics
- Salience (see also Saliency map at Scholarpedia)
- Specious present
- Spike-timing-dependent plasticity
- Synapse
- Analytic philosophy
- Philosophical logic
- Paradox (see also illusion, list of paradoxes; see also [596] and [597])
- See also List of paradoxes
- Dialetheism
- Inventor's paradox
- Quine's classification of paradoxes
- Antinomy
- Falsidical paradox
- Veridical paradox
- Arrow's impossibility theorem
- Mathematics paradox
- See also Category:Mathematical paradoxes
- Braess's paradox
- Coastline paradox
- Gabriel's Horn
- Hilbert's paradox of the Grand Hotel
- Monty Hall problem
- Potato paradox (see also [598])
- Category:Probability theory paradoxes (see also [599])
- Sleeping Beauty problem (see also [600])
- Stein's example (or Stein's paradox; see also [601] and [602])
- Physical paradox
- Vague-predicate paradox
- Paradox (see also illusion, list of paradoxes; see also [596] and [597])
- Philosophical logic
- Applied philosophy (see also applied ethics)
- Category:Branches of philosophy
- Complementarity (physics)
- Ethics
- Applied ethics
- Gross National Happiness
- Category:Issues in ethics
- Category:Ethically disputed practices
- Category:Ethically disputed business practices
- Planned obsolescence (a.k.a. dynamic obsolescence; see also [603])
- iPod's Dirty Secret (see also [604])
- Phoebus cartel
- Planned obsolescence (a.k.a. dynamic obsolescence; see also [603])
- Category:Ethically disputed business practices
- Category:Ethically disputed practices
- Applied ethics
- Metaphysics
- Reality
- Hyperreality
- Simulacrum (see also [605])
- Hyperreality
- Reality
- Philosophical theory
- Qualia
- Western philosophy
- Planetary science
- Earth sciences
- Environmental science
- Physical geography
- Hydrology
- Hydrography
- Water cycle (a.k.a. hydrological cycle)
- Hydrometry
- Body of water
- Stream
- River
- Channel
- Anabranch
- Avulsion (see also [606])
- Crevasse
- Meander (see also [607] and [608])
- Meander cutoff (see also [609])
- Oxbow lake (a.k.a. abandoned meander)
- Meander cutoff (see also [609])
- River island
- Channel
- Watercourse
- River
- Stream
- Body of water
- Hydrometry
- Hydrology
- Earth sciences
- Space science
- Astronomy
- Astrometry
- Astronomical coordinate systems
- Astrophysics
- Celestial mechanics
- Category:Dynamics of the Solar System
- Position of the Sun
- Analemma (see also lemniscate)
- Position of the Sun
- Category:Dynamics of the Solar System
- Celestial mechanics
- Theoretical astronomy
- Time in astronomy
- Ephemeris time
- International Atomic Time (TAI, after temps atomique international)
- Sidereal time
- Solar time
- Time in astronomy
- Astronomy
- Acoustics
- Acoustic camera (see also [610])
- Acoustic tweezers (see also [611])
- Acoustic levitation (see also [612])
- Microwave auditory effect
- Photoacoustic effect
- Sound
- Sound from ultrasound (see also [613])
- Applied physics
- Astrophysics
- Electromagnetism
- Classical electromagnetism
- Electricity
- Electromagnetic tensor
- Magnetic circuit
- Magnetism
- Magnetic monopole (see also [614])
- Saturation
- Motionless electromagnetic generator (MEG; see also Einstein–Cartan–Evans theory)
- Energy
- Faster-than-light
- Category:Fringe physics
- Constructor theory (see also [619])
- Einstein–Cartan–Evans theory
- Gravitation
- Matter
- Condensed matter physics
- Mass
- Moment (mathematics)
- Center of mass (1:th moment divided by the mass)
- Mass (0:th moment)
- Moment of inertia (2:nd moment)
- Phase
- Moment (mathematics)
- Nuclear physics
- Nuclear force
- Radiation
- Electromagnetic radiation
- Radioactive decay
- Alpha decay
- Alpha particle (4
2α = 4
2He)
- Alpha particle (4
- Beta decay
- Beta particle (0
-1β = electron, 0
+1β = positron (or "antielectron"))
- Beta particle (0
- Gamma ray (0
0γ = high frequency photon) - Neutrino
- Alpha decay
- Particle physics
- Boson
- Color charge
- Fermion
- Generation
- Phenomenology
- Quasiparticle
- Majorana fermion (Fermion)
- Standard Model of particle physics (a.k.a. the Standard Model)
- Problems
- Subatomic particle
- Tachyon
- Physical phenomenon
- Physical quantity
- Physical constant
- Dimensionless physical constant (a.k.a. fundamental constant)
- Physical constant
- Soil physics
- Stochastic electrodynamics
- Symmetry
- Thermodynamics
- Category:Wave mechanics
- Frame of reference
- Moment (mathematics)
- Center of mass (1:th moment divided by the mass)
- Mass (0:th moment)
- Moment of inertia (2:nd moment)
- Moment (physics)
- Oscillation
- Resonance
- Harmonic oscillator
- Driven harmonic motion
- Parametric oscillator (see also [643])
- Driven harmonic motion
- Orbital resonance (see also [644])
- Harmonic oscillator
- Resonance
- Analytical mechanics
- Analytical dynamics
- Configuration space
- Generalized coordinates
- Holonomic constraints (see also [645])
- Generalized coordinates
- Formulations
- Non-autonomous mechanics
- Phase space
- Calculus of variations
- Celestial mechanics
- Constant of motion
- Continuum mechanics
- Dynamics
- Force
- Kinematics
- Kinetics
- Mechanical equilibrium
- Newton's laws of motion
- Noether's theorem
- Principle of least action
- Relativistic mechanics
- Rigid body
- Statics
- Statistical mechanics
- Compressibility
- Fluid dynamics
- Adiabatic process
- Adiabatic cooling
- Adiabatic heating
- Bernoulli's principle
- Venturi effect (see also [655])
- Joule–Thomson effect
- Adiabatic cooling (see also [656] and [657])
- Joule–Thomson effect
- Venturi effect (see also [655])
- Aerodynamics
- Cauchy momentum equation
- Coandă effect
- Computational fluid dynamics (CFD)
- Convection
- Hydraulic jump (see also gravity wave)
- Lagrangian and Eulerian specification of the flow field
- Magnus effect
- Potential flow
- Reynolds number
- Richards equation
- Surface wave
- Gravity wave (see also hydraulic jump)
- Airy wave theory
- Cnoidal wave
- Cross sea
- Partial differential equations
- See also Category:Equations of fluid dynamics
- Bathymetry
- Shallow water waves / long waves
- Rogue wave
- Soliton
- Stokes wave
- Tide
- Tsunami
- Wind wave
- Rossby wave
- Gravity wave (see also hydraulic jump)
- Turbulence
- Viscosity
- Vortex
- Adiabatic process
- Fluid statics
- Ideal gas law
- Surface energy
- Complementarity (physics)
- Dynamical pictures
- Energy level
- Hidden variable theory
- Interpretations of quantum mechanics
- Macroscopic quantum phenomena
- Measurement in quantum mechanics (see also category:thought experiments in quantum mechanics)
- Bell's theorem (see also [663], [664], [665], [666] and quantum Zeno effect)
- Elitzur–Vaidman bomb tester (see also [667])
- Quantum Zeno effect (see also Bell's theorem)
- Wave function collapse
- Microscopic theory
- Old quantum theory
- Ultraviolet catastrophe
- Planck's law (see also [668])
- Ultraviolet catastrophe
- Perturbation theory
- Quantum chemistry
- Quantum dot
- Quantum information science
- Quantum state
- Schrödinger equation
- Hamiltonian
- Logarithmic Schrödinger equation
- Nonlinear Schrödinger equation
- Pauli equation (formulation that takes into account the interaction of the particle's spin with an external electromagnetic field)
- Slow light
- Spintronics
- Superconductivity
- Superfluidity
- Category:Thought experiments in quantum mechanics (see also measurement in quantum mechanics)
Quantum field theory (QFT)
[edit]- Anomaly
- Casimir effect
- False vacuum
- Feynman diagram (see also [670])
- Gamma matrices
- Lagrangian (field theory)
- Miscellaneous equations
- On shell and off shell
- Partition function
- Path integral formulation
- Quantum chromodynamics
- Quantum electrodynamics (QED)
- Quantum vacuum state
- Relativistic wave equations
- Dirac equation (see also [671])
- Klein–Gordon equation
- Sine-Gordon equation (see also [672] and [673])
- String field theory
- Virtual particle
- Color matching function [674]
- Geometrical optics
- Category:Optical components
- Microscopy
- Confocal microscopy, or confocal laser scanning microscopy (CLSM)
- Electron microscope
- Polarized light microscopy
- Scanning tunneling microscope (STM)
- Physical optics
- Optical phenomena
- Category:Atmospheric optical phenomena
- Caused by hexagonal ice crystals
- Caused water droplets
- Chromatic aberration
- Thin-film interference
- Total internal reflection
- Category:Atmospheric optical phenomena
- Optical tweezers
- Refractive index
- Structural coloration
- Optical phenomena
- Photoelasticity
- Reflection
- Science of photography
- Aether (classical element)
- Chasm of ignorance (see also [675])
- CPT symmetry
- List of unsolved problems in physics (see also Category:Unsolved problems in physics)
- Dark energy
- Lambda-CDM model (a.k.a. the standard model of cosmology)
- Dark matter
- Gravitational wave (see also [678])
- Magnetic monopole
- Millennium Prize Problems
- Neutrino mass
- Quantum gravity
- Theory of everything (see also [679])
- Grand Unified Theory
- Unified field theory
- E8 Theory
- Einstein–Cartan–Evans theory
- Motionless electromagnetic generator (MEG; see also free energy device)
- Geometric unity (see also [680])
- Kaluza–Klein theory
- Mendel Sachs
- Vacuum catastrophe
- Dark energy
- Physical constant (see also [681])
- Physical cosmology
- Radiation
- Spectroscopy
- Statistical mechanics
- Electrical resistivity and conductivity
- Heat treating
- Material
- Composite material
- Metamaterial
- Mechanical metamaterial
- Acoustic metamaterial
- Auxetics (negative Poisson's ratio materials)
- Bistability (see also [683], [684], [685] and [686])
- Flexible polyhedron (see also [687])
- Jessen's icosahedron (see also [688] and [689])
- Photonic metamaterial
- Mechanical metamaterial
- Paper
- Textile
- Vantablack
- Metallurgy
- Poisson's ratio (see also Auxetics)
- Programmable matter
- Smart material
- State of matter
- General relativity
- Black hole
- Einstein field equations
- Gravitational wave (see also [690])
- Numerical relativity (see also [691] and [692])
- Warp drive (see also [693])
- Wormhole (see also [694])
- Traversable wormhole
- Morris–Thorne wormhole (see also [695])
- Traversable wormhole
- Spacetime
- Special relativity
- Phenomena
- Aberration (see also [696])
- Length contraction (see also [697])
- Relativistic Doppler effect (see also [698])
- Terrell rotation (see also [699])
- Time dilation (see also [700])
- Minkowski space
- Poincaré group (see also [701])
- Lorentz transformation (see also [702])
- Lorentz boost (see also [703])
- Lorentz transformation (see also [702])
- Poincaré group (see also [701])
- Relativistic mass
- Relativistic speed
- Lorentz factor
- Proper velocity (a.k.a. celerity)
- Rapidity
- Relative velocity
- Phenomena
- Speed of light
- Faster-than-light
- Time travel (see also [704])
- Time loop
- Grandfather paradox (see also [705] and [706])
- Knowledge creation paradox (see [707])
- Time loop
- Time travel (see also [704])
- One-way speed of light (see also [708])
- Faster-than-light
- Fake news (e.g. NBC Admits It Rigged Crash, Settles GM Suit)
- Ideology
- List of amendments to the United States Constitution
- Political correctness
- Political philosophy
- Political science
- Global politics
- International relations
- Cuba–United States relations
- Operation Mongoose (see also [710] and [711])
- Operation Northwoods (see also [712])
- Cuba–United States relations
- International relations
- Global politics
- Abnormal psychology
- Applied psychology
- Closure
- Cognitive bias
- Confirmation bias
- Conformity
- Groupthink (see also [713])
- Negative illusions
- Worse-than-average effect
- Impostor syndrome (see also [714])
- Worse-than-average effect
- Positive illusions
- Illusory superiority
- Dunning–Kruger effect (see also [715])
- Illusory superiority
- Cognitive psychology
- Cognition
- Attention
- Attentional shift
- Endogenous attention ("exploit mode"; executive; top-down thinking; see also [716])
- Exogenous attention ("explore mode"; bottom-up thinking; see also [717])
- People
- Attention
- Cognition
- Diffusion of responsibility
- Emotion
- Feeling
- Imprinting
- Personality
- Phobia
- Poe's law
- Repetition
- Self-image
- Social psychology
- Social behavior (see also [720])
- Trait theory
- Ethics of artificial intelligence
- Holonomic
- Laws of robotics
- Robopsychology
- Robot
- Robot control
- Robot learning
- Robotics conventions
- Robot locomotion
- Robotic mapping
- Filtering problem (stochastic processes)
- Kalman filter
- Ensemble Kalman filter (see also unscented particle filter; see also [721])
- Extended Kalman filter
- Fast Kalman filter
- Unscented Kalman filter (see also [722], [723] and [724])
- Particle filter (see also [725])
- Monte Carlo localization
- Unscented particle filter (see also ensemble Kalman filter; see also [726], [727], [728], [729] and [730])
- Kalman filter
- Simultaneous localization and mapping
- Structure from motion
- Filtering problem (stochastic processes)
- Category:Robotics companies
- Unmanned vehicle
- Anthropology
- Behavioural sciences
- Social psychology
- Social behavior
- Social norm (see also [731])
- Social psychology
- Demography
- Economics
- Euthenics
- Sociology
- Free software
- *nix software
- Operating system
- Software development
- Software design
- Data modeling
- Single source of truth (SSOT, a.k.a. single point of truth, SPOT)
- Model–view–controller (MVC)
- Single source of truth (SSOT, a.k.a. single point of truth, SPOT)
- Data modeling
- Video game development
- Software design pattern
- Video game design
- Game mechanics
- Glossary of video game terms
- Coyote time (see also [735])
- Dash (see also [736])
- Jump buffering (see also [737])
- Glossary of video game terms
- Level design
- Rotation map (a.k.a. rotation graph; see also [738])
- Procedural generation
- Video game controls
- Tank controls (see also [750])
- World design (a.k.a. wordbuilding)
- Modular design (see also [751])
- Game mechanics
- Category:Video game terminology
- Web development
- Software design
- Software testing
- Automatic programming
- Bit manipulation
- Bit twiddling (see also [752])
- Bitwise operation
- Mask
- Competitive programming
- Compiler
- Ahead-of-time compilation
- Compiler construction (see also Book:Compiler construction)
- Intermediate representation (IR)
- Just-in-time compilation (JIT compilation)
- List of compilers
- Clang (front-end)
- GNU Compiler Collection (GCC)
- LLVM (compiler infrastructure)
- Data structures
- Hash table
- Bloom filter (see also quotient filter and Okapi BM25; see also [753] and [754])
- Hash function
- Quotient filter (see also Bloom filter)
- Persistent data structure
- Skip list (see also hierarchical navigable small world)
- Trees
- Binary search tree
- Splay tree (self-adjusting)
- BSP tree (short for binary space partitioning tree; see also [755] and [756])
- Potentially visible set (PVS; see also [757] and [758])
- Link/cut tree
- Log-structured merge-tree
- Radix tree
- Self-balancing tree
- B-tree (see also [759])
- B+ tree (see also [760])
- Self-balancing binary search tree
- Trie
- Binary search tree
- Hash table
- Instruction set
- Inter-process communication
- Unix-like
- Named pipe
- Network socket
- Mathematical notation
- Monkey patch
- Object code
- Polyglot
- Polymorphism
- Program optimization (see also [761], [762] and [763])
- Category:Programming language concepts
- Programming idioms
- Programming mottos
- Programming paradigms (see also Comparison of programming paradigms)
- Programming principles (see also Category:Programming principles)
- Don't repeat yourself (DRY; see also duplicate code)
- Abstraction principle
- Repository design pattern (see also [764])
- Single source of truth (SSOT; a.k.a. single point of truth, or SPOT)
- Abstraction principle
- Separation of concerns
- Clean architecture
- Functional core, imperative shell (FCIS; see also [765] and [766])
- Hexagonal architecture (software)
- SOLID
- Don't repeat yourself (DRY; see also duplicate code)
- Self-modifying code
- Software design pattern
- Anti-pattern
- Code smell
- Duplicate code (see also don't repeat yourself)
- Architectural pattern
- Entity component system (ECS)
- Curiously recurring template pattern (CRTP)
- Rule of three (C++ programming)
- Strategy pattern
- Anti-pattern
- Software libraries
- Variadic function
- Assembly language
- Computational science
- Declarative programming language
- Domain-specific language
- Erlang
- Forth (see also Joy)
- Interpreted language
- Joy (see also Forth)
- Lisp
- ML
- Purely functional
- Python
- Ruby
- Scala
- Smalltalk
- System programming language
- Swift
- Tcl
- User interface markup language
- Very high-level programming language
- Visual programming language
- Asceticism
- Mind–body interventions
- People
- Arhats
- Gautama Buddha (sometime between the sixth and fourth centuries BCE)
- Jesus (7–2 BC to AD 30–33 or 102–111 AD) (see also [770], [771] and [772])
- Bodhidharma (during the 5th or 6th century CE)
- Faith healing
- Bruno Gröning (see also [773])
- Other important people:
- Anthony the Great (c. 251 – 356), considered to be the first Christian monk, and his followers established the Monastery of Saint Anthony, one of the oldest monasteries in the world
- Teachers who were killed or almost killed
- Yogis (by date of birth)
- Mahavatar Babaji (Reports of meetings between 1861 and 1966)
- Swami Vivekananda (January 22, 1863 – July 4, 1902)
- Paramahansa Yogananda (January 5, 1893 – March 7, 1952)
- Anandamayi Ma (April 30, 1896 – August 27, 1982)
- Arhats
- Powerful spaces
- Devils Tower (see also [775])
- Religion
- Sacred language
- Yoga
- Structure
- Black project
- Black triangle (UFO) (the TR-3B[8])
- Computing
- Computer
- Classes of computers
- Analog computer
- Calculating device
- Mechanical computer (see also mechanical calculator)
- Analog computer
- Classes of computers
- Computer
- Electrogravity
- Holography (see also bubblegram; see also [776], [777], [778], [779] and [780])
- Digital holography
- Integral imaging (see also [781])
- Physics of optical holography
- Rainbow hologram
- Security hologram
- Specular hologram (etch hologram or scratch hologram or abrasion hologram; see also [782], [783], [784], [785], [786], [787] and [788])
- Volumetric display (see also [789])
- Volume hologram
- Hype cycle
- Hypothetical technology
- Programmable magnet
- Radar
- Tool
- Measuring instrument
- Microscope (see also microscopy)
- Measuring instrument
- Vaimanika Shastra
- Zero-point energy
Curiosities
[edit]- Accidents
- Acoustic Kitty
- Animals
- Appeal to nature
- Architecture
- Arcus cloud
- Artificial intelligence
- Atacama skeleton
- Biology
- The Bloop
- Cities
- La Rinconada, Peru (see also [793])
- Computing
- Dancing mania
- Dujiangyan irrigation system
- Emerald Triangle
- Food
- Geology
- Glacier growing
- Haystacks (Monet)
- Hessdalen light
- International Phonetic Alphabet
- Inventor's paradox
- Linguistics
- Kola Superdeep Borehole
- Kowloon Walled City
- List of common misconceptions
- List of sunken nuclear submarines
- Machines
- Marquis de Sade
- Methuselah (tree)
- Miura fold
- Netherlandish Proverbs
- Physics
- Raising of Chicago
- Siphon
- Space
- Supernatural and paranormal phenomena
- Timekeeping
- Utroba Cave
- Weeble
- Wikipedia
- Words
Wikipedia related
[edit]
- User:Fir0002/Retirement
- http://en.wikipedia.org/enwiki/w/index.php?title=File:Wiki.png&diff=prev&oldid=16105371
- Wikibooks:Talk:LaTeX#Can we discuss my copyright?
- strategy:User:Saeed.Veradi
Media
[edit]-
Latex model for the Spider Mastermind
See also:
- File:Billdoom.png ‒ Bill Gates making a promotional appearance in Doom at a 1995 developers' conference)
Unsorted
[edit]- Artificial intelligence
- Chemistry
- Computer graphics
- Computer science
- Crank–Nicolson method
- Multiresolution analysis
- Typesetting systems
- (AsciiDoc ??)
- Lout (software) (?) See also [794]
- TeX
- (troff ??)
- Scale space
- Cross entropy
- Dolly zoom
- Games
- Hype cycle
- Isosurface generation
- Jenkins–Traub algorithm
- Kalman decomposition
- Leonardo da Vinci
- List of algorithms
- Mathematics
- Mojibake
- Operation Highjump
- Outer Space Treaty
- Physics
- Cherenkov radiation
- Mpemba effect
- Negative temperature (is obtained when a system's entropy is decreased as it's total internal energy is increased)
- Path integral formulation
- Sellmeier equation, an empirical function to calculate the refractive index for a specific wavelength of light
- Spin–statistics theorem; it is from this theorem the Pauli exclusion principle is derived.
- Sulfur–iodine cycle
- VSEPR theory and Lewis acids and bases#Reformulation of Lewis theory (are these to in some way related?)
- Ritz method
- Tomographic reconstruction
- Visual illusions
- Misc
- Matched filter (related to Cross-correlation)
From school
[edit]Semiconductor physics
[edit]References
[edit]- ^ Ng, Andrew Y and Jordan, Michael I and Weiss, Yair (2002). "On spectral clustering: analysis and an algorithm" (PDF). Advances in Neural Information Processing Systems.
{{cite journal}}
: CS1 maint: multiple names: authors list (link) - ^ Schmidhuber, Jürgen (Jan 19, 2010). "Artificial Curiosity & Creativity: Schmidhuber's Hilarious Talk at the Singularity Summit 2009". YouTube. Retrieved 28 January 2017.
- ^ Virginia Vassilevska Williams, Breaking the Coppersmith-Winograd barrier, 2011 preprint.
- ^ "Non-Gunpowder Artillery". Xenophon Group. 28 May 2004. Retrieved 2009-01-14.
- ^ "Armédiéval (en français)". Xenophon Group. 29 July 2003. Retrieved 2009-01-14.
- ^ a b "Wild Desert TepÍn Pepper". Redwood City Seed Company. August 27, 2008. Retrieved 2009-01-18.
- ^ Interspecies Internet
- ^ ellamcoy (Oct 23, 2008). "Anti Gravity". YouTube. Retrieved 10 March 2011.